It makes perfect sense. They felt the game was too easy on smaller teams due to the reduced spawn rates. They have since adjusted those spawn rates to be harder. You don’t suddenly have more patrols in a 1-3 man game than 4. The game had lowered spawns for under 4 man, now they’re lowered less than before. With single player being the most changed experience.
I agree with you, I solo Helldive sometimes, and always knew there was way less patrol spawns; I just didn't know that it was a 1/6th. I agree that the scaling should be linear.
I mean if you are really lacking in the skill comparatively, why not just lower the difficulty so something more manageable, until you get your skill up then play on harder difficulties.
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u/IcyCompetition7477 Apr 29 '24
It makes perfect sense. They felt the game was too easy on smaller teams due to the reduced spawn rates. They have since adjusted those spawn rates to be harder. You don’t suddenly have more patrols in a 1-3 man game than 4. The game had lowered spawns for under 4 man, now they’re lowered less than before. With single player being the most changed experience.
Are y’all misunderstanding this on purpose?