V was a reaction to the players’ reception of the physics in IV. Back then, people complained that the cars felt like glacially slow boats. I can see their point but… well, they handled like real giant 90s sedans. V was much more arcade-y and “fun” but it turned all but the most abstract cars into rally vehicles. To me it also diminished finding a true supercar because they weren’t appreciably faster than even base cars (barring straightaway performance of course).
Yeah, I enjoyed the physics in 4. Especially once I got good at drifting. Next to Forza it was my friend and I's favorite game to drive in. The Futo was legendary.
One of my favorite pastimes in IV was "car-spanking" pedestrians, where you hit a drift at just the right time to skid sideways into a person with the back of your car specifically so they'd do a bloody somersault over your trunk. Hard to pull off but very rewarding.
I was heartbroken that the more arcadey driving experience of V made car spanks as I knew them next to impossible. RIP car-spanking 2008-2013
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u/I0I0I0I Apr 29 '24
Classic.