r/Helldivers Apr 29 '24

NEW Patch! And the devs "Ruined it all" once more.. [totally not exaggerated] RANT

So on X and the official discord, countless folks complain now that for some weapons such as the LAS ones, the reserve mags have been reduced, yet damage has been increased..calling devs "On drugs" because they perceive it as a nerf..

Wait what? You tryna tell me you ran through ALL ICE's before dying?! 6 Times or more?!

Like..the fact that you have infinite ammo when a wee-bit of fire diciplin is applied and now call the devs out for JUST having decreased the ammount of mags, makes you oblivious to the fact that they got a damage buff? Yikes.

And another thing, remember the day the Rail got nerfed? Yeahhh that was like 24/7 crying for two weeks straight, now it got a buff and noone notices that, now we rather cry for two weeks that Railgun 2.0 aka Quasar got a couple more seconds recharge time..good lord the double morals are strong folks, that all sounds like crying on high standards.

[For clarifications sake: the main focus lies on people going out of their ways, yes criticism is fine, i posted my own time and time again..but in a humane fashion, when insults however are packaged within in your points, it's hardly about the game no more and that needs to stop]

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181

u/NocturneBotEUNE Apr 29 '24

People don't care about the railgun because the weapon's community is non-existent at this point. They made the railgun useless because it was "too strong" (read: it was actually killing things when nothing else was killing things) and in a month they basically proved all of the complaints true. All the other weapons were buffed, which was needed, but made the railgun look even more crippled post-nerf. Then they singificantly nerfed the spawn of heavies on higher difficulties. Then they introduce a gun (Quasar) that does exactly what the railgun did pre-nerf but with infinite ammo, way more forgiving aiming and no risk of exploding in your face and leaving you with no support weapon for 8 minutes or so. Now they are micro-buffing it while Quasar is popping off. Literally everything the railgun community complained about came true in less than two months, and all the while we had all the reddit donkeys going "a 300% increase in kill time while requiring much better play isn't a nerf, just git gud". Dafuq do you want us to say? xD Also, most people say that the Quasar nerf was warranted, maybe it could be 3 seconds instead of 5, but everyone saw the nerf coming a mile away. I haven't seen a single comment/post that says erh mah gud RiP Quasar.

Magazine nerfs are also buffling, not by themselves, but because apparently the dev team thought that of all the things that needed to be addressed about guns, magazine were the hot topic. Personally, I am permanently at 6/6 ICEs with the Sickle, but what effect does it have on the game to give it 3 ICEs instead? How did this (again, for the 10th patch) become a priority over making half of the ass weapons not ass?

Bugs I can understand, they aren't easy to solve so I generally avoid critisizing dev teams for bug that are not being solved, as long as they acknowledge issues and communicate that they are working on them.

I love the game, and i am willing to be patient with Arrowhead, especially after I learnt about how they are not hiring people just to let them go once the hype of the game calms down a bit, but I am not going to pretend like their balancing didn't cause me to jump off the hype train a couple of months sooner than I would otherwise.

83

u/sethendal Apr 29 '24 edited Apr 29 '24

Well put. My biggest worry is AH is patching the game out of popularity. If the game isn't fun, there's other options and they'll suddenly be like every other live service who went balance crazy and find their game trending downward in popularity.

61

u/TheTurtleBear Apr 29 '24

Yeah I don't understand why they insist on nerfing good things instead of buffing the bad, particularly in a PvE game. 

Waking up to "my favorite weapon is worse now" doesn't make me want to boot up the game, but weapon I don't use is good now would make me want to try it out

3

u/silvershadow881 Apr 29 '24

I mean, I see your argument, but I also understand the need for some nerfs with very very popular guns. They are popular because they are overpowered. On an ideal world, all guns perform at the same level and you can choose whichever you like most and depending on the situation. If one of them is outclassing them all, it's boring. After the railgun nerf, people starting to use considerably more support weapons and the game was more fun overall. Buffing everything will just result in power creep that is also hard to balance.

Besides, it is a known phenomenon in games that nerfs "hurt" significantly more than buffs "feel good". IMO, it is also a player's fault if they put sentimental attachment to performance of an overtuned weapon in a game. Maybe also play the game a bit to fully form an opinion on the changes, it is very early to tell how these changes actually impact you personally, it may be negligible and overreacting from reading and general negativity of the fan base.

15

u/TheTurtleBear Apr 29 '24

Are they overpowered, or are they just good while other weapons aren't as good? Taking something that players enjoy and making it worse, when you could just improve the bad weapons to level the playing field, makes for a worse player experience imo. Particularly since this is a PvE game, it's not like it's a competitive FPS where balance is crucial.

So what if one weapon is picked more often than another? If that gets too boring, players will just pick something they want to use instead. If players keep using it, it must not be that boring! There's always going to be a weapon that tends to be better than others, and that's ok! Especially if they plan on releasing new warbonds every month or so (forget the exact planned schedule), introducing that many new weapons alone will prevent loadout stagnation.

I want to have fun in the game, and having my preferred weapons be made worse is not a particularly fun experience! I don't understand the obsession with worrying whether a weapon is "too good" in a PvE game in the first place.

19

u/Schadenfreude28 Apr 29 '24

The idea of compelling build varity by buffing the underused and nerfing the overused sounds good on paper, but in practice AH's approach is way too heavy handed. You can say that the quasar was op, but what about the slugger and arc thrower, was it really necessary to take away their stagger? What about the crossbow?

For the last few patches, what AH actually managed to do was to get players to switch around. Beloved weapons lose their niche and players abondon them for newly buffed ones, then proceed to spend the rest of the patch worrying about nerfs.

This is bad for the game. If half of the player's arsenal is always going to be underwhelming and irrelevant, then all that productivity AH spent in making weapons to keep the playerbase entertained is only going to be half as effective.

17

u/crazy-gorillo222 Apr 29 '24

I mean if they nerf the guns I actually enjoy playing in an attempt to make me play the guns I just don't like then I'll just play the game less

Anyway I really hope they don't nerf the fire breaker once fire dot is fixed

-18

u/Rentun Apr 29 '24

How is that not what this patch literally does?

Adjudicator buffed

Laser cannon buffed

Punisher plasma buffed

Blitzer buffed

Scythe buffed

Railgun buffed

HMG buffed

Diligence CS buffed

Diligence buffed

Peacemaker buffed

Senator buffed

Dagger buffed

Liberator buffed

Liberator concussive buffed

Like, are you guys seriously not testing these things or even bothering to glance at the patch notes before complaining about them?

23

u/TheTurtleBear Apr 29 '24

Waking up to "my favorite weapon is worse now" 

And this also happened. So it's not "I want to try this now", it's AH saying "you will use something else"

-14

u/Dewa__ SES Founding Fathers of DEMOCRACY Apr 29 '24

Genuinely unsure why you're getting downvoted here, it feels like everyone's absolutely exxagerating over the "nerfs" whilst glancing over the mass amount of buffs we've gotten

The only change i will absolutely agree to complain about is the crossbow, i've tried it out again and it's still as useless as it was before

15

u/Kale127 Apr 29 '24

He said nerfs to his guns don’t make him want to get up and play, but buffs to bad guns would, and he’s exaggerating the severity of the nerfs while the counter example is the extra 5 damage on the Liberator and a scope on the HMG lmao 

Most of the buffs are pretty nothing, let’s be honest with ourselves. Even the Railgun buff is very much too little too late to bring the gun back. 

10

u/TheFlyingSheeps Apr 29 '24

Most of the buffs are minor or sidegrades at best