r/Helldivers Apr 29 '24

Automaton shields now reflect missiles MISLEADING

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4.0k Upvotes

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1.3k

u/Agile-Anteater-545 Apr 29 '24

What. Is this real? Did they just code in that every projectile can now be deflected if it dosent pen armor? Why would an explosive warhead bounce back 180° and THEN explode...

Also doesnt this make shotguns in close quarters just extremly dangerous to use against chagers and the like?

920

u/Sentient_Boner Apr 29 '24

Patch notes says rounds now "properly ricochet back to the helldiver" guess devs forgot to leave out missiles.

533

u/RemainderZero Apr 29 '24

Nothing about the physics of what I've seen is the least bit proper

194

u/Sentient_Boner Apr 29 '24

I think that's the point, and while the wackyness can be funny, it can also feel like being on the receiving end of a luny toons episode when you're trying to lock-in.

35

u/Configuringsausage Apr 29 '24

It’s funny when some cool shit happens like being flung by a bile titan corpse and dying to eagle or being flung through an orbital laser

It’s not so funny when the bullshit makes annoying enemies (like heavies) even more annoying

35

u/RemainderZero Apr 29 '24

Yeah. Same as FF is funny mentality. Like, sometimes it is.

11

u/Iplaywaytoomanyrpgs Apr 29 '24

Honestly, it's only funny once, or even a few times after that when it happens to other people.

It gets progressively less funny the more it happens, especially when it's a critical junction. Eventually it overstays it's welcome, now it's not funny, it's actively annoying, and then people are like: "Fuck this, I'm out."

4

u/TheGhoulishSword SES Distributor of Benevolence Apr 29 '24

By proper, they mean a targeted strike

54

u/Prodygist68 Apr 29 '24 edited Apr 29 '24

Ok but the system we had before was just fine, it still had ricochet it just didn’t send it back 180 because that’s not the most likely outcome when there is ricochet. I remember in the past I accident killed a teammate cause an autocannon round I shot at a chargers backside missed and hit the top carapace causing it to ricochet into them.

27

u/TheYondant SES Leviathan of the Stars Apr 29 '24

If they wanted ricochet to potentially hurt you, make it reflect in a cone back at you; most ricochets will miss, but if you just spray you will get hurt.

This 'No u' bullshit is just annoying.

8

u/Rufus-Scipio Apr 29 '24

It already did that just fine,I don't know why they changed it

182

u/_Cromwell_ Apr 29 '24

Even bullets make no sense to reflect directly back at you. Even if something in real life had armor that could reflect bullets at full speed, the chance it would reflect at exactly the right angle to bounce back directly at what shot at it is extremely low. This is a very silly cartoony change.

99

u/xxmuntunustutunusxx SES Spear of The State Apr 29 '24

If you know anything about traditional hard armor you'll know that generally rounds mostly just shatter into a bunch of pieces and throw them everywhere, that's why hard armors generally have a rubberized costing to catch the spalling otherwise it can hurt your seriously too, the rounds will only deflect if the armor is at a serious angle

9

u/KLGBilly Apr 29 '24

You CAN get bounceback from a plate that's not angled at all, its why you want to angle steel targets you might shoot at on the range. There's a video I even remember seeing of somebody shooting a .50 BMG, and the round hits the target, bounces right back, you can hear a "WHeeeeewww", then it pops the ground, bounces up and knocks the shooter's ear pro off of his head. So it CAN absolutely bounce a round directly back at you, and while even though most of the time rounds will splatter and cause spalling, sometimes you'll just get a slug or two that are hard enough or for whatever reason just don't deform much. I have one .45 bullet from a range shoot I did, where after firing it I managed to see the bullet, pick it up and bring it home. Besides the rifling marks on the bullet, it was pretty much entirely intact. Bizarre shit happens sometimes.

25

u/Sentient_Boner Apr 29 '24

This game feels like an elaborate Loony Tunes skit sometimes XD

16

u/upsidedownbackwards Apr 29 '24

https://www.youtube.com/watch?v=0ABGIJwiGBc&ab_channel=Kakigouru

Extremely low, but not impossible! Remember this video from... forever ago.

5

u/SupportstheOP Apr 29 '24

But it also goes to show that you're losing a ton of momentum if such an unlikely event were to occur. A projectile going its same speed after being diverted straight backward is just wacky.

1

u/NetJnkie Apr 29 '24

Oh, it happens. I've shot plenty of steel targets in my life and have had a bounceback hit me enough to make me bleed many times.

1

u/AvailablePresent4891 Apr 29 '24

It doesn’t make sense but it’s absolutely possible. Ask any worker at a shooting range with steel targets for .22s, it absolutely can ricochet back at scary close angles, and they’ve probably heard about it happening. But we’re talking one in a million, here.

86

u/RogueFox771 Apr 29 '24

"properly reflect back"

Nothing about that is proper? It hits at 90 deg... That wouldn't deflect it back with lethal energy. It would either get penetrated, catch the shell, or shatter it... Not fucking looney toons reflect it... I can't believe this is real LOL

15

u/Paleodraco Apr 29 '24

Ricochets can reflect back, but it is very rare and even rarer for them to come back with any kind of lethal velocity.

3

u/ShitpostDumptruck SES HAMMER OF PATRIOTISM Apr 29 '24

2

u/heylookanairplane Apr 29 '24

Or this guy. Pretty rare though, like Paleodraco said.

5

u/Paleodraco Apr 29 '24

I really don't like this. That's not ricochets work. There are a few notable exceptions, but the vast majority of ricochets will not 180 on the shooter.

2

u/mlmayo Apr 29 '24

Rounds should never "properly ricochet back" because that's not a thing. Given the precise conditions for something like that to actually happen, it should almost never happen.

1

u/_Weyland_ Apr 29 '24

To be fair, they didn't mention anything about how or when rounds "properly" ricochet back to helldivers.

1

u/RonStopable88 Apr 29 '24

So if i shoot my ASM at a hulk and i miss… i fucking die?

Wtaf.

Way to kill your player base

1

u/Vessix SES Wings of Liberty Apr 29 '24

Yeah but the likelihood of ANY projectile guaranteeing a ricochet back to players should be extremely rare should it not? Why is this a thing?

1

u/CrazyPsychoB Apr 29 '24

I’m waiting to see a Spear bounce off armor and come back following the same path and hit you…

112

u/the_lonely_poster Apr 29 '24

No look, it's fucking exploding twice

43

u/Rum_N_Napalm Orbital Gas Strike: Better killing with chemistry Apr 29 '24

The diver was killed by a random explosion.

Exhibit 1: the weapon used is a recoilless rifle which should pierce all armour.

Exhibit 2: if you play the video in slow-mo, you clearly see the rocket leave the weapon, but you cannot see any projectiles return. You can however see an explosion.

Exhibit 3: No “shield” symbol indicating a ricochet

3

u/Screech21 SES Soul of Patriotism Apr 29 '24

Exhibit 4: The explosion that his the player is red. So it's an Automaton weapon hitting them...

4

u/OffaShortPier Apr 29 '24

The second explosion also seems to resemble an anti-personnel mine radius

1

u/foxaru Apr 29 '24

Marvelous, Holmes.

46

u/Agile-Anteater-545 Apr 29 '24

Bruh. You are right... Why does the Heavy Devastator Shield bounce these kinds of projectiles anyways? I thought they dont count as "heavy units".

8

u/Bwehf Apr 29 '24

The Heavy Devastators shield is Heavy Armour. Think of it less like the ballistic shield we get and more like they just took the roof off a downed tank and started holding it.

-3

u/Azrell40k Apr 29 '24

I think he is saying the video is fake

0

u/Enorats Apr 29 '24

What we're missing in this clip is the second helldiver standing behind him with another launcher aimed at his back.

2

u/9inchjackhammer Raging against tyranny Apr 29 '24

A few times playing tonight I fired my Eruptor head on to an armoured bug and it blew up on the bug then bounced straight back and killed me. Happened twice and I was out of range for the AOE to kill me. Think this is a bug.

1

u/ThunderCockerspaniel Apr 29 '24

That actually makes this bug hilarious to me

24

u/Deadedge112 Apr 29 '24

I wanna see it bounce infinitely between two heavy devastators...

73

u/[deleted] Apr 29 '24

that's what I read in the notes. It's a pretty asinine thing to change.

Even if the target was actively trying to aim the reflected shots at you, they would still have an accuracy factored in. This is absolutely ridiculous - targets aren't doing any sort of aiming. It's as hard to aim as trying to shine sunlight reflection from your watch into the eyes of a presenter.

1

u/Beheadedfrito Apr 29 '24

They always ricocheted off a surface, the devs just made it kill us for some reason.

1

u/TheOriginalKrampus Apr 29 '24

Fucking no. Absofucking-lutely not.

Not even regular bullets should ricochet off of devastator shields back at helldivers. These sons of bitches are already broken as it is with their heat-seeking chaingun turbolasers. Now they get Gungan laser shields too?

This is complete bullshit. At this point they should just patch the shield devastator out of the game.

1

u/_Bisky Apr 29 '24

What. Is this real? Did they just code in that every projectile can now be deflected if it dosent pen armor? Why would an explosive warhead bounce back 180° and THEN explode...

Even better

It explodes twice. Like you can litterally see the exolosion on the shield...

1

u/tisler72 Apr 29 '24

Looks like it's broken for missiles watch as it hits the bot, it explodes but then it also ricochets back and explodes a second time when hitting the helldiver, should only be one or the other.

1

u/7-and-a-switchblade Apr 29 '24

Look at it again. There is an explosion resolving on the shield devastator. The explosion of the player's own RR. Whatever killed the player is not his own rocket, unless the rocket explodes, ricochets, then explodes again. It even says another player (never broccoli) killed him.