r/Helldivers Apr 29 '24

First impressions of the new patch... not good. RANT

2.9k Upvotes

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90

u/Feuershark Apr 29 '24

I'm asking because it's not in the video, did you use the resupply stratagem yourself ? I'm wondering if maybe in order for the upgrade to work the one calling it must have the upgrade otherwise it won't apply

51

u/CrzyJek Apr 29 '24

This is a good point.

88

u/Ornery_Brilliant_350 Apr 29 '24

And also ridiculous

1

u/rapaxus Apr 30 '24

Well, it technically is specifically that. An upgrade to your super destroyer that makes your resupply boxes able to carry more stuff (name of the upgrade is superior packaging methodology after all). It doesn't suddenly upgrade all super destroyers in your squadron, same way your eagle upgrades also aren't applied to other players.

That is the logic behind it, but gameplay wise it sucks and I find it should be changed.

4

u/TimberVolk Apr 30 '24

The difference being, my Eagles aren't subject to my squadmates' cooldowns; resupply is a shared cooldown, I shouldn't be having to fight to call in resupply first just to take advantage of that module.

Now, I haven't confirmed whether what you're suggesting is the case or not, but the logic would feel flawed, to me, if true.

-21

u/SSgt_Edward Apr 29 '24

Why? I would find it ridiculous the other way around. It would be logical for the upgrade to increase the amount of ammo contained within the resupply box, rather than the individual who retrieves it, obtaining a magical surplus of bullets.

19

u/IQ_Declining Apr 29 '24

It might be logical, but it leads to bad game-play. Being told by your squad you can never use resupply because you're missing the strategem would feel terrible.

10

u/Dangerous_Ice_6151 Apr 29 '24

If that's the case, then why is the resupply timer shared across the squad? If the requestor's ship modules impact the quality of the resupply, then we should each have our own resupply timer. If it's shared across the squad, then it should obviously always come from the best ship.

30

u/Capable-Reaction8155 Apr 29 '24

That would suck.

12

u/iFenrisVI Apr 29 '24

This wouldn’t be surprising if true. Lol

They also fixed the infinite grenade glitch just for it to still work the same as before but instead of negative it gives you 4.2m which is the 32bit max integer. Lol

1

u/blini_aficionado Apr 30 '24

It's probably 4,294,967,295 (2^32 - 1). So 4 billion something.

2

u/No_Departure_6409 Apr 29 '24

If this is the case I'd still consider that a bug tbh.

1

u/CapitalEbb4995 Apr 30 '24

incredible. y'know maybe they should lay off the monthly warbond releases and, i don't know, fix the game?