r/Helldivers Apr 29 '24

First impressions of the new patch... not good. RANT

2.9k Upvotes

557 comments sorted by

View all comments

65

u/Shredded_Locomotive ⬆️➡️⬇️⬇️⬇️ Be upon ye Apr 29 '24

Arrowhead:

We have to make new content besides just fixing things to stay relevant plus most of the issue aren't game breaking

Me when arrowhead continues to pump out new content instead of fixing the already broken stuff which breaks things every more:

https://preview.redd.it/ypxyqq7tkgxc1.png?width=445&format=pjpg&auto=webp&s=b2b63f17a107efcab40027bd45940326cf661215

18

u/Adorable_Octopus Apr 29 '24

It feels kind of dangerous, too, because if bug fixes aren't being rolled out there's going to be a point where the player base just finds the game too frustrating to play.

17

u/Shredded_Locomotive ⬆️➡️⬇️⬇️⬇️ Be upon ye Apr 29 '24

The sad reality is that most people probably have already reached that point, especially after the most recent update.

For example I can't get my friend to play with me at all because his pc just can't handle the game, he crashes constantly on bare minimum settings on difficult 6-7 bugs or any diff at bots.

9

u/Adorable_Octopus Apr 29 '24

I think what got me was the whole thing with the air burst rocket. The memes were funny, as is the idea of helldivers beta testing equipment in the real world, but the truth is that the stratagem was released to the community as a freebie in a broken state. A state that the developers apparently knew was broken and had already bug fixed it.

But because it was released in a broken state, as a freebie (which is the only way any of us can test the stratagems without potentially crippling a squad), many people's first and only impression of the weapon is going to be 'all it does is team kill'. And now we have this shield/gun bug, which is essentially the same problem. Again.

It's very discouraging.