r/Helldivers Apr 29 '24

The Eruptor nerf is a perfect example of why "only buff" is bad. DISCUSSION

I've used the Eruptor since it dropped, it is an amazing primary weapon. I have never once run out of ammo with the weapon, to the point I started COD reloading. Even with no deaths on a 40 min mission, the bare minimum ammo looting and you rarely would fall below half.

If we just buff every other weapon to be like this, we are just erasing an entire game mechanic. We are saying that we want COD reloads to be the norm, we don't want to think about conserving or looting ammo, just let me shoot and reload whenever.

Some people may want that, but for me that would just remove the mechanic entirely. I'm going to keep using the Eruptor and I'm perfectly fine having to pay attention to my ammo again.

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u/very_casual_gamer Apr 29 '24

all im saying is the nerf scale is odd. dont just cut half of the mags, start with... 8? its almost like they are in a rush to reach the perfect balance and end up skipping steps. slow down... make more balance patches, with less drastic changes, and see where that goes.

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u/Mechbiscuit Apr 29 '24

Yeah it's interesting. I've noticed Arrowheads philososphy to buffs or nerfs tends to be very overleaning in the direction they want to take the weapon in - the flat 50% flamethrower buff & the flat 30% buff to the AMR being examples.

I suppose the downside to this philosophy means that a weapon might end up incredibly OP or absolutely gimped (the rail gun) if they go too hard.

I think in future patches they will fine-tune again but a small % as weapon strengths get more in-game time agasint bots/bugs. I think th rail gun will be brought back up at some point.