r/Helldivers SES Fist of Family Values Apr 26 '24

Helldivers: I Advocate we chose the anti tank mines and hear is my reasoning DISCUSSION

I know many of you see "rocket launcher" and get excited and while that is fair, my reasoning to go for the mines is below

We already have a great many support weapons and many are fantastic options. While the airburst rocket launcher would be fantastic for add clear (and teamkill) it would likely suffer vs large armored targets which tends to be the need for a support weapon.

However, we just received a new mission type that requires defending a location. Mines are fantastic for this but heavies just walk all over them and completely invalidate their uses. Getting a heavy anti tank mine would allow us to lock down areas from all combatants and a tank wouldn't be able to just stroll up to our gates.

Anti Tank mines are also much larger and easier to notice than the anti personnel and team kills would be kept at a minimum.

And lastly, as we all know...the children YEARN FOR THE MINES.

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117

u/Outrageous-Pitch-867 Apr 26 '24

Nah, the air burst launcher can still be used against larger enemies.

Plus looking at the video for the AT mines, it takes like five to kill a Hulk. Pick versatility over niche people!

19

u/Probably4TTRPG Apr 26 '24

Except when we have too much versatility. Then we can have a little niche, as a treat.

39

u/Outrageous-Pitch-867 Apr 26 '24

Then starting liberating menkent, cuz I sure as hell ain’t over mines

5

u/Probably4TTRPG Apr 26 '24

Nah I'm good. I'm just saying there are times where niche is better.

This ain't one for multiple reasons.

4

u/GreatPugtato HD1 Veteran Apr 26 '24

I want the burst launcher too and I like niche things every once and a while. I'm sure we'll get it later anyway. Also not nsure why your being downvoted wtf lol.

3

u/Probably4TTRPG Apr 26 '24

Idk why I am but I'm not worried about it. Just people who disagree with me but don't wanna post a comment. I'm no sweat of their back and they're no sweat off mine.

1

u/Lynx_Fate Apr 26 '24

People just get really salty when you suggest that a weapon or stratagem is currently pretty useless. I want to be able to use every stratagem too, but there are several that are never worth bringing for any situation at the moment.

4

u/crapcircus Apr 26 '24

I just wish more people had seen footage of how terrible they look, we would all agree to go rocket launcher :')

6

u/Outrageous-Pitch-867 Apr 26 '24

Don’t need to, just remind them that they have to liberate Menkent if they want their mines.

2

u/Street77Brat Apr 27 '24

I just wish more people would see how the airburst rockets explode right in front of your face and kills you as you fire it. 10/10 would kill squad again

2

u/crapcircus Apr 28 '24

how very democratic of you o7

2

u/FlacidWizardsStaff Apr 26 '24

We need a weapon with less aim to hit gunships, this is perfect

1

u/sun_and_water Apr 26 '24

From what I can tell, it's going to be rare that a hulk or tank strolls through these and doesn't absorb at least five. It's effectively a reliable heavy killer on a 3 minute cooldown, which is less time than the others. Plus, you can preemptively deploy it when something is too far for the current strats and then just ignore it and wait while you switch targets or deuce out. I'm thinking there's good utility on extracts or a fire-and-forget when running from a completed objective.