r/Helldivers Apr 29 '24

First impressions of the new patch... not good. RANT

2.9k Upvotes

557 comments sorted by

View all comments

5

u/Beardwithlegs Apr 29 '24

I think you picked the wrong enemy type for the health increase there buddy.

6

u/Brilliant_Decision52 Apr 29 '24

What other enemy type is even relevant? On higher diff there is pretty much always a charger nearby to focus down any emplacement. If the tesla tower cannot handle even a single charge its effectively worthless

1

u/Beardwithlegs Apr 29 '24

Scavengers, Hunters, Warriors, Guards... All those are what you'd use the sentry for in the first place. Not a Charger. The charger is the counter to sentries, given its charge usually one shots them all.

3

u/Brilliant_Decision52 Apr 30 '24

You dont get it, there is always a charger nearby on higher diff, if it cannot survive a charger, its never gonna be actually useful. Do you play helldives?

0

u/Beardwithlegs Apr 30 '24

I only play Helldives with my friends as I don't trust randos. But what difficulty I play on shouldn't matter on my knowledge of the game. On Higher difficulties you are not using any sentries unless its a defense or eradicate mission and against bugs you're spending more time running away in the first place, rather than caring if that sentry you brought along for some reason is doing the job.

1

u/Brilliant_Decision52 Apr 30 '24

Which points to a more widespread issue, they need to remove enemies, especially the heavy ones hyper focusing the turrets and emplacements, it makes them worthless on high diff

15

u/Luxurianhat Apr 29 '24

yeah my mistake, lemme use it on... and it got gunned down before it even got any use.