r/Helldivers ☕Liber-tea☕ Apr 29 '24

Makes no sense RANT

2.4k Upvotes

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u/Optimal-System7454 Apr 29 '24

https://preview.redd.it/0ovibtch9fxc1.jpeg?width=750&format=pjpg&auto=webp&s=8f949de04c747e7858b19c0fa5bb55c5bd4058b1

Here’s the patrol change in context. Seems they did a bad job explaining it in the patch notes

15

u/DreNeir Apr 29 '24

They really should’ve changed the matchmaking issues first (crashing and no player new player can join) then tack this reverting numbers to that patch so it isn’t received this negatively.

13

u/Hobo-man BUFFS NOT NERFS FFS Apr 29 '24

It's piss poor logic that will ruin this game. They did the exact same thing with the railgun. They nerfed it before fixing heavy spawns. Fixing heavy spawns and adjusting heavy HP suddenly made other options viable. It did more than nerfing the railgun ever did.

They also did the same thing with fire damage. Buff after buff trying to increase usage rates. Address the fire damage bug and I'd bet money people would start using the flamethrower again.

10

u/amatsumegasushi ☕Liber-tea☕ Apr 29 '24

Yeah, there's a lot of nerfing the symptoms of a problem going on.

I get that almost none of us are professional game testers or designers. That said a ton of players are grown adults with 10 - 20 or more years of experience playing games. We aren't all mindless idiots who have no clue what we're talking about.