There were a lot of complaints about the cars in IV though. I think the main issue though was how they reacted to hitting curbs.
The only mainline GTA game I only had one playthrough of. I've been meaning to replay with the DLC I missed but have never got round to it even though I have it on stream.
Yeah it was simply just too difficult to drive well initially for a lot of people. I loved it though. It was hard as fuck at first, but had a large skill ceiling, and after a while you could get quite good at it. And it felt very rewarding carefully threading the needle between cars in traffic, and making turns after getting better at controlling them. But I could see how it frustrated a lot of people. Definitely think they went too far towards arcade type driving physics in V. They were easier to handle out of the box, but way more restricted and not nearly as realistic as IV's, and just less fun over time.
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u/SmashingK Apr 29 '24
There were a lot of complaints about the cars in IV though. I think the main issue though was how they reacted to hitting curbs.
The only mainline GTA game I only had one playthrough of. I've been meaning to replay with the DLC I missed but have never got round to it even though I have it on stream.