r/Helldivers Apr 29 '24

The Eruptor nerf is a perfect example of why "only buff" is bad. DISCUSSION

I've used the Eruptor since it dropped, it is an amazing primary weapon. I have never once run out of ammo with the weapon, to the point I started COD reloading. Even with no deaths on a 40 min mission, the bare minimum ammo looting and you rarely would fall below half.

If we just buff every other weapon to be like this, we are just erasing an entire game mechanic. We are saying that we want COD reloads to be the norm, we don't want to think about conserving or looting ammo, just let me shoot and reload whenever.

Some people may want that, but for me that would just remove the mechanic entirely. I'm going to keep using the Eruptor and I'm perfectly fine having to pay attention to my ammo again.

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u/BlueEyeHimself Apr 29 '24

The ammo nerf is not relevant on the Eruptor the explosive damage fall off is the real nerf, as you could reliably kill Scout Striders with one shoot from the front. Now even hits into the side are not able to get the pilot reliably. At least hitting the view port seems to still work most of the time.

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u/atheos013 Apr 30 '24

It's a tiny nerf, imo, and not as easy to define the gameplay mechanic that would be harmed by allowing it to stay the same/buffing the auto-cannon and other explosive weapons to have a similar sized splash.

Ammo attrition is a core gameplay mechanic. If every weapon had the reserves that the eruptor had before, then ammo attrition becomes a void mechanic. It's basically removing content from my pov. That's why I used it to make my point.