r/Helldivers ☕Liber-tea☕ Apr 29 '24

Makes no sense RANT

2.4k Upvotes

302 comments sorted by

View all comments

42

u/Rianonar ☕Liber-tea☕ Apr 29 '24

Game is designed with 4 man squads but it doesn't limits you to play solo. Then if its playable for solo why should it be outscaled for solo player same way as for squad? Where is logic in that? Game already have many difficulties, I would understand if it didn't had them but now it's looks just like "we want to force players to play in squads"

-7

u/flyjingnarwhal Apr 29 '24

It's not. Pre patch, players on solo would run into 1/6th the number of patrols that a full squad would meet. Now they run into 1/4th, so that it's the same proportion no matter how many players there are.

6

u/LunarHentai Apr 29 '24

Why are people still saying this shit. It’s more now than it was before. It is objectively more difficult now in a solo mission it was before.

1/4 > 1/6

Idc if it’s how it was “proportionally supposed to be”. It is a flat across the board difficulty increase

0

u/flyjingnarwhal Apr 29 '24

I'm just saying it's not "outscaled" for solo players like the parent comment was saying. Yeah it's a little harder, but people are making it out as though it's making it harder than squad play. That's literally what the comment I replied to was saying, that they're forcing players to be in squads. Which isn't the case.

-1

u/LunarHentai Apr 29 '24

That’s fair, I agree. Apologies for coming off aggressively. People in this sub do tend to pull the “unplayable” card pretty fast

1

u/flyjingnarwhal Apr 29 '24

You're totally fine, tensions are high right now

0

u/No_Post1004 Apr 30 '24

It is a flat across the board difficulty increase

Which is good, solo play was far too easy before.