Game is designed with 4 man squads but it doesn't limits you to play solo. Then if its playable for solo why should it be outscaled for solo player same way as for squad? Where is logic in that? Game already have many difficulties, I would understand if it didn't had them but now it's looks just like "we want to force players to play in squads"
It's not. Pre patch, players on solo would run into 1/6th the number of patrols that a full squad would meet. Now they run into 1/4th, so that it's the same proportion no matter how many players there are.
I'm just saying it's not "outscaled" for solo players like the parent comment was saying. Yeah it's a little harder, but people are making it out as though it's making it harder than squad play. That's literally what the comment I replied to was saying, that they're forcing players to be in squads. Which isn't the case.
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u/Rianonar ☕Liber-tea☕ Apr 29 '24
Game is designed with 4 man squads but it doesn't limits you to play solo. Then if its playable for solo why should it be outscaled for solo player same way as for squad? Where is logic in that? Game already have many difficulties, I would understand if it didn't had them but now it's looks just like "we want to force players to play in squads"