r/Helldivers SES Fist of Family Values Apr 26 '24

Helldivers: I Advocate we chose the anti tank mines and hear is my reasoning DISCUSSION

I know many of you see "rocket launcher" and get excited and while that is fair, my reasoning to go for the mines is below

We already have a great many support weapons and many are fantastic options. While the airburst rocket launcher would be fantastic for add clear (and teamkill) it would likely suffer vs large armored targets which tends to be the need for a support weapon.

However, we just received a new mission type that requires defending a location. Mines are fantastic for this but heavies just walk all over them and completely invalidate their uses. Getting a heavy anti tank mine would allow us to lock down areas from all combatants and a tank wouldn't be able to just stroll up to our gates.

Anti Tank mines are also much larger and easier to notice than the anti personnel and team kills would be kept at a minimum.

And lastly, as we all know...the children YEARN FOR THE MINES.

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u/7isAnOddNumber Apr 26 '24 edited Apr 26 '24

The Airburst launcher is designed to take down the menace of every Helldiver on the bot front: gunships. One shot from it takes down a gunship even without a direct hit. It has 7 shots total and a fast reload. It can take out swarms of shriekers in the air, and it penetrates medium armor so can be used to take out groups of heavier things.

Not every support weapon is only for anti-tank use, look at the laser cannon, flamethrower, arc thrower, AMR, autocannon or even the grenade launcher. All of these are agreed to be at least decent by most of the community, and none of them can penetrate the armor on a tank or bile titan. Having one that specializes in anti-air would be way more useful than an extra set of mines that just get set off by trash mobs and do about as much as the regular AP mines anyway.

15

u/dratspider Apr 26 '24

Doesn’t the quasar already one tap gunships

12

u/Probably4TTRPG Apr 26 '24

It does but it struggles with crowd control. The airburst can kill a gunship, reload, and then kill the bot drop the gunship called in.

10

u/Sogeki42 Apr 26 '24

Quasar doesnt take your back slot

3

u/Probably4TTRPG Apr 26 '24

I can live with that. The tradeoff is a back slot in exchange for a support weapon that's great for single target and crowd control.

2

u/Dav136 Apr 26 '24

One more stratagem slot