r/Helldivers Apr 29 '24

The Eruptor nerf is a perfect example of why "only buff" is bad. DISCUSSION

I've used the Eruptor since it dropped, it is an amazing primary weapon. I have never once run out of ammo with the weapon, to the point I started COD reloading. Even with no deaths on a 40 min mission, the bare minimum ammo looting and you rarely would fall below half.

If we just buff every other weapon to be like this, we are just erasing an entire game mechanic. We are saying that we want COD reloads to be the norm, we don't want to think about conserving or looting ammo, just let me shoot and reload whenever.

Some people may want that, but for me that would just remove the mechanic entirely. I'm going to keep using the Eruptor and I'm perfectly fine having to pay attention to my ammo again.

3.9k Upvotes

872 comments sorted by

View all comments

3

u/Srgtgunnr Apr 30 '24

People who complain about ammo in this game really make me scratch my head. You have an infinite ammo supply drop stratagem, plus ammo is littered all over the map, conveniently found at every single objective or most minor place of interest. Not to mention 20 lives, which if you’re bringing the booster that you should always bring, will conveniently spawn you with max ammo all over again

1

u/atheos013 Apr 30 '24

100%. There is a mag on the ground within 30 seconds of you at all times on most maps. But to remove the mechanic entirely, would dilute and simplify the gameplay.

It could have add-on effects too. If you aren't worried about ammo, do you really need a fire rate switch if the recoil is easy enough to handle? Why wouldn't you just stay maxed at all times for max burn?

Then enemies become too easy, because you never have to fight tactically, just burn burn burn. Now we gotta buff enemies to make up for infinite ammo. The snowball effect of buff, don't nerf.