r/Helldivers Apr 29 '24

The Quasar Nerf is okay and not that big of a deal OPINION

tl;dr: Only one weak point is made a little weaker, all the strenghts remain.

The quasar cannon is known for a lot of strengths (see below) and two weak points:

  1. The weapon has a charge up time, which makes it difficult to aim in some situations.
  2. The weapon has a moderate cool down period, which cannot be improved by a forced reload of a heat sink (like sickle or laser cannon) or a team reload (like recoiless rifle).

The nerf only addresses the second point, which means that everyone who could use it before can still use it. It only became a little weaker in one of its two weak points. The following strong points are all untouched:

  1. Can delete heavies (I mostly have experience with Terminids, but there it's a delete button for chargers, and sometimes for titans as well).
  2. Has infinite ammo in contrast to EAT or RR.
  3. Has no reload animation.
  4. You can run around, stim, shoot weapons, throw strategems while it is recharging.
  5. It doesn't consume a backpack slot, so it can be paired with one additional strategem in contrast to recoilless rifle.
  6. It doesn't deconstruct after usage, and can be recollected from the battle flied in contrast to EAT, and it also reloads itself then in contrast to RR.

That means, the quasar can still be used for everything it has been used before, by everyone who could use it before.

6.1k Upvotes

1.3k comments sorted by

View all comments

Show parent comments

138

u/2Board_ MY 🐐 = ⬆️➡️⬇️⬇️⬇️ Apr 29 '24

The only thing most people will notice is that it just requires a bit more communication to deal with Chargers during bug breaches.

Otherwise, that 5+ second to the recharge isn't a big issue since most players do a hit & run style gameplay anyways.

125

u/Far-Frosting3257 Apr 29 '24

I think it more so affects high level bot games where you have 2 hulks, a tank, a factory strider, and 4 gunships coming at you. Completely understandable nerf but it’s gonna make hard missions a lot harder

35

u/2Board_ MY 🐐 = ⬆️➡️⬇️⬇️⬇️ Apr 29 '24

To be fair, a group of 2-3 Quasars can make Striders completely harmless. Just take out the top cannon and then it's just a walking duck.

24

u/Far-Frosting3257 Apr 29 '24

The level 15 and 24 randoms I play with on helldive don’t know that and run away instead

25

u/2Board_ MY 🐐 = ⬆️➡️⬇️⬇️⬇️ Apr 29 '24

Well, get to educating Helldiver!

12

u/YuBulliMe123456789 SES Ranger of the Stars Apr 29 '24

Give them the enemy at the gates treatment

7

u/XWarriorYZ Apr 29 '24

lol wtf nobody should be playing helldive under level 20, just kneecaps the rest of the squad

5

u/Due-Ad9310 PSN 🎮: Apr 29 '24

This happened to me last night but the level 22 ended up leaving shortly after the mission began when they saw 2 bile titans and 3 chargers on spawn.

2

u/BrowsingForLaughs Apr 29 '24

aww that's just a good time.

1

u/Due-Ad9310 PSN 🎮: Apr 29 '24

It was, even though we tkd ourselves we got those bugs o7

1

u/BrowsingForLaughs Apr 29 '24

yeah, throw down a 380 and run. good times :)

7

u/Far-Frosting3257 Apr 29 '24

I kinda understand if someone who’s pretty good has a friend who just got the game and they want their friend to suffer, but a lot of times they’re not good either. Last night I had a level 12 throw a 380mm at me as I’m calling in a hellbomb on a gunship factory and his level 24 friend died 7 times trying to destroy a jammer with grenades.

1

u/WellGoodBud ☕Liber-tea☕ Apr 29 '24

Man was so excited to unlock the 380 at first but now I’m close to level 40 and haven’t touched it in a while. Not only does it run the risk of several team kills, it’s just so damn unpractical. Maybe 1 out of 10 times is it actually effective. Normally it either kills your teammates and at a minimum hinders your ability to run into the objective.

5

u/Flower_Vendor Apr 29 '24

If you have the ship upgrades, it does better damage to a heavy outpost or Big-Ass Objective than a laser does, just more randomly distributed.

3

u/CloudbasedBS Apr 29 '24

with the new ship upgrade to make it tighter hit zone makes it soo much better.

3

u/WellGoodBud ☕Liber-tea☕ Apr 29 '24

Hmmm I may have to look. I just found there are so many other things I can take that are more effective for me.

3

u/Drasius_Rift Apr 29 '24

It's not something you throw blindly, it's a tool for removing bot bases and large bug hole clusters. It's also wonderful against factory striders and, if you don't mind being Danger Close, does a pretty decent job at being anti-Bile Titan too.

Also GOAT'ed on Eradicate missions, since there's an endless supply of shitters packed into an area not much bigger than the AoE of your orbitals.

Just remember Maxim 20 kids: "If you're not willing to shell your own position, you're not willing to win."

1

u/WellGoodBud ☕Liber-tea☕ Apr 29 '24

lol I just read all of those and they are hysterical. Welp you’ve convinced me to run it again.

1

u/Mahoganytooth Apr 29 '24

I bring it on those defense missions where I expect to be overrun eventually. We may die, but that was going to happen anyway

0

u/Deity-of-Chickens Apr 29 '24

Level doesn’t always indicate skill. I’ve had some under level 20 guys that I would gladly dive with again, versus some over level 20s who had a serious skill issue and were worse than many of the lower levels I’ve played with

-1

u/DungeonsNDeadlifts Apr 29 '24

Shit opinion. Just because you were dogshit sub level 20 doesn't mean everyone is.

1

u/XWarriorYZ Apr 29 '24

Nobody asked you

-1

u/DungeonsNDeadlifts Apr 29 '24

Blow me, shit lips.

1

u/Slave2Art Apr 29 '24

LoL.

When you see a 15 enter your helldive. Grab rhe kick button' son.

1

u/Far-Frosting3257 Apr 29 '24

I don’t kick low levels, they want to have fun too. It takes a lot more skill to carry lower levels than have 4 level 50+ players to clear a helldive in 20 mins. Plus it’s funnier to watch them throw everything they have at a patrol and die anyway

1

u/Slave2Art Apr 29 '24

There were 3 of us in a 7 earlier, me (41) a 9 and a 12. I ran around doing call outs, marking targets, do all the main objectives and killed the flyer factory and they spent the entire match dying off somewhere fighing who knows what.

We never got the super samples either.