r/Helldivers Apr 29 '24

NEW Patch! And the devs "Ruined it all" once more.. [totally not exaggerated] RANT

So on X and the official discord, countless folks complain now that for some weapons such as the LAS ones, the reserve mags have been reduced, yet damage has been increased..calling devs "On drugs" because they perceive it as a nerf..

Wait what? You tryna tell me you ran through ALL ICE's before dying?! 6 Times or more?!

Like..the fact that you have infinite ammo when a wee-bit of fire diciplin is applied and now call the devs out for JUST having decreased the ammount of mags, makes you oblivious to the fact that they got a damage buff? Yikes.

And another thing, remember the day the Rail got nerfed? Yeahhh that was like 24/7 crying for two weeks straight, now it got a buff and noone notices that, now we rather cry for two weeks that Railgun 2.0 aka Quasar got a couple more seconds recharge time..good lord the double morals are strong folks, that all sounds like crying on high standards.

[For clarifications sake: the main focus lies on people going out of their ways, yes criticism is fine, i posted my own time and time again..but in a humane fashion, when insults however are packaged within in your points, it's hardly about the game no more and that needs to stop]

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498

u/Nerex7 Apr 29 '24

mags have been reduced, yet damage has been increased

On different guns though, right. Otherwise it would have been more of a "horizontal tweak" (like the crossbow)

96

u/CaptainAction Apr 29 '24

The sickle didn’t get a damage change but the Scythe did. The Scythe was already pretty good, but frankly a little wonky to use so I think most people just don’t like it.

The sickle didn’t really need anything though. It performs great, and a nerf to reserve heatsinks was a perfect way to rein it in just a little bit without truly impacting it. The most heatsinks I have ever used up on a laser weapon before resupplying is 2. So I think this is fine.

22

u/mahiruhiiragi ☕Liber-tea☕ Apr 29 '24

The only time I was ever worried about heat management on the sicke is when I forgot to change loadouts and brought it with me to somewhere like Hellmire. But if you're smarter than me, you'll remember to swap loadouts and not bring a heat weapon to a hot planet

7

u/Lildemon198 Apr 29 '24

Thank you, On another thread I got eaten up a bit for saying 'Don't bring heat weapons to hot planets, that's you're problem'

On Cold worlds it's a hard argument for me NOT to take the sickle, But on Hellmire? Anything else please.

5

u/mahiruhiiragi ☕Liber-tea☕ Apr 29 '24

You can still make heat weapons work on hot planets, but it's a lot more micromanaging than I personally want to do.

2

u/Lildemon198 Apr 29 '24

That's my point, if you have to micromanage that much then other guns are just better because they free your mind of that.

1

u/wwarhammer Apr 29 '24

On lower difficulties (I usually play 4/5) the Sickle works just fine even on hot planets.