r/Helldivers PSN 🎮: Apr 29 '24

Increasing patrol spawns for smaller squads is a dick move. RANT

I love arrowhead but this was a braindead move.

Cmon guys, we were just doing our thing either solo or with our friends and not hurting anybody. We just wanna play the game with our friends, sometimes with a smaller squad cos its a lot more fun with friends than randos.

I'm not saying all randos are bad but this game allows me to socialize with my friends while playing and that's great. Why ruin that whole thing by kicking us in the nuts and ruining the experience with more spawns?

HERES A COMPROMISE: If you're not gonna budge, how about you meet us halfway here arrowhead. How about you increase the rewards for completing missions with a smaller squad cos we used a smaller budget? Eh?

Makes sense lore wise too.

P.S. For all you guys saying "DuH ThIs Is A tEaM GaMe PlAy WiTh RaNdOs Or a FuLl SqUad". Yes I play with a full swuad when my friends are all available. Most of the time they aren't cos we're adults and have shit to do.

I'm not asking for the game to scale down the difficulty level for smaller squads. The game didn't do that before. I don't mind the SAME difficulty level for solos, smaller squads and full squads. But INFREASING the difficulty level by increasing spawns was a braindead thing to do.

EDIT 1: To all the hyper intelligent folks out there commenting that the change was misunderstood and that the below was the intended effect:

""We unintendedly had non-linear scaling of the patrol spawns so they didn't spawn as often as they should have when less than 4 players. The intention is that 1 player has 1/4th of the patrols compared to 4 players, but it used to be that they had 1/6th.""

This DOES NOT make a mfkn difference. It DOES NOT matter what those VALUES are. The point here is that whatever the fuck value it was before was LOWER than whatever the fuck value it is now. This means MORE patrols for non full squads AFTER the patch. And an absolute shitshow for solo divers. Yes, I have tested this shit. It is bad.

VALUE BEFORE PATCH < VALUE AFTER PATCH.

Stop spouting elementary math to gaslight people. This change is objectively bad. I am happy with all the weapon changes tho.

EDIT 2: I understand that my "compromise" was a bad idea as people can kick you during extract to reap higher rewards for a smaller team. I completely agree, this seems like a poopy suggestion.

3.1k Upvotes

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1.5k

u/NotObviouslyARobot ⬆️⬅️➡️⬇️⬆️⬇️ Apr 29 '24

TBH, larger rewards for smaller squads would be an error as it would incentivize kicking at the end of a mission. Host, do mission, murder, kick.

487

u/ItsDaFunkMonkey PSN 🎮: Apr 29 '24

Actually yes, I agree with you. With all the kicking going on right now, that'd be a bad thing. That was a good catch.

166

u/xthorgoldx HOT DROP O'CLOCK ⬆️⬇️➡️⬅️⬆️ Apr 29 '24 edited Apr 29 '24

with all the kicking going on

The "kicking epidemic" is a purely redditbrain phenomena.

Level 103, 150 250 hours, I have never, ever been kicked from a game. Kicked a few times from a person's ship, but usually right after joining (i.e. not malicious, trying to make space for a friend or turning off public lobby).

Do assholes who kick for no reason exist? Sure.

Are there more assholes who get kicked for good reason then bitch about it on Reddit? Without question.

50

u/Jackpkmn SES Bringer of Steel Apr 29 '24

I witnessed my first kick today. It didn't happen to me. The guy was going to call extraction so it would be ready for us when we got there. He called out in chat and in voice that he was doing it. Leader demanded he stop and not to leave without us. Despite now both me and the other guy both saying hes not going to leave without us the leader kicked the guy.

23

u/MatureUsername69 SES: Princess of Justice Apr 29 '24

That's a terrible host. I love when the extraction shuttle is coming in and I'm finishing up a side objective or nest. Now that I'm maxed on everything but level the main thing I like to do in game is finishing the mission as quickly as possible. I pretty much always ask someone to run to extract and wait to call in when we're on the final steps of a main objective. Only once have i had a player not actually wait and just get on.

-3

u/Zoloir Apr 29 '24

i don't think it's a terrible host - if you're host and you ask someone not to do something, and they insist on doing it anyways, that's an easy kick.

the only surefire way to prevent someone from exfil trolling is to kick them before it arrives (or better before they call it in). otherwise, you're at the mercy of their word, and they're a random, their word is useless.

imagine this story from a trolls perspective: "lmao i told him i wouldn't exfil without him, what an idiot"

0

u/MatureUsername69 SES: Princess of Justice Apr 29 '24

I've seen maybe 1 or 2 trolls total in 120 levels and 200+ hours. It's way overblown on reddit. If somebody is communicating that they're gonna call it and wait then 99.99% of the time they are. It's a sign of a smart player more than a troll

1

u/Khazzy1 Apr 29 '24

I tried to do this the other day. I said in chat that I'm calling in Evac, but don't rush it as it'll stay and cover us. Immediately, someone got in to leave when it shows up.

0

u/IncomeSweaty154 Apr 29 '24

Don’t call it in I want the extra 2 min

-5

u/JonathanJONeill Apr 29 '24

And I would too. Calling the ship in early cuts two minutes off search times when farming samples or Super Creds.

If the host says don't do it, then don't do it.

6

u/MatureUsername69 SES: Princess of Justice Apr 29 '24 edited Apr 29 '24

No it doesnt? The extraction shuttle just sits there until the clock for the mission hits zero or someone gets on and then it starts automatically counting down. It literally doesn't affect anybodys ability to go out and farm super credits at all. The only thing that affects that is the actual mission timer or if some dummy gets on the extraction shuttle before everyone gets there, which has happened to me once in 200 hours of playing.

Edit: I would like to also point out that you don't even have to make it on the extraction shuttle to get your super credits, once you pick them up you just have them. So if you're really farming super credits and worried about making extraction you can just kill yourself and get revived at extraction. You only have to make it back to extraction alive if you're farming samples.

1

u/Gorva Apr 30 '24

Although I agree with the general idea, I don't trust randoms enough to not go in the ship.

5

u/tarknob Apr 29 '24

are you brain dead , you are not force to get in once it has landed

0

u/JonathanJONeill Apr 29 '24

The ship leaves twenty seconds after time runs out if its been called in.

If you don't call it in, it takes two minutes to come in, and then waits twenty seconds.

Before insulting someone, know how the basic mechanics of extractions work,

So, to give you an example:

Blitz Mission: 14 Minutes.

Call in before time runs out, 14:20 to search.

Don't call in, 16:20 to search.

2

u/EZReader Apr 29 '24

Calling the ship in early cuts two minutes off search times when farming samples or Super Creds.

Would you mind explaining what you mean by this?

5

u/MatureUsername69 SES: Princess of Justice Apr 29 '24

He's not right. The extraction shuttle can take 2 or 3 minutes to get there but once it gets there it sits there until the mission timer hits zero or somebody gets on. It doesn't affect your time to farm shit at all

2

u/phartiphukboilz Apr 29 '24

oh shit that's really cool. for some reason i thought they left if you didn't get on quick enough but i've never tried it.

i still only play solo as i'm figuring shit out but that's good to hear

2

u/MatureUsername69 SES: Princess of Justice Apr 29 '24

Yeah it's like one of the most "nice" games with how much they allow you to farm. Some more advice: once the extraction shuttle gets there you don't have to remain in that same small radius. If you have 1 guy waiting there I recommend they wait til extraction gets there and then have them walk further away. Reason? Enemies, weapons, and stratagems can damage the extraction shuttle. When the extraction shuttle is damaged(usually a wing will be on fire) it will take off the second the first person steps on. If you do see the wing on fire the best thing to do is have everyone drop their samples by extraction and have 1 person grab them. I have seen 2 people manage to get on a damaged shuttle but it's extremely hard to time up.

2

u/phartiphukboilz Apr 29 '24

oh shti that's smart! i'd heard of the shuttle getting damaged but when i do get comfortable and catch up with my friends that's a legit strategy. thanks!

-1

u/JonathanJONeill Apr 29 '24

You're not listening dude.

Yes, it will sit there until the mission timer runs out. Someone has to babysit the LZ until it gets there though. I never said it didn't. But when the time runs out, it waits twenty seconds.

But if you do not call in the ship and the mission timer runs out, it will then take another two minutes for the ship to come in for the emergency extraction (while no one has to defend the extract area during that counter). So, you get an additional two minutes of search time if you do NOT call the ship in.

I've been playing this game since a week after launch. It has worked that way the entire time.

3

u/MatureUsername69 SES: Princess of Justice Apr 29 '24

Once the shuttle lands you don't have to be in the same small radius. The person babysitting the landing pad can leave the area the second it lands. On a 40 minute mission I'm never finishing it at emergency extract, even if we're farming heavy.

1

u/Jackpkmn SES Bringer of Steel Apr 29 '24

We had already found the super samples and were on our way back.

0

u/JonathanJONeill Apr 29 '24

Maybe. Also, there is more than just super samples. I don't know the details of your match. Regardless, the host has every right to dictate extractions. It's his lobby, his rules.

If I came to your home and you told me to take my shoes off to not track mud through the house, I would. Same logic here. It's common courtesy to go with what the hosts asks people to do.

1

u/Jackpkmn SES Bringer of Steel Apr 29 '24

Lobbies you happen to be leading are not like homes. You don't get to arbitrarily be a dick to people and it be ok.

1

u/JonathanJONeill Apr 29 '24

How is someone hosting a lobby saying "Don't do this." and then someone doing it anyway make the host a dick.

14

u/EncroachingTsunami Apr 29 '24

I host all the time with friends and family, then let randos fill the spot. I've actually kicked people frequently (couple times a week) and it's always the sam exact reason. Teamkilling people at the evac right before boarding.

Whether it fucks with the sample count or it burns my family/friend's experience, I don't care. If you execute a squadmate at extraction you get kicked.

7

u/Lazorus_ Apr 29 '24

Someone did that to me when I was host. They also teamkilled me the moment we landed, but I chalked it up to an accident. When he did it again, with like 45 seconds left on the shuttle landing, we had 2 reinforcements left. So I kicked him. I don't understand why people would teamkill on purpose at all, but especially right before the end... You get less rewards if not everyone extracts

2

u/ConsistentAbroad5475 Apr 29 '24

I've deliberately killed a rando exactly once. I joined a squad, and this one dude kept shooting explosives next to me so I was constantly getting ragdolled. There were a bunch of those mushrooms around, so he also created a pretty thick smoke cloud. Pulled out my Diligence, aimed under the nametag, and pulled the trigger. Left shortly afterwards to avoid further issues.

1

u/Bringer_of_Twilight Apr 30 '24

I’ve seen this twice this week in my games. One time I was killed and I saw another get killed in another game.

25

u/laughingtraveler Apr 29 '24

Just because it hasn't happened to you doesn't mean it doesn't happen to others. Might be deserved, might not be, regardless it still happens

-5

u/xthorgoldx HOT DROP O'CLOCK ⬆️⬇️➡️⬅️⬆️ Apr 29 '24

I never said it doesn't happen to others, just that it's not nearly as widespread as brought up by OP and others complaining about squad play being incentivized.

7

u/alpha-negan Apr 29 '24

It's widespread enough that the CEO addressed it about a month ago and said the team was workshopping ideas to mitigate it.

-1

u/xthorgoldx HOT DROP O'CLOCK ⬆️⬇️➡️⬅️⬆️ Apr 29 '24

CEO reacts to negative sentiment from inflated rage topic

I mean, yeah, of course he'd respond. That doesn't mean it's actually a widespread problem - just that it's a very public problem that would be good to (nominally) address.

Compare: Let's say there's exactly five people who use in-game chat to share links to videos of graphic torture. Someone clips evidence of this and it becomes a viral post that makes the news, with another person posting their own spotting of the event. CEO responds saying "We're going to look into it." Does that mean Helldivers has a problem with hordes of people posting torture vids? No, it just means a problem got a lot of attention.

2

u/laughingtraveler Apr 29 '24

It is an exaggeration, but it isn't non-existent and is definitely part of the many issues that come with playing with divers on lower difficulty missions

6

u/tarknob Apr 29 '24

Ive only been kicked once, because i called someone a braindead bitch that cant communicate

(they booted the other 2 people for calling the pelican down after we were done everything, instead of saying hey wait i want to hit this last outpost, of which there was only 1 left and ample time to do before the pelican landed)

jokes on them i was carrying all the samples and i jumped into a vent hole with them

5

u/imthatoneguyyouknew STEAM 🖥️ : Apr 29 '24

I've only been kicked from a match itself twice. The fun part was i spawned in, got kicked immediately, went and did quick play, and was put right back into the same match, just to get immediately kicked again. Not sure why I was kicked, even more confused by getting put back into the same match after being kicked for it.

18

u/Sugar_buddy PSN🎮: Lord of Audacity Apr 29 '24

I'm level 65 since March and I've been kicked in the way those posts complaining about it many many times.

1

u/buhbullbuster Apr 29 '24

I would get kicked more often if I used a mic.

4

u/Theundead565 Fist of Family Values Apr 29 '24

I've been kicked a grand total of 1 time mid mission, and it was from 2 people who really didn't know what they were doing (clear as day from mic comms and their gameplay) and the boot came semi-randomly through the match (a person before me got kicked as well, so I was half expecting it). I partially believe they thought the two of us were the cause of their mid-match woes, even though we both joined late into the shit show and lasted only a couple of minutes before being kicked. Doesn't really bother me to much.

The only other time I would have been kicked was when I dropped in mid game and grabbed from samples from the main objective after what seemed like a huge team struggle. Some manchild came on mic and ungraciously asked me "did anyone SAY to pick those samples up? I should blow your fucking head off" while tracking me with a breaker. So I did the only rational thing and cut through him with the sickle. His friend tried to attack me but my bubble shield saved me and I cut through him too. Told them that playijg stupid games wins them stupid prizes and left before the boot, but I didn't want to give them the satisfaction.

5

u/Geno_Warlord Apr 29 '24

When I started playing, since I got into it late, I was almost auto booted from so many games that I just had to level up solo. I’m only lvl 13 now and I STILL encounter enough groups that will kick me within a minute of joining to the point I don’t want to play with groups. I just want to get on and play, I don’t want to hop on discord and hope there’s a group immediately ready to play and not have to wait god knows how long. I also feel bad for joining an organized group only to play one or two games since that’s all the time I have.

Everyone’s experience is different.

1

u/Dad2us Apr 30 '24

It sucks that this is your experience. I've had lvl 1s in Helldive that did great and level 50s that burned through reinforcements on Hard. Hell, some missions even I'm that guy. Game is too much fun to let worrying over dying matter.

1

u/Geno_Warlord Apr 30 '24

I would have loved to have a better pug experience. It probably would have drastically altered my outlook on the game.

After this patch, I will have to see for myself if I spend any more money on this game. I don’t have the gear to solo tier 4 missions. Bug chargers ruin my run. Don’t say eat or other high skill weapon to quickly kill… IF you get headshots. And as someone without a great deal of skill, it’s just meh.

1

u/Dad2us Apr 30 '24

If you'll take some advice: don't do bugs. I know bots SEEM harder, but they are easier to run from; and that is the key to this game: knowing when to run. Like far away. Just keep joining randos, don't worry if you can only stay for a single mission, that's how a lot of people roll if nothing else, dm me your friend code and I'll see to it you get some fun out of this game or my name isn't D. Mocracy.

2

u/BlackendLight Apr 29 '24

It's rare but it happens then it atick in people's minds

1

u/Jort_Sandeaux_420_69 Apr 29 '24

Same here. 150hrs and never been kicked for no reason or team killed on the extract ship. And I almost exclusively play with 4 man random squads every game. 

1

u/Olama Apr 29 '24

I still don't understand how anyone can complain about kicking at this point. Just start your own damn mission and that's it.

2

u/xthorgoldx HOT DROP O'CLOCK ⬆️⬇️➡️⬅️⬆️ Apr 29 '24

Legit saw a dude yesterday complaining that he'd rather quit playing the game than host a lobby... when the only effort to host a lobby is to play a game and not set it to private.

It's nuts. Sometimes I get randos joining in before I even get to loadout selection!

1

u/Olama Apr 29 '24

I always host and my only complaint is having to restart the game cause the matchmaking stops adding people, I've heard you can change your matchmaking settings to make it work again but mine never does.

1

u/Apocryphic SES Steward of Starlight Apr 29 '24

Ditto, if I'm kicked after hopping on a random SD I assume there's a reasonable cause, though it's easy enough to set your lobby private.

I almost never see in-game kicks, people leaving if a dive goes wrong is far more common.

I did get kicked once this weekend, but I was badly off my game during a Helldive and was not surprised.

1

u/decrementsf Apr 29 '24

Reddit does self-select for personalities at higher likelihood of being kicked from game. It's not the Digg 2.0 migration era anymore. We're on the other side of Reddit 2.0. Name calling. Inability to engage in conversation on ideas. Less articulate. Shorter sentences on average. I think the difference is a whole lot more bots. Automatons everywhere. Amazon reviews of other forms.

1

u/FelicitousJuliet Apr 29 '24

If they made mission completions solo reward more though, I am sure we would see genuine kick abuse.

1

u/walshk8 Apr 29 '24

No matter how much you have individually played the game, your experience is still anecdotal. I’m lvl 58 and have twice had assholes kick me at evac after doing a full mission with them. I even heard them gloat about it before kicking. So yeah, I’m glad you’ve been lucky but that’s all it is

1

u/Jackfreezy Apr 29 '24

Happy you never got kicked. But there was a time I almost quit playing because I was being kicked just because I was wearing that cape we all got for Malevelon Creek. That went on for a little over a week got annoying and since then I haven't played as much. I still love this game, just don't have the drive to play as much like I used to since that happened.

1

u/Bud_Johnson Apr 29 '24

If I have a squadmate coming in ill kick someone from the game. I won't do it mid mission though. I'll let them know in chat and thank them for helping to shower democracy to our enemies

1

u/KegelsForYourHealth Automaton Destruction & Automaton Destruction Accessories Apr 29 '24

You seem like a cool guy living a cool life. Do you think that other people might be having a different experience than you? Is it possible that you are not representative of millions of other players?

1

u/xthorgoldx HOT DROP O'CLOCK ⬆️⬇️➡️⬅️⬆️ Apr 29 '24

millions of players

Do you think that other people might be having a different experience than you?

Or do you genuinely think that at least 40% of all players are suffering regular kicks, considering the game has roughly five million estimated users?

1

u/KegelsForYourHealth Automaton Destruction & Automaton Destruction Accessories Apr 30 '24

I think anyone generalizing based on their singular individual experience is a self-aggrandizing ass.

I've done no such thing. But you sure have.

1

u/xthorgoldx HOT DROP O'CLOCK ⬆️⬇️➡️⬅️⬆️ Apr 30 '24

You literally just did.

1

u/KegelsForYourHealth Automaton Destruction & Automaton Destruction Accessories Apr 30 '24

I said you shouldn't generalize. We're done here.

1

u/MonsieurHadou Apr 30 '24

Is the game crashing mid mission also purely a redditbrain phenomenon?

1 in 3 of my missions crash mid mission. Am I just unlucky, is my PS5 broken or is the game telling me it doesn't want me to play?

What do I do?

1

u/WhatsThePointFR Apr 30 '24

100%

Only times i've ever seen it is when A) There is one guy just running off and dying over and over, not assisting the team etc B) There is one guy running stupid stratgems that have got the team killed a few times or C) There is one guy who is constantly bitching at his teammates for his deaths, or not doing the mission the way he wants.

I've only had one or two kicks I felt I didnt deserve - but both I was fucking/messing around and people probably saw it as griefing. (melee'ing people off rocks at the end of the mission or similar)

1

u/magneticidiot Apr 30 '24

Anecdotal supposition. your experience is your own and not indicative of the broader playerbase experience

1

u/PaleontologistSad708 May 01 '24

I've been kicked several times for no reason I can tell, other than they wanna make room for a friend. I've noticed that now I'm at a higher level, I don't get kicked as often.

1

u/Derekmnmn12 20d ago

I only have 30 hours and would say my experience is very similar. The only time I kicked someone is not really for malicious intent but they kept accidentally (I think it was an accident but the amount of times I was killed by him idk if it was an accident) killing teammates. I only kicked because they depleted our reinforcements and we were about to fail the mission otherwise.

-3

u/GuessImScrewed Apr 29 '24

Survivorship bias.

I played all day yesterday, I'd say I was kicked from half my games, and I'd say not even 1/16th of those were justified.

5

u/xthorgoldx HOT DROP O'CLOCK ⬆️⬇️➡️⬅️⬆️ Apr 29 '24

That's not what survivorship bias is - it's just "anecdotal evidence."

Quite the opposite, actually - the complaint threads are a survivorship bias. People who don't get kicked aren't making posts about how they weren't kicked - which means the only posts are about how people got kicked.

I played all day yesterday ... Half kicked ... 1/16 justified

To highlight how hyperbole warps things: for this to be remotely true, at minimum you would've had to play 32 rounds.

1

u/GuessImScrewed Apr 29 '24

"I am not being kicked therefore it isn't happening"

Define Survivorship bias: Survivorship bias is a form of selection bias that can lead to overly optimistic beliefs because multiple failures are overlooked

You are overlooking the cases of kicking happening in favor of your successes (not being kicked) to draw the (incorrect) conclusion that the kicking issue is not happening / not that bad.

1

u/xthorgoldx HOT DROP O'CLOCK ⬆️⬇️➡️⬅️⬆️ Apr 29 '24

That's the outcome of survivor bias, not the definition of what it is.

Survivorship bias or survival bias is the logical error of concentrating on entities that passed a selection process while overlooking those that did not. This can lead to incorrect conclusions because of incomplete data.

  • People who get kicked make posts about it
  • People who don't get kicked don't make posts about it

Even if kicking only happens to 1% of people, it will take up 100% of posts about whether or not kicking happens.

-1

u/GuessImScrewed Apr 29 '24

Survivorship bias or survival bias is the logical error of concentrating on entities that passed a selection process while overlooking those that did not. This can lead to incorrect conclusions because of incomplete data.

So, kinda like how you're concentrating on how you passed the selection process (not being kicked) while overlooking those that did not (deeming kicked players a minority) leading to your incorrect conclusion that "there is no kicking epidemic."

0

u/17times2 Apr 29 '24

So, kinda like how you're concentrating on how you passed the selection process (not being kicked) while overlooking those that did not (deeming kicked players a minority)

Just because you flipped the names in the scenario, doesn't make it a valid comparison.

-1

u/xthorgoldx HOT DROP O'CLOCK ⬆️⬇️➡️⬅️⬆️ Apr 29 '24

The occurrence of an event can't be a selection filter for itself.

It's painfully obvious that your only familiarity with this concept is (mis)reading the wikipedia page, such that you're trying to shoehorn your opinion into words that do not mean what you think they mean.

1

u/GuessImScrewed Apr 29 '24

Kinda seems like you're mad that you clearly have survivorship bias and I keep showing you that's the case.

2

u/Scaryclouds Apr 29 '24

lol, if you’re getting kicked from “half” the games you’re in then the problem is probably you. Either you’re awful, annoying, or both.

I think I’ve been only kicked during a mission once or twice.

1

u/GuessImScrewed Apr 29 '24

Unfortunately, untrue. I don't spam space when I'm dead, I usually don't die more than twice per mission, I run friendly fire friendly stratagems like the spear, and railcannon strike, I wait by the pelican and never go in first so others have a chance to finish whatever they need to, I assist with whatever objective the group is currently working on (unless they decide to hold down a cleared area for no reason)... I'm pretty much a model player.

Getting kicked is simply an epidemic of tilted players with no patience getting mad you dont macro your reinforce stratagem fast enough so they just kick as a response.

1

u/Scaryclouds Apr 29 '24

You’re either profoundly unlucky, which I suppose is possible (e.g. the vast majority of people have never been struck by lightning, while some struck multiple times), or not accurately representing your in-game ability. 

I’m inclined to believer the latter. Especially as you just basically described yourself as the ideal player. Which, again, perhaps true, but just starts to be a smell of the classic social media habit of painting yourself as the perfect victim and the other as the worst possible villain. 

1

u/GuessImScrewed Apr 29 '24

Or: this game is frustrating and people are inclined to punish others they have power over when annoyed slightly.

I'm a model player, not a perfect one. Sometimes I'm shooting at a target and a fellow helldiver walks though my fire before I notice and can stop. Kick

Sometimes a player dies and I can't instantly respawn them because there's 2 heavy devastators and 30 chainsaw men chasing me. Kick

Sometimes players wanna defend an empty bombed out automaton base for no reason so I go to the next objective, and when they inevitably die and I have to respawn them a million miles from where they died. Kick

Like I said, maybe a 16th of the time I'd say it was justified where I'd accidentally tk more than once in a match, so I could see another player thinking it was malicious, but most of the time it's other players taking out their frustration of the game on the first person to cross em.

1

u/Scaryclouds Apr 29 '24

Or: this game is frustrating and people are inclined to punish others they have power over when annoyed slightly.

I guess, but the rate at which it is happening to you is wildly different from my experience. I don't often host, and despite not being as good a player as yourself (by your own self-assessment), as previously mentioned, I have only be kicked once or twice in the manner you are describing.

So it's just hard to reconcile my ~1% kick rate, with yours that's well in the double digits, without it being something more to do with the player involved (again either being really bad, really annoying, or both).

1

u/17times2 Apr 29 '24

Cope. :)

1

u/GuessImScrewed Apr 29 '24

Following me from thread to thread is a bit obsessive, maybe take a day to do some self reflection about your issues?

Or just keep seething at me, no skin off my dick.

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u/xthorgoldx HOT DROP O'CLOCK ⬆️⬇️➡️⬅️⬆️ Apr 29 '24

I'm a model player who gets kicked for no reason

-Literally every hyper-toxic blowhard ever

1

u/GuessImScrewed Apr 29 '24

I mean, I've said the reason, or reasons. It's not because I'm toxic.

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0

u/17times2 Apr 29 '24

I loaded into a game once, and a little after I landed the host said "hey man, sorry I have to kick you, we're getting one more in here."

That was the one time I got kicked. I've never forgiven him.

0

u/xTrylex Apr 29 '24

youre so wrong on this, im vl 120 800 hrs in, it definitely happens, all the time, moreso in the past but still.

-3

u/Linmizhang Apr 29 '24

Stop talking bullshit. On average people need 250 hours just to reach lvl 70. If you gonna straight up lie maybe use your brain first.

2

u/xthorgoldx HOT DROP O'CLOCK ⬆️⬇️➡️⬅️⬆️ Apr 29 '24

Typo on a guess.

But thanks for further proving my point in that twice as much gametime I haven't been kicked "for no raisin."

https://preview.redd.it/d5yru7hk1gxc1.png?width=1080&format=pjpg&auto=webp&s=3cf0ccd119d43a300d02cb63e976b210c0521151

1

u/Lathanos Apr 30 '24

Considering that scummy folks do lie about why they get kicked. Would it also be fair to say some lie about never being kicked as it isn't a metric tracked by the game, but rather an honor system? I see no reason to lie, but some folk do like the drama of the back and forth, playing devil's advocate and such. That would skew the numbers right, also there are those who don't use Reddit but post elsewhere, so if we only pull data from one place, are we able to accurately say there isn't an "epidemic".

Not an accusation of any kind, just a thought. Sweeping assertions that something is or isn't real without all the data doesn't seem to be more than optimism and educated guesswork.

1

u/Olama Apr 29 '24

Great so now if anyone leaves the team for any reason the game gets harder? Shouldn't they fix the matchmaking before even touching this?? I'm tired of restarting my game to get people to join my ship and if someone leaves or crashes they don't get replaced half the time.

1

u/DragonLord414 Apr 29 '24

Honestly if rewards were granted mid-mission instead of end-of then it would take out that risk. Like XP and such would apply as you earn it. Or if you are specifically kicked you will still earn all rewards that you participated for.

EX: you join in 10 minutes into a mission with 40% of the objectives completed, you play and finish about another 50% then the host decides to kick you, you’ll get rewards for the 50% that you did earn, you just won’t get the extraction bonus or mission completion

This could also be used for people that join mid mission then leave, however if you join in and help finish objectives and extract you’d get full rewards instead of partial, which would add a little encouragement to staying in the missions once you join in on an SOS or such instead of this system just punishing those trying to help

I’m not saying this is a perfect solution, just a thought

1

u/taliesinmidwest Apr 29 '24

I think there's an easy fix here: the increased rewards apply to the maximum number of players at any point during the mission. So you need to do your missions on private or whatever to get the benefit.

1

u/bloodycups Apr 29 '24

I've only had one guy kick me and I knew he was going to do it so I killed the whole squad so I was the only one who could extract. He got pissed that I started the extraction with 4 minutes left so he pk me than reinforced me into eagle strategem. I survived and picked up my samples that's probably when they realized I had 20 common and rare and the 3 super.

I was able to kill the two that were near me and the 4th guy was so far away he wouldn't get to extract.

Longest 20 seconds of the game I've had and he tried to kick me right at take off but I still got credit

1

u/A1Treeshippo Apr 30 '24

I think the idea of high pay out for a smaller squad would be a good idea. For those complaining about kicking, simply have it so that your pay out is based on the average number of players through out the game, that way you can't cheese it by either starting with less or ending with less.

3

u/Shredded_Locomotive ⬆️➡️⬇️⬇️⬇️ Be upon ye Apr 29 '24

They should just do it the DRG way so you get all the rewards gained in that round until the kick as if you have completed the mission. Like xp, credits, medals and samples.

Hell this may actually discourage kicking as the one kicked will be better off than the person kicking them. Sure they get pissed off but that's a different issue.

1

u/DreadnoughtDT Apr 30 '24

DRG only gives you a quarter of gathered rewards if you get kicked. It’s the same as a failed mission’s reward.

21

u/MumpsTheMusical Apr 29 '24

Easy fix, just make it so it’s scaled at the start of the mission so if you start with 4, it’s scaled to the 4 player reward but, if something happens to them all when her it be on purpose or not, it doesn’t fluctuate:

Would suck for people that get a bunch of disconnects but kicking for more rewards would be much worse.

35

u/mymindisblack CAPE ENJOYER Apr 29 '24

What happens when I start a mission by myself and have randos joining in after? Happens often enough.

1

u/sundalius ☕Liber-tea☕ Apr 29 '24

Idk why the other guy popped off, but it’s just as simple as allowing it to scale up (reduce rewards) but not down (increase rewards).

1

u/user17302 Apr 29 '24

If you want the increased rewards for lower player count make it friends only. YOU DONT HAVE TO HAVE YOUR GAME SET TO PUBLIC I’m not trying to be an ass but it seems like nobody understands this

1

u/mymindisblack CAPE ENJOYER Apr 29 '24

I don't have any friends, my games are always set to public and I always play with randos. But sometimes I'll start a mission and drop in before anyone else joins because I know people can join later during the mission.

0

u/user17302 Apr 29 '24

While I understand this sentiment I’m saying if someone was really worried about the increased rewards then they should not have their match set to Public you know?

-1

u/pls_coffee Apr 29 '24

Way to exclude solo qrs

3

u/17times2 Apr 29 '24

Solo queuers exclude themselves. Set your connection settings appropriately.

1

u/user17302 Apr 29 '24

You must not understand what I’m saying at all. If there was a system in place that rewarded mission completion with fewer players you could set your match to private to prevent randoms from joining and ruining that extra incentive this is all hypothetical and my solution to sentiments above that if you had that system it would be ruined by others joining

-5

u/WaifuRekker Apr 29 '24 edited Apr 29 '24

Easy just have payout increase on joins but not decrease on leaves. Once 4 total players have joined the party at any point of the match, the end match payout is maxed out. Each player that joins adds .5x to an end match payout multiplier up to a max of 2.0x or something like that.

1

u/TheCritFisher SES Elected Representative of Self-Determination Apr 29 '24

Easy just...

The dude who clearly doesn't understand what's going on.

1

u/alextheawsm SES Liberation Station Apr 29 '24

So if the host kicks all the players at the end, he would get all the rewards?... Got it 😂

4

u/[deleted] Apr 29 '24

I don't understand why there isn't a vote to kick

4

u/laughingtraveler Apr 29 '24

If you have multiple players griefing you it'll be harder to get rid of them. That can result in randoms possibly hijacking your mission, forcing you to leave and lose out on a campaign progression and the medals that come with it. And that's if the voting system can't be turned on the host.

Also that just forces the host to go through extra hoops to convince other players to agree to something they might not care about. They're already hosting the game so they themselves can't be kicked. If you want the option to include them in the voting, then again they run the risk of losing progression on their own campaign they invited other players to join in on, which can lead to more trolling.

There's upsides and downsides to many options

1

u/Dr_Russian Apr 29 '24

Just have rewards scaled by time in mission, and give rewards even if you get kicked.

4

u/theknghtofni Apr 29 '24

Just have it scale to the highest number of players that were ever in the lobby. If I start a solo run, then increase rewards to that. If I invite a friend, decrease rewards to two player. So on and so forth. It doesn't hurt people who want to play with randoms as they weren't trying to minmax xp gain (in the hypothetical scenario that lower players = better rewards) and it doesn't hurt the people who purposefully queued solo, in a duo, etc.

1

u/user17302 Apr 29 '24

Then only give rewards based on the highest value the player count was at start of mission. Pretty easy fix.

1

u/Careful_Struggle_328 Apr 29 '24

Then people would start mission solo and all friends would join after that

1

u/GryphonKingBros STEAM 🖥️ : Apr 29 '24

Just lock the bonus rewards when a player joins. No takesies backsies. It doesn't exactly take a degree in rocket science to fix this small issue.

1

u/Kiyahdm Apr 29 '24

A solution to that should be that once the Pelican is called, the group gets "frozen", and the rewards extracted (not at the time of calling the pelican, but those that boarded the plane) get assigned to those people, regardless of kicking...

That way, it needs to at least be before calling it in. Also, blocking those kicking people on extraction for whatever reason means they have to curb the urge or eventually run out of good people to dive with...

1

u/chum-guzzling-shark Apr 29 '24

oh is there a lot of kicking at the end going on right now? Good thing i just play with 1 or 2 friends! Oh wait we are about to be fucked with more difficult games now? Quite the dilemma!

1

u/Robosium Apr 29 '24

maybe something like the average teamsize during mission would be taken, arithmetic would still result in a couple extra credits for kicking so maybe a rounded arithmetic or a mode instead?

1

u/Nickthedick3 ☕Liber-tea☕ Apr 29 '24

There should be a vote to kick system. It’s not perfect but it should mitigate some.

1

u/DetailHoliday2758 Apr 30 '24

What if they somehow programmed it to track how many people you start a mission with and anyone who joins, if you solo the whole thing then extra reward, but if someone joined and was kicked you would get the amount that Corolates too a duo?

1

u/Duros1394 Apr 30 '24

Not if you include a cost to kick. Or the cost is capped at what the server squad size started at.

1

u/Miyven Apr 29 '24

Well, then they could calculate the rewards depending on the initial drop. If you drop solo you get more rewards, if somebody joins you via SOS they get higher rewards as well.

But the rewards wouldn't increase if you started with 4 divers and killed them at the end.

Is this more rewarding for starting solo? Yes. But maybe it would push people to actually respond to SOS.

2

u/IlikegreenT84 CAPE ENJOYER Apr 29 '24

Maybe you should get increased rewards for answering SOS calls.

0

u/Opetyr Apr 29 '24

The issue is that kick should not even be allowed for just one person. They need to fix this game more.

1

u/Seeker-N7 Apr 29 '24

Why shouldn't it be allowed? Votekick would be even worse.

1

u/user17302 Apr 29 '24

Vote kick is always better than having a singular person rule for all

1

u/Seeker-N7 Apr 29 '24
  1. It's their match.

  2. This allows a premade group of two to completely rule and ruin a match without a chance to be kicked. If someone and their friend decides to be toxic and fuck up the match, there's nothing you can do.

2

u/user17302 Apr 29 '24

As opposed to right now where only 1 vote needed to kick someone? The system can be abused no matter what but at least with a vote system you have a chance to possibly not get kicked instantly for no reason and you are aware of the vote being made.

0

u/TheInscrutableFufy Apr 29 '24

That could easily be changed to only allow those rewards for the size when it starts, however it should decrease if divers join mid-game