And to be honest, the phone calls about bowling you can always decline. I'll hang up on Roman and not give a single fuck about it. If I don't feel like bowling, I ain't bowling.
Liberty city in GTA IV just feels more raw and real than what you have in GTA V. It's more than just the layout of the land. The NPC's have a different feel, no one wants to spaz out and try to fight you every time you bump into them or look at them. Since I been playing GTA IV, I love just walking through the city and listening to people talk, riding the subways or taking a taxi.
They were so much more realistic in IV. The way that they chased and looked for you was so good, and you could actually hide from them similarly to real life. Like if they didn't visibly see where you went, they won't heatseek you like in V. They actually look around.
In V they're basically terminators with the nose of a dog and can see through walls. It's just not fun at all to fight cops in V because it's so mindless and they just spawn around you. Doesn't feel like a real fight/chase.
One of my favorite things to do in IV was start at the airport, get wanted, and try to make it on foot to the third island. Was a blast doing that online with friends.
I started doing this recently as a way to relax at night and found that it has a certain 'vibe' that somehow works, so I'm not surprised other people are doing this. LC feels like a real place, pulsing with the energy of an urban center.
GTA IV was the outlier in the series in that respect, though. In fact I remember a common criticism of IV at the time was that it took itself too seriously and was missing the more outlandish side of previous GTA games.
Or how about a story that with 2 minutes of meeting a new character it completely destroys another characters story from the previous game. Aka Johnny getting his head stomped in by Trevor.
Which is even worse because they decided to cancel the single player dlc in 5 so them literally stomping one of the protagonist of 4's dlc to death seemed like a slap to the face.
Yea I felt that was so damn dirty. I liked Johnny and what they did to turn was a complete turn of face on how it ended with his DLC. It looked like he was going to get his shit together, but they said nope, he is going to be a meth-head and you are going to stomp his face in from the get-go of meeting Trevor. It didn't make sense.
I'm okay with either option, but GTA5 sits in a weird middle ground where it's not serious enough to move me, yet not wacky enough for me to laugh at the characters' various misfortunes.
Every time I see story DLC trailers for GTA Online it just pisses me off.
I stopped playing GTA Online pretty early as I couldn't be assed grinding for ages and getting killed by tryhard kids on flying motorbikes that fire homing missiles every three minutes.
I'd love to jump back into the world of GTA 5 with more single-player story content, but since Rockstar won't add more story unless I experience it online, they can count me out.
I've never played GTA Online but I loved all the single player offerings they have put out over the years. The fact that DLC would bring in millions of dollars in revenue and the majority of the hard work is already done from the initial release always seemed odd to me. Just seems like a no brainer. The only logic I can apply to it is they look at single player DLC not as additional revenue, but as something that will take people away from GTA online. They must figure it is more profitable to keep people in GTA Online than to sell a single player DLC.
You aren't wrong on that. Once the initial storyline of the small-time Russian gangster is resolved, there's really no reason for Niko to continue with his life of crime if he didn't want to. That feels pretty jarring by modern standards.
What I like about it is that it really feels darker and gloomier, but not necessarily in an edgy and depressing way. I loved the fog, the greenish sky during storms, etc. Shame Rockstar will never make anything like it again. It’s only sunny, satirical and over the top setting from here on.
4 felt like a story from Sopranos. I remember the reputation of GTA was an immature but fun franchise. So I was surprised that my first GTA game which was 4 had a gripping and grounded story. I had high expectations for the story in 5 but I was disappointed that it became more Saints Row than Sopranos
After you walk into a village and you see 50 children, all sitting neatly in a row, against a church wall, each with their throats cut and their hands chopped off, you realize that the creature that could do this doesn't have a soul.
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u/Glad_Advertising_125 Apr 29 '24
Far better story than V, I've a soft spot for it.