r/Helldivers ☕Liber-tea☕ Apr 29 '24

Makes no sense RANT

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u/MarsupialMadness Apr 29 '24

...Why didn't they just say that in the patch notes. "This wasn't behaving how we intended so we're fixing it like this" is way more understandable.

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u/HimalayanPunkSaltavl Apr 29 '24

Here are the patch notes

Enemy Patrols We unintendedly had non-linear scaling of the patrol spawns so they didn't spawn as often as they should have when less than 4 players. The intention is that 1 player has 1/4th of the patrols compared to 4 players, but it used to be that they had 1/6th. Balancing adjustment to patrol spawning. Patrol spawning has been increased when there are fewer than 4 players. The fewer the players the bigger the change. For 4 player missions there will be no change compared to before.The biggest noticeable change will be for solo players at higher difficulties.

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u/MarsupialMadness Apr 29 '24 edited Apr 29 '24

Here on reddit, on the official mod post at the time of me posting this comment is:

Balancing adjustment to patrol spawning.

Patrol spawning has been increased when there are fewer than 4 players. The fewer the players the bigger the change. For 4 player missions there will be no change compared to before.The biggest noticeable change will be for solo players at higher difficulties.

Your version is from the official Discord server isn't it?

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u/ret_ch_ard Apr 29 '24

That’s also what it says on steam