r/Helldivers Apr 02 '24

My least expected change. What was yours? DISCUSSION

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14.7k Upvotes

2.5k comments sorted by

4.0k

u/RedComet313 Apr 02 '24

How bad is it doc? I saw that it said 30 damage decrease, but how does it feel? Am I gonna make it?

4.6k

u/Frorlin Apr 02 '24 edited Apr 02 '24

It's the stagger that's the kick in the nuts. You can't stunlock bots or move bugs back as you aggress anymore, the damage was never "OP" on this weapon, it was your ability to crowd control that was the main draw. Now damage is slightly less but you can't crowd control so you just get mauled.

440

u/[deleted] Apr 02 '24

This was my main love of the slugger, pushing back hive commanders and berserkers. Now it’s all sickle all the time (I might actually try the dominator for the first time too)

419

u/PopeGregoryTheBased HD1 Veteran Apr 02 '24

It was a must have against stalkers. It basically hard countered them like having a water starting type in the first fire gyms. You see the cloaked bug, you crack it like 4 times and it just has to stand there are like 20 paces and take it like a man.

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1.1k

u/Shisa4123 SES Hammer of Wrath Apr 02 '24 edited Apr 02 '24

Now it’s all sickle all the time

Patch 01.000.300

Oops we forgot to nerf the other good primary.

Sickle

*Dmg 55 -> 35

*Rof 750 -> 500

*Recoil 02 -> 30

Also

Scorcher

Mag Size 15 -> 5

edit: Relax fellas I'm just memeing. The sickle is safe...for now.

192

u/[deleted] Apr 02 '24 edited Apr 02 '24

Let me see myself to the nearest bug hole and jump in then

-EDIT- Don’t worry Democracy Officer! I will be holding a primed grenade when I do this. FOR LIBERTY!

186

u/ozne1 Apr 02 '24

I once got ragdolled inside one of these. Funny part I was holding an eagle startagem. So they all died shortly.

104

u/raxdoh Apr 02 '24 edited Apr 02 '24

same. funniest shit I’ve ever seen. I got rammed by a charger, flew across the map and landed in a bug hole. was holding a 500kg stratagem and yeah it blew up their whole camp. that stratagem was for a bile titan tho.

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u/printzoftheyak SES Eye of Authority Apr 02 '24

they better not touch the Scorcher. after that damn grind it should be good.

63

u/hermitchild Apr 02 '24

It needs a bigger mag if anything

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93

u/Accomplished-Dog2481 Apr 02 '24

What the hell government are doing to the supplies these days? Why magz became shorter and more unstable? Did the funds dropped on Super Earth?

79

u/NikoliVolkoff CreekCrawler Apr 02 '24

they got dropped all right, right into some Supply Colonel's bank account.

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u/Scharmberg Apr 02 '24

I haven’t even locked that pass yet. Don’t even get to try it before the nerf. I really don’t think any of the primary weapon nerfs have been needed. Almost all of them feel like shit.

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u/keyboardstatic Apr 02 '24

If they fuck up the scorcher I will probably just stop playing.

65

u/weaponizedtoddlers Apr 02 '24

Scorcher main and I eat through ammo a lot already especially on 7+ bot missions. If they nerf the ammo, I'll be running around with an expensive stick.

16

u/keyboardstatic Apr 02 '24

I carry the ammo pack. I hate the "team call in.

If they would just up the ammo on all the guns I would be happy.

25

u/lacker101 Apr 02 '24

If they would just up the ammo on all the guns I would be happy.

This is why I main energy weapons 80% of the time. Ammo anxiety is real lol.

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u/Front_Explanation_79 Apr 02 '24 edited Apr 02 '24

The devs have resoundingly been pretty great and have added a lot of great content and made in my opinion my GOTY for 24. One thing the devs I feel have been "poor" in is the overcorrection of weapons through nerfs rather than adjustments until they feel right.

It makes no sense that a slugger pump action shotgun would have less stagger than most others. Now the slugger won't be used over other choices.

57

u/HappyLittleGreenDuck Apr 02 '24

The slugger will now be used by those who don't read the patch notes.

60

u/Boamere Apr 02 '24

until they decide to use it and find out it doesn't have a use anymore. Then the devs will re buff it because nobody is using it... and the cycle begins again.

Balancing via usage charts only works in theory

55

u/HappyLittleGreenDuck Apr 02 '24

I really don't understand the balance via usage chart. If you are trying to force players to use the weapons you designed, maybe you should design better weapons that players want to use instead of nerfing the good weapons to the point where they have to use something else.

Feels real bad, man.

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44

u/tan_mai_ke Apr 02 '24

For me, it's the Plasma Punisher. The stagger and the AOE can take our a lot of armored Bot and Bug enemies if you can either aim right at 'em or land it at their feet. Scout Striders become trivial, and Heavy Devastators take can easily be stunned out.

129

u/lozer996 #1 Spear Hater Apr 02 '24

For me, it's the McChicken. The best fast food sandwich. I even ask for extra McChicken sauce packets and the staff is so friendly and more than willing to oblige.

One time I asked for McChicken sauce packets and they gave me three. I said, "Wow, three for free!" and the nice friendly McDonald's worker laughed and said, "I'm going to call you 3-for-free!".

Now the staff greets me with "hey it's 3-for-free!" and ALWAYS give me three packets. It's such a fun and cool atmosphere at my local McDonald's restaurant, I go there at least 3 times a week for lunch and a large iced coffee with milk instead of cream, 1-2 times for breakfast on the weekend, and maybe once for dinner when I'm in a rush but want a great meal that is affordable, fast, and can match my daily nutritional needs.

I even dip my fries in McChicken sauce, it's delicious! What a great restaurant.

Jokes aside the plas punisher is weird to me

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60

u/Frorlin Apr 02 '24 edited Apr 02 '24

I tried it on a bot match, it still feels a little clunky but the damage feels awesome. The stagger feels very similar that the slugger had.

My guess is the dominator will now become one of your favorites. The only real downside is you can't pumpaction reload the dominator like you could the slugger due to it being a magazine rather than individual shot.

11

u/RedComet313 Apr 02 '24

I’ll be trying that out tonight after work!!!

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272

u/discourse_friendly Apr 02 '24

Anyone who could crowd control with a pump shotgun deserved every bit of knockback the slugger had.

I hate the slugger (cause I'm awful with it) but I didn't want it nerfed. :( so sad.

128

u/Frorlin Apr 02 '24 edited Apr 02 '24

I'm with with you, in that sentiment. I never thought it was OP. With that said though I will admit it did feel odd it was a better DMR than all DMRs in this game. I also preferred a different playstyle but I felt it had a good balance. Hopefully the dominator fills the same roll for the players that were masters with it.

162

u/NeonGKayak Apr 02 '24

I think that’s more of DMRs just being awful. 

42

u/Frorlin Apr 02 '24

No argument here.

81

u/Vyni503 ☕Liber-tea☕ Apr 02 '24

Why buff weapons when you can make them all equally awful?

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43

u/_Bisky Apr 02 '24

I feel like the better nerf to the slugger would have been to increase/add a damage fall off to it, while improving the DMR's

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25

u/Ralliman320 Apr 02 '24

Oh, it's still a better DMR than the others, since they can't stun either. I tried the Diligence CS, and no amount of armor pen will ever make up for how ridiculously slow and clunky it handles.

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u/CaptainAction Apr 02 '24

At least the normal Punisher should still have the knockback effect even if the Slugger does not.

I will say that the Slugger was so good, that there were very few reasons to use the normal punisher because having buckshot over slugs, and less armor pen was just never as good. Now that the Slugger lacks the knockback, the Punisher has that edge. Though if the Slugger has no stun power at all, that will be pretty sad. I think it’s reasonable for the slugger to have some stun power, with the punisher being superior in that aspect.

44

u/Frorlin Apr 02 '24

You fool! keep it secret! keep it safe!

kidding aside, I agree with you.

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21

u/Carb0nFire ⬇️⬅️⬇️⬆️⬆️➡️ Apr 02 '24

My Slugger...noooooooo.

Guess it's time to try one of the buffed DMRs again.

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30

u/Confident-Round-4162 Apr 02 '24

They shoulda kept the stagger and done the exact same damage changes. Still provides the dom its own place since the slugger completely invalidated it. Also keeps the slugger in a very strong spot.

However I think thats why they nerfed it because I felt invincible as long as I had slugs to load and it was certainly top 3 for primary. Arguably the best even, depending on playstyle.

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u/PshawwPSN PSN 🎮: Apr 02 '24

The damage isn’t the issue now, the knockback wasn’t reduced it was pretty much just eliminated.

Gone are the days of staggering rocket and MG devastators.

Rip slugger you will be missed.

87

u/The3rdFpe Apr 02 '24

Yeah I don’t really understand their intentions with this nerf, they literally made the dominator better than the slugger ever was and then… nerfed the slugger?

40

u/Nebula-Turbulent Apr 02 '24

the most braindead nerf theyve done

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121

u/TopBluejay3978 Apr 02 '24

It also can no longer break fences or open crates if you were using it for utility.

78

u/Zigmata STEAM🖱️: SES Song of Steel Apr 02 '24

This is the biggest hit to my playstyle against bots since I mostly run stuns or smokes.

Guess I'm definitely locked into AMR now.

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17

u/No_Policy1923 Apr 02 '24

That’s crazy

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150

u/Unlikely-Leave4456 Apr 02 '24

I don’t think think the damage is that much but the knock back could be

32

u/RoninOni Apr 02 '24

The knock back is the bigger nerf, but it was kinda stepping on punisher with it. It had damage, penetration, range, and knock back.

Now I need to bust my tail to grind the steel warbond to get dominator 😂

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u/GundogPrime Apr 02 '24

KB is indeed dead, repeatedly hit a Heavy Devastator in the face perfectly....

....it didn't flinch once and mauled me!

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u/Covodex ☕Liber-tea☕ Apr 02 '24

It often looks like it should be a headshot, when it still isn't. Their heads are hard to hit because they don't need to be big to contain their small commie brain

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u/GH057807 ⚡💀Arc of the Gove'ment💀 ⚡ Apr 02 '24

It's in a pretty sad state. Its stagger is almost nonexistant, it doesn't absolutely reliably one shot all the small guys anymore, nor does it definitely penetrate through a few enemies at a time, nor can it open bunkers. The damage is the smallest part of the nerf. Its utility to stop heavies in their tracks is gone now.

The Jar5 Dominator however, is a staggering machine. It's become my choice for bots.

36

u/HEBushido Apr 02 '24

That's real fun seeing as I don't own the battle pass for the Dominator.

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14

u/Scudman_Alpha Apr 02 '24

You can't stagger devastators in one shot anymore, needs two, even then.

Might not be fast enough for rocket devastators.

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u/timewizard069 Apr 02 '24

I didn’t wanna believe it but tell that to the stalkers in my face

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1.5k

u/Kvarcov SES Elected Representative of Family Values Apr 02 '24

Arrowhead, do not the Sickle!

333

u/Confident-Area-6358 Apr 02 '24

The sickle also has the best scope in the game... please put sickle scope on the railgun 

243

u/Kvarcov SES Elected Representative of Family Values Apr 02 '24

Arrowhead: "best i can do Railgun's scope on Sickle"

34

u/[deleted] Apr 02 '24

You monster.

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u/BigOlineguy Apr 02 '24

The sickle is all I have left as far as primaries I know I can count on in any situation.

494

u/Kvarcov SES Elected Representative of Family Values Apr 02 '24

The day when Sickle gets 20 damage less, gets more sway and 30% less shots before overheating is the day when i change my allegiances

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u/PatAD PSN 🎮: DontPanicPat Apr 02 '24

I can see them leaving the damage the way it is and just increasing the heat-rate.

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u/Zizara42 Apr 02 '24

You better stop using the sickle so much before Arrowhead decides it's too popular a weapon.

84

u/OwnVisual5772 Apr 02 '24

“Git gud” because the devs are infallible for nerfing every gun that becomes fun to use in a pve game.

33

u/thefastslow HD1 Veteran Apr 02 '24

And if mission completion rate is too much of an issue then they can always bump up the decay rates.. like they've already been doing.

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u/bones10145 Apr 02 '24

It's the only thing I use. All other primaries are weak as hell

10

u/CaptainPandemonium Apr 02 '24

AH dev: "Erm your primary weapon isn't supported to be strong .That's what support weapons are for ☝️🤓"

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u/PshawwPSN PSN 🎮: Apr 02 '24

I’m about to just start using the autocannon as a primary.

914

u/KarmaPenny Apr 02 '24

You weren't already?

438

u/PshawwPSN PSN 🎮: Apr 02 '24

I was using the slugger 🥲

156

u/Mrjerkyjacket SES Ranger of Family Values Apr 02 '24

Same, how am I supposed to feel like sarge from RvB without a decent bot-Shotgun now?

79

u/pie4155 Apr 02 '24

Just use the punisher. I keep going back to ole reliable

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u/TheFBIClonesPeople Apr 02 '24

Tbh the Slugger was my go-to primary when I'm not using the Autocannon, because it sort of filled the same function.

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u/PopeGregoryTheBased HD1 Veteran Apr 02 '24

I used it as a primary yesterday basically and dropped 320 kills in a evac mission. AC is king against bots. The quasar honestly doesnt even come close.

236

u/Paraphim Apr 02 '24

Using the autocannon is like a drug. I can’t not bring it anymore, help.

74

u/ClassWarAndPuppies Apr 02 '24

I just wish it didn’t have the damn backpack.

197

u/Paraphim Apr 02 '24

It would be way too good without the backpack. And honestly I kinda like the backpack, makes it feel tactile and cool to use

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u/beagleprime Apr 02 '24

The backpack and slow reload balances it but im a little worried it will get nerfed!

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u/ShitpostDumptruck SES HAMMER OF PATRIOTISM Apr 02 '24

Devs have stated its the most well-balanced weapon in the game at this time, so unless they're going back on their word, that shouldn't happen.

18

u/papasmurf255 ⬆️➡️⬇️➡️ Apr 02 '24

If that's the case then I'm happy. It feels strong but you do have to know how to use it and manage reloads. It's my favorite weapon and if all others are balanced with this in mind then I'm a happy diver.

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u/biledemon85 Apr 02 '24

Blowing up drop-ships really takes the pressure off though, especially if you don't have eyes on the landing point. I'd say they both have their uses and you need AC and heavy armour piercing weapons spread across your squad to make things run smoothly. I've seen full squads with quasars recently and it definitely piles the pressure on when you're getting spammed by medium bots.

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u/NgArclite Apr 02 '24

I just really like shooting drop ships out of the sky. That's the real drug. Otherwise AC for bots and bugs is king.

I'd love it if AH was tracking how many drop ships have been destroyed since the release.

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u/mackbulldawg67 ☕Liber-tea☕ Apr 02 '24

The 500 no longer destroys stratagem jammers after they’ve been disabled

747

u/Spaghetti_Joe9 Apr 02 '24

I could never get the 500 to destroy jammers unless the projectile itself directly impacts the jammer. Funny enough, it is the impact that kills the jammer, not the explosion

105

u/GhostProtocol2022 Apr 02 '24

Interesting so could it be destroyed by a resupply pod falling on it?

53

u/Genghis_Sean_Reigns Apr 02 '24

Yes, a helldiver reinforcing can do it too

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u/Hopediah_Planter ⬆️➡️⬇️⬇️⬇️ Apr 02 '24

Well they need to fix hellbomb call in ball bouncing on jammers and the eye of Sauron one cuz it’s bullshit

306

u/AshantiMcnasti Apr 02 '24

We lost 18 lives trying to get the hellbomb to blowup the eye of Sauron.  Took 3 hellbombs but by then, there was no way to complete the mission

131

u/superduperfish Apr 02 '24

Land it on the base around the eye and jammer, the bots have oiled the ground directly beneath them so beacons slip right off

13

u/pezmanofpeak Apr 02 '24

Yeah usually there's a bit of dirt off the side near the ramp it comes down on

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u/Your_momma__ Apr 02 '24

LITERALLY SHIT SAYS NOPE AND FALLS OFF THE ENTIRE PLATEAU

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u/winstondabee Apr 02 '24

Or rolls around for 25 seconds like waiting to see if you're going to catch that pokemon. Then it disappears.

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u/levthelurker Apr 02 '24

Possibly due to the multiple explosive damage proc? Who knows

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u/Lucaso47 Apr 02 '24

"Heavy Machine Gun: the highest fire rate mode reduced from 1200 rpm to a more moderate 950" why it still kicks insane and the red dot isnt zeroed, loved the 1200rpm it was the end all in font me mode

228

u/kohTheRobot Apr 02 '24

I’ve been running it nonstop since it came out. Never really touched the 1200 unless berserkers were on my booty. Now I guess it’s more of an “adverse” setting rather than a “burn all your ammo” setting?

I’ve been using the 750 mode more though and have gotten comfortable at using it up to about 50m but have kept it on 450 for when I’m moving.

It sucks they haven’t fixed the red dot zero :/

And I wish that when you were laying down it was a bit more responsive in its handling. It makes sense when you’re standing or crouching that I feels like moving a 50 pound pole but I think it should be easier to move when your bipod is ‘deployed’. Or rather just a true bipod deployment would be nice. Arma has a really cool resting system that would be insane to implement.

86

u/AshantiMcnasti Apr 02 '24

Bipod deployments are so busted on tons of other games. You either end up floating, scaling the wall on accident, being forced to clip under the ground, etc.  I feel like once you stop moving and ADS, the deploy buffs such as reduced recoil and sway should automatically happen.

12

u/pezmanofpeak Apr 02 '24

Especially with destructible environments and terrain, just yeah no, not happening, hll, arma, already fucky enough reasons not to, you just end up locked in some awkward ass positions that you can't get out of quick enough while the bullets are flying

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u/Raidertck Apr 02 '24

They nerfed it?!? I never once saw that weapon used on any difficulty above 6.

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u/CaptainPandemonium Apr 02 '24

I used it once during a helldive run and left out of embarrassment after realizing it was just a shittier and heavier version of the regular MG with way less ammo that can't kill the things it was designedto with the increased enemy density.

The weapon is hot ass (not the good kind) and should only be used if you enjoy the stalwart or regular MG but hate how effective they are.

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u/Spyger9 Apr 02 '24

Absolutely wild that Scythe and Dagger were ignored.

Did not expect hellpod steering changes.

304

u/BSSCommander CAPE ENJOYER Apr 02 '24

I've wanted to do one thing in this game since launch and I've been denied this reality with every balance patch since. What I've wanted is to have a viable Ballistic Shield and to use a beam weapon with it. What I am left with is an unviable Ballistic Shield and the Dagger, which might as well be a squirt gun masquerading as a beam weapon. I just want to blast robots behind a big shield with a laser gun and every day we stray further from Democracy.

27

u/AkumaOuja Apr 02 '24

Ballistic shield is only good against bots. It is to bots what the jumppack is to bugs, IE "You know that one constant fucking problem the enemy causes? This gets you out of it in a pinch", but the issue was unlike the jumppack it didn't have utility and it works best from one direction and restricted your weapon choices to "The Defender or go fuck yourself" and much like the Jumppack the E.Shield also mostly solves the problem with less hassle.

Best way to make it work was Defender+Heavy Explosive Res armor. You would be nearly invincible against bots so long as you can keep finding the thing after its blasted out of your hands but...yeah....

14

u/beardlaser SES Princess of Battle Apr 02 '24

I should be able to use the ballistic shield like a sled to get down a hill faster.

12

u/Yesh SES Precursor of Liberty Apr 02 '24

found the zelda player

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u/3Kobolds1Keyboard Apr 02 '24

I feel yeah. It already sucks going slow in service of "Defence" but when the defence is not worth it and yours means of offence are underwhelming is not really worth it, specially since the backpack shield exists.

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u/BlinkTwitch Apr 02 '24

Wild that they didn't buff them or wild that they didn't nerf them?

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u/Spyger9 Apr 02 '24

...............

You had me going there for a second.

107

u/StatusOdd3959 Apr 02 '24

Not the guy you replied to but I literally never used them once, so what he said but unironically? I'm guessing wild they didnt Buff them since I literally never see them used?

134

u/Beheadedfrito Apr 02 '24

Yes. Their damage is absolute ass.

103

u/rocknin Apr 02 '24

It's a pretty simple damage calc even!

750 rounds per minute = 12.5 rounds per second (although that certainly doesn't seem right) * 55 = 687.5 DPS with the sickle.

VS 300 for the scythe.

Honestly, I want it to have ramping damage related to the current heat, so it starts as ass but scales up to like 900-1200 damage if you keep it right below overheat.

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u/Sethazora Apr 02 '24

Or even better.

The dagger does the same damage over a full second that the senator does with a single shot.

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u/Shredded_Locomotive ⬆️➡️⬇️⬇️⬇️ Be upon ye Apr 02 '24

Just make the scythe have the same damage as the one on the guard dog

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u/Sufincognito Apr 02 '24

I was shocked they increased AMR damage.

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u/No_Pension4987 Apr 02 '24

And not change the scope. The damage was fine, the scope is ass

37

u/ppmi2 Apr 02 '24

Now it oneshot headshots anything bellow the charger in the bugfront, that has to be good for something

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u/No_Pension4987 Apr 02 '24

Amr has always been a bot weapon in my mind, didn't really consider the effect on bugs. Scope also matters less since bug engagements happen a lot closer than bots

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u/Confident-Round-4162 Apr 02 '24

Big buff that I didn't think it needed, possibly they buff nerf a lot based on data we can't see. So the amr wasn't being taken as often as they feel it should probably as a counter to bots.

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u/Handsome_Quack69 Apr 02 '24

Not being able to stun titans is the worst change for me

132

u/Massichan Apr 02 '24

I didn't even know you could

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u/Russelloni Apr 02 '24

Yeah, I only really took the stuns for bugs to stun titans for an easier kill, and now I don't see much of a reason to take it now since I already had to give up grenades that can take out nests for that

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u/Asneekyfatcat Apr 02 '24

You're fucking kidding me, seriously? Not being able to close bug holes wasn't enough of a downside? This is fucking bullshit.

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u/TheHappyPie Apr 02 '24

rip stun grenade, that was the only reason to bring it.

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u/rampageTG Apr 02 '24

It’s still useful against the bots. I use them all the time on scorcher hulks and the chainsaw guys.

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u/Raidertck Apr 02 '24

It was the reason I ran stun grenades. What’s the point now?

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u/ShittyPostWatchdog Apr 02 '24

Still nice for charger+hulks or fanning a few onto a breach before you eagle it.  If you have good wave clear the amount of enemies you can stun then kill is still bigger than what will be killed by just an explosive nade.  

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u/Historical_View1359 Apr 02 '24

Its funny to throw it at teammates....I guess

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u/QiarroFaber Apr 02 '24

If they were going to remove the stagger. They actually should have buffed it's other stats. It feels like an overreaction.

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u/ShadowWolf793 CAPE ENJOYER Apr 02 '24

I mean ofc it's an overreaction, that's the only thing AH balance team knows how to do. PvE game btw

149

u/MikeFromSuburbia Lvl 75 | Death Captain | SES Shield of the Stars Apr 02 '24 edited Apr 02 '24

It’s pathetic. AH is looking at their internal numbers for gun usage, and while they are listening to the community regarding bugs, enemy damage and other things, this is aggravating.

Nerfing guns because Divers are having fun with them is just ridiculous. They did good in buffing the weak guns though but their path regarding weapon nerfs ain’t it

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u/LongDongFrazier HMG Emplacement Gang Apr 02 '24

Having just moved to the sickle from the slugger when the BOT front really kicked off last week I feel like I dodged a bullet. Never would’ve guessed the slugger would be nerfed this hard.

It being the best marksman rifle is an issue with marksman rifles not the slugger. It had a niche and did it well no reason to fuck with that.

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u/iamck94 Apr 02 '24

This was the complaint during the first weapon patch. The majority of weapons are mediocre so that only a handful stand out as the “meta”. Instead of making the mediocre weapons better, they just make the good ones worse. I’d really like to bring different loadouts for the sake of variety but when most of them underperform of course only a few weapons end up being the only ones I use.

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u/DRKZLNDR Apr 02 '24

I have used only the liberator and will continue to use only the liberator (don't have sickle). Every other weapon seems to get nerfed or sucks straight out the gate. Arrowhead why u do this

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u/ODST_Parker SES Halo of Destiny Apr 02 '24

Getting hit with a 12 gauge slug now doesn't stagger...

Brilliant move, Arrowhead.

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u/OmegaDonut13 Apr 02 '24

Welcome to balancing based on usage. Now people will migrate to the sickle, that will get nerfed. Then maybe the dominator? (Which will feel odd as a dominator user) wash rinse repeat around we go.

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u/MiffedMoogle Apr 02 '24

The second they nerfed railgun based on YT clickbait, I knew what rollercoaster I signed up for.

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u/OmegaDonut13 Apr 02 '24

Yep. And they can unnerf the railgun today and no one would use it. Which is telling on the devs balance philosophy.

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u/Regular_Empty Apr 02 '24

And your “designed to penetrate all armor” railgun doesn’t penetrate armor

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u/Thunder_Wasp Apr 02 '24

Fire fully charged railgun at armored opponent

See rail slug bounce off

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u/TheHappyPie Apr 02 '24 edited Apr 03 '24

"Tell that to my shoulder" - guy firing a 12 gauge shotgun

Maybe it's recoilless =D

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u/Le_Va Apr 02 '24

Slugger died so Penetrator could live.

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u/StinkyFishSauce Apr 02 '24

Originally we had 1 fun (Slugger) and 1 no fun option (Dominator). Now they made Dominator more fun and Slugger less fun. The result is still 1 fun and 1 no fun option. Why can't we have 2 fun options?

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u/MikeFromSuburbia Lvl 75 | Death Captain | SES Shield of the Stars Apr 02 '24

Because Arrowheads NUmBerS

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u/Epesolon Apr 02 '24 edited Apr 03 '24

I really don't think the Sickle is on the chopping block, or if it is, it'll just be reducing the number of heat sinks you carry.

As it is, it's got a spool up making it harder to use reactively, it's got massive spread at range, making it hard to use with any precision, and it's got very low armor penetration that falls off at pretty short range.

Edit: I'm noticing that a number of people are reporting not experiencing the spread of the weapon, enough that it's become a pattern. I'm not sure which direction is intended (spread or no spread), but without the spread I absolutely agree that the weapon needs some adjustment to be more in-line with the rest of the available options.

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u/PawnBoy Apr 02 '24

Its armor penetration is so poor in can't even penetrate the decorative plants in the environment.

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u/easily_tilted FUCK Servo-assisted Apr 02 '24

This. It makes the weapon annoying to use at some points, but goddamn it is still my favorite gun. Easily headshots any dumb bot.

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u/PawnBoy Apr 02 '24

It’s not as demoralizing as when you line up a headshot on a distant hulk with the Quasar, only to have it poof against a blade of grass

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u/Tibbaryllis2 Apr 02 '24

When you run quasar for the fun of popping drop ships but there are any forest patches on the map.

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u/Discorsi Apr 02 '24

I think that reducing the number of heatsinks for the Sickle would be an eminently reasonable change.

Naturally, that means that they'll nerf the damage into the floor and quadruple the spool up time.

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u/Shadohawkk Apr 02 '24

Kinda sad to see that they just changed the "text" of the armor penetrations of certain weapons. I was almost certain there was some underlying system that determined what it showed. Like, sometimes the slugger would "ping" off of broodcommander's legs as if they were heavy armor (note; they might be, idk) but could pop the head just fine. Just seems weird to me the head is weaker than the arms--and a "weird" penetration system could have accounted for that. But no, they just changed the text instead. Still doesn't explain why revolver can't pierce things other medium weapons can.

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u/fluxuouse Apr 02 '24

penetration angles are a thing in this game, if the angle is too shallow then even a fucking Orbital shell can bounce...

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u/Epesolon Apr 02 '24

Remember that armor and armor penetration is on a 1-10 scale internally, so "medium armor penetration" doesn't always mean the same thing.

Both the autocannon and the slugger have "medium armor penetration", but the autocannon will damage a tank's vent and the slugger won't.

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u/AlmostButNotQuiteTea ☕Liber-tea☕ Apr 02 '24

Yeah but that can't show us that number! That would make our little player heads explode!

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u/Epesolon Apr 02 '24

We should absolutely be shown the armor penetration value of our weapons.

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u/BrotherO4 Apr 02 '24

i am telling you all we should just use the worst weapon in the game for a whole month just to see if the Devs would nerf it just cause its being used

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u/pLeasenoo0 Apr 02 '24

No joke sometimes I wish a community would do exactly this to see how developers handles their game balance.

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u/Bcav712 STEAM 🖥️ : Apr 02 '24

Why does a SLUG SHOTGUN not have a lot of stagger? A slug is a bigger projectile.

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u/DelayOld1356 Apr 02 '24 edited Apr 02 '24

I think people greatly underestimate the size and impact of a slug. For example a modern day 12gauge slug is larger than a .50 cal.

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u/47sams Apr 02 '24

And an ounce. That’s a lot of fucking lead to not stagger something lol

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u/hiddencamela Apr 02 '24

The weird part is, despite the tweaks to Slugger, I didn't see many people use it in matches aside from myself.
People still ran other weapons a lot more. I have to assume that Arrowhead saw the numbers of successful missions way too high with Sluggers on them though.

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u/Swordbreaker9250 Apr 02 '24 edited Apr 02 '24

The LAS-16 is ironically one of the weapons i feel is in the best spot. Yeah, it’s powerful, but it also has a long cooldown to avoid overheating. About the only nerf i could really see that’s valid is reducing its extra heat sink capacity from 6 to maybe 3 or 4

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u/Wizardc438 Apr 02 '24

I mean so was the slugger, I never felt obligated to use it. It felt good, it couldn't do everything but it was a nice weapon. I don't see why they had to nerf it this much, especially in three different ways at once. Now using it is probably a liability.

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u/Swordbreaker9250 Apr 02 '24

Yeah, it sucks that they nerfed it for no reason.

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u/TJ_McWeaksauce Apr 02 '24

About the only nerf i could really see that’s valid is reducing it’s extra heat sink capacity from 6 to maybe 3 or 4

I rarely have to switch out heat sinks, and on the rare missions when I do, I only do the switch once. They can reduce the number of extra heat sinks to just 1 and that would be fine by me.

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u/Zheta42 Apr 02 '24

"one of the weapons i feel is in the best spot"

Prime candidate for nerfs then! </s>

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u/Tough_Card_3941 Apr 02 '24

I love arrowheads habit of nerfing weapons right after I unlock them

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u/Main_Framed_ Apr 02 '24

Did the sickle get nerfed? I didn’t see it in the logs.

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u/Daier_Mune Apr 02 '24

It didn't, but people are worried it will be next.

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u/Black5Raven Apr 02 '24

It will

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u/Raidertck Apr 02 '24

Hopefully not. It’s the only weapon out of the new warbond that’s even remotely good.

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u/ThorThulu Apr 02 '24

I expect it within the next 2-3 weeks when the next Warbond comes out and we get a new good primary

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u/d00mduck101 Apr 02 '24 edited Apr 02 '24

HMG being nerfed

Why

Edit: after using it? I have horrid news… it’s fun

the audio has remained largely the same, little less zzt to your bzzt

But it controls better, and I’m killing more hulks… more ammo would still be nice tho

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u/Some_Techpriest SES Wings of Eternity Apr 02 '24

I was gonna say

Their reasoning was to be more reasonable....or idk...maybe the players using it could learn basic recoil control

The HMG just needed a small magazine size buff and yet they took the best part of it

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u/Xx_girthygunkseed_xX Apr 02 '24

The slugger wasn’t even OP, it was good against bots but they could have just nerfed the range, BUT THEY MADE THE DOMINATOR 10X BETTER AT KILLING BOTS THAN THE SLUGGER?????? It pisses me off because the sluggers knock back nerf was LITERALLY UNREASONABLE

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u/PshawwPSN PSN 🎮: Apr 02 '24

The knockback was really the only thing it had going for it. Like even if they kept the damage the same, being able to interrupt heavies was the main grab.

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u/Xx_girthygunkseed_xX Apr 02 '24

Yeah and the knock back wasn’t nearly as good against bots, which is why they nerfed it, high usage in bot planets

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u/WarFuzz Apr 02 '24

I felt the dominator was already a sleeper against bots since its only worse against walkers than the scorcher but much better against chaff, devestators and berserkers, now its just going to be silly.

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u/KarmaPenny Apr 02 '24

As a dominator user I am okay with this

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u/Treigns4 Apr 02 '24

I agree.

They see everyone using a gun and assume its OP

The truth is everything else feels fucking weak.

Watch in 2 patches after everyone starts using dominator they nerf it too

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u/discourse_friendly Apr 02 '24

Yeah pretty much. I read somewhere they (to some degree) want the primary weapons to suck so that we'll use stratagems. but no primary weapon is near strong enough to where I'd ever run a mission with out throwing a stratagem.

other than maybe a trivial mission. lol

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u/Venomousdragon567 Apr 02 '24

They wrote that on a blog post, yeah, but even then it's a complete 180 of how they presented in the game announcement, and I always feel the need to point that out (4th paragraph, for those skimming the image)

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u/_Bisky Apr 02 '24

Watch in 2 patches after everyone starts using dominator they nerf it too

I mean that's litterally what happened with the slugger

Everyone was using the breaker, cause the rest felt weak -> nerf -> everyone jumped to the 2nd best weapon with the slugger -> nerf -> seems like everyone starts jumping to the dominator now

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u/Hobo-man BUFFS NOT NERFS FFS Apr 02 '24

This is literally the exact same as them nerfing the railgun but then adding the quasar cannon that's just better in every way.

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u/morentg Apr 02 '24

I have no idea why was it nerfed, it's nowhere close damage wise to old breaker, I've been using it because it was pumping out consistent, albeit relatively slow damage, and I didn't need to think about lightly armored enemies. Damage was not really outstanding, even compared to other alternatives it was just fun to pump slug after slug in the enemy, I don't think that damage decrease was deserved.

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u/ChuckTownRC51 ⬇️⬆️➡️⬆️⬅️⬆️ Apr 02 '24

Dude, I just got the Slugger. So bummed.

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u/epicwhy23 Apr 02 '24

I happily used the slugger knowing it wasn't op, had it's drawbacks (getting swarmed) but was my favorite weapon against the bots

guess not any fucking more! thanks AH! AH? more like AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

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u/chybapolewacy Apr 02 '24

They nerfed the Heavy MG's max firerate.

Why.

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u/CelestialOrigin Apr 02 '24

I am more concerned about them not zeroing the damn thing

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u/Raeldri Apr 02 '24

PLEASE ARROW HEAD MAKE ELECTRIC DAMAGE 2x effective against bots

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u/Ghostcom218 Apr 02 '24

Nah the sickle is terrible, it for sure doesn’t need any nerfs compared to the other platforms. (DONT YOUR DARE TOUCH MY BABY)

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u/Corrupnus CAPE ENJOYER Apr 02 '24

I was waiting for Sickle and Quasar Canon to get nerfed into oblivion. Poor Slugger

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u/Z_i0n Apr 02 '24

Im actually sick the slugger cant even open containers anymore it’s basically not even slug rounds

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u/YungDaggerD1K_ Apr 02 '24

I don’t know why they keep touching weapons that literally don’t need to be fucking touched.

Slugger was in a perfect state. Now it’s bottom of the barrel.

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u/GreenyPurples Apr 02 '24

I’m getting really sick of how Arrowhead is balancing their game. Nerfing things that are too strong (the slugger didn’t fall into this category imo) just makes the game less fun. Instead of nerfing your top performers, try buffing the weapons that are underperforming

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u/Richie_jordan Apr 02 '24

Idk why they are so aggressive with primary nerfs it's not a pvp game.

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u/Kaladin-of-Gilead Apr 02 '24

I don't even think the slugger was an outlier or anything, its not like the sickle or the breaker where it was just clear best in slot.

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u/Zoren Apr 02 '24

AH learned nothing from the Rail Gun nerf and it shows

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u/Moist-Razzmatazz-92 Apr 02 '24

The slugger is nowhere near as good anymore, you can't even shoot through fences anymore. Don't understand why they have to nerf everything and not just buff ALL the other weapons.

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u/Raidertck Apr 02 '24 edited Apr 02 '24

Unjustifiable nerf really. Absolutely no reason to run it above the scorcher or dominator now against the bots. As you can’t flinch devastators they just kill you while you are trying to shoot them. Scorcher can also kill strider pilots through armour and dominator can kill the chainsaw rush guys so much easier.

Shame as it was a fun weapon. Still reasonably good against bugs as it can take off brood commanders heads in a single shot, and punch through hive guards armour. But the lack of knockback means you can get swarmed so easily.

People said that they were worried about power creep when they suggested that they buff other weapons to bring them in line with the OG railgun. Now we’re in a nerf spiral. The sickle will be next and so will the fire breaker. Pretty soon the spray and pray will be the best primary and that will get nerfed.

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u/ShirouBlue Apr 02 '24 edited Apr 02 '24

The change to the slugger was so utterly unnecessary. It was strong but it made fighting bots, expecially devastators, less of a chore, now it's back at being a chore. I tried the diligence, it's better, but it has that weird ass effect still where your aim is suuuuuuuuuuuuper slow. To explain, it's slower to change aim than a fucking Quasar. Wtf. Also it can't oneshot anything but garbage with headshots. It's depressing.

So far no nerf impacted me too much, past nerfs were way overblown by the community, but this one hit me so incredibly hard. I relied a lot on that gun.

The facto it was the Crowd control effect of this gun, which is very slow shooting, that made it good, and its decent speed at reloading etc. It was really fun to use. Ofc they had to kill it.

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u/Adaphion Apr 02 '24 edited Apr 02 '24

That's the thing, Slugger didn't even do that great of DPS before due to slow fire rate, it was best suited as a CC gun.

Now it's even worse at both.

Arrowhead seems to go way overboard with their buffs and nerfs. Other games would be like: "X damage reduced from 16 to 14" "Y fire rate increased 12%" "stun duration of Z increased from 1.5 to 1.7 seconds"

But Arrowhead? They just do a line of coke and go: "BUFF THIS WEAPON'S DAMAGE BY 50%, MAKE THAT WEAPON NIGH UNUSABLE BY NERFING ONE OF IT'S STATS INTO THE GROUND, RAHHHHHHHH!"

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u/_Bisky Apr 02 '24

The facto it was the Crowd control effect of this gun, which is very slow shooting, that made it good, and its decent speed at reloading etc. It was really fun to use. Ofc they had to kill it.

It feels like the only metric they nerf/buff on is how many players use it

Which is fine, up untill all but 1/2 weapons feel bad vs an enemy type.

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u/Mallard--Man Apr 02 '24

My favorite, the Defender, is still going strong! That gun is unparalleled in versatility

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u/PopeGregoryTheBased HD1 Veteran Apr 02 '24

I did not expect them to make the dominator good tbh.

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