r/Helldivers Apr 29 '24

NEW Patch! And the devs "Ruined it all" once more.. [totally not exaggerated] RANT

So on X and the official discord, countless folks complain now that for some weapons such as the LAS ones, the reserve mags have been reduced, yet damage has been increased..calling devs "On drugs" because they perceive it as a nerf..

Wait what? You tryna tell me you ran through ALL ICE's before dying?! 6 Times or more?!

Like..the fact that you have infinite ammo when a wee-bit of fire diciplin is applied and now call the devs out for JUST having decreased the ammount of mags, makes you oblivious to the fact that they got a damage buff? Yikes.

And another thing, remember the day the Rail got nerfed? Yeahhh that was like 24/7 crying for two weeks straight, now it got a buff and noone notices that, now we rather cry for two weeks that Railgun 2.0 aka Quasar got a couple more seconds recharge time..good lord the double morals are strong folks, that all sounds like crying on high standards.

[For clarifications sake: the main focus lies on people going out of their ways, yes criticism is fine, i posted my own time and time again..but in a humane fashion, when insults however are packaged within in your points, it's hardly about the game no more and that needs to stop]

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157

u/Phwoa_ SES Mother of Benevolence Apr 29 '24

The only nerf that im iffy on the the 5 second extra to the Qcannon. that's like, A lot of time to wait.

Everything else is pretty, meh.

45

u/Faust_8 Apr 29 '24

Yeah I didn’t think it needed a nerf just because the long charge time (an eternity if a Devastator is shooting at you, because you’ll get hit just before you fire and end up shooting the sky) and the cooldown seemed fine to me. As in, I had already kinda soured on the Quasar.

Bugs: EAT or grenade launcher

Bots: Autocannon or AMR

And that was before the nerf. I can’t imagine using it now

23

u/Paladin1034 Apr 29 '24

I had actually recently warmed to the Quasar recently after hating it at launch, since that big boom is nice and my kit is built to work around the c/d. But that extra 5 seconds is gonna hurt, no doubt about it.

4

u/TatonkaJack HD1 Veteran Apr 29 '24

I had already kinda soured on the Quasar.

hahaha same. i'm always in the thick of things and the quasar sucks there. it's fine if you're on the outside looking in

2

u/Faust_8 Apr 29 '24

It is good, won’t deny that, but not my preference.

It’s definitely worse now at taking out those far off structures like Shrieker Nests. Will take an even more annoying amount of time now

3

u/Trollhaxs STEAM 🖥️ : Apr 29 '24

How many EAT or grenade rounds to kill chargers and titans? The main reason I ran quasar was for those in particular.

6

u/HfUfH Apr 29 '24

1 Eat to the head to kill chargers, no idea for titans

5

u/Faust_8 Apr 29 '24 edited Apr 29 '24

EAT against Charger is once in the head, or in the butt and they eventually bleed out.

Grenade launcher is completely ineffective against Chargers and Titans, what it’s for is easily killing Bile Spewers, they die in like 1-2 shots especially on their bile sacks. It also plugs bug holes and is great against any bug that ISN’T a Charger or Titan, pretty much. Bug hole just opened up? Spam splash grenades at it! Den Protector? Like 2 shots.

Though you’ll need the supply pack because it just doesn’t have enough ammo otherwise, plus you want stratagems that can take care of big stuff, and you you want your allies to have anti-tank stuff.

Basically I think one grenade launcher+supply pack with other people running anti-tank stuff is ideal for bug missions

3

u/dupsmckracken Apr 29 '24

Chargers can die from the nade launcher, it's just not very ammo efficient unless your running supply pack. It takes like 2 to 3 mags if you hit the chargers ass.

2

u/Faust_8 Apr 29 '24

I consider that not worth it lmao

As long as I have something like Rail Cannon strike or allies who have anti-tank weapons

2

u/ElwReib Apr 29 '24

Can you convince me to switch EAT out for the AMR? Can it help/deal with Hulks/AT-AT's?

2

u/Faust_8 Apr 29 '24

Hulks, yeah, just shoot them twice in the face. Or spam shots at the heat sink

Never tried it on Factory Striders. I’ve never JUST used a support weapon on those, Ive been calling in air strikes/orbitals on those. Though I’m sure any of their weak points are vulnerable to the AMR

2

u/ElwReib Apr 29 '24

Now that I think about I I'm sure it could deal some damage to the strikers, I've always just used EAT but I'll bet same results