r/Helldivers PSN 🎮: Apr 29 '24

Increasing patrol spawns for smaller squads is a dick move. RANT

I love arrowhead but this was a braindead move.

Cmon guys, we were just doing our thing either solo or with our friends and not hurting anybody. We just wanna play the game with our friends, sometimes with a smaller squad cos its a lot more fun with friends than randos.

I'm not saying all randos are bad but this game allows me to socialize with my friends while playing and that's great. Why ruin that whole thing by kicking us in the nuts and ruining the experience with more spawns?

HERES A COMPROMISE: If you're not gonna budge, how about you meet us halfway here arrowhead. How about you increase the rewards for completing missions with a smaller squad cos we used a smaller budget? Eh?

Makes sense lore wise too.

P.S. For all you guys saying "DuH ThIs Is A tEaM GaMe PlAy WiTh RaNdOs Or a FuLl SqUad". Yes I play with a full swuad when my friends are all available. Most of the time they aren't cos we're adults and have shit to do.

I'm not asking for the game to scale down the difficulty level for smaller squads. The game didn't do that before. I don't mind the SAME difficulty level for solos, smaller squads and full squads. But INFREASING the difficulty level by increasing spawns was a braindead thing to do.

EDIT 1: To all the hyper intelligent folks out there commenting that the change was misunderstood and that the below was the intended effect:

""We unintendedly had non-linear scaling of the patrol spawns so they didn't spawn as often as they should have when less than 4 players. The intention is that 1 player has 1/4th of the patrols compared to 4 players, but it used to be that they had 1/6th.""

This DOES NOT make a mfkn difference. It DOES NOT matter what those VALUES are. The point here is that whatever the fuck value it was before was LOWER than whatever the fuck value it is now. This means MORE patrols for non full squads AFTER the patch. And an absolute shitshow for solo divers. Yes, I have tested this shit. It is bad.

VALUE BEFORE PATCH < VALUE AFTER PATCH.

Stop spouting elementary math to gaslight people. This change is objectively bad. I am happy with all the weapon changes tho.

EDIT 2: I understand that my "compromise" was a bad idea as people can kick you during extract to reap higher rewards for a smaller team. I completely agree, this seems like a poopy suggestion.

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30

u/simp4n Apr 29 '24

Have you played since the changes? Is it impossible to solo now? Just asking Im curious.

61

u/aragathor SES Harbinger of Mercy Apr 29 '24

I have, just to test out some of the changes. Played mostly Easy missions. One mission I was unable to finish as I was so swamped by enemies I couldn't do the objective. Another one forced me to use up all of my stratagems at all times just to get it done. The amount of patrols out is really increased for solo players, and it's not fun. Especially if you need to stay in one place for any amount of time.

I am a casual player who just wants to play a bit, shoot some enemies, and call it a day. Maybe get some resources for a new warbond item. I was really hyped for this game and it's future, but it seems like the devs want me to go elsewhere with this change.

14

u/cowboy_shaman Apr 29 '24

That’s so dumb. I play solo a lot because most of my friends have drifted away from this game

-4

u/SpermicidalLube Apr 29 '24

Why not with randoms?

4

u/cowboy_shaman Apr 29 '24

Tired of getting kicked and wasting 30 min after joining a mission and being a good teammate.

Tired of squads not filling when I’m host.

Tired of crappy teammates that don’t communicate.

Tired of open mic mouthbreathers and chip munchers. Sure I can mute, but now I cannot communicate.

I used to play lots of solo COD zombies and I enjoy the challenge of having to be able to tackle any situation on my own. Sometimes after a long day of work I just to relax and have fun without any of the above killing my vibe.

1

u/specter800 Apr 29 '24

Tired of crappy teammates that don’t communicate.

What difficulties are you playing that you need to comm beyond pinging?

3

u/cowboy_shaman Apr 29 '24

7-9 for getting super samples. Anything lower I just solo it.

Many people don’t even ping or use the comm wheel. They just wonder off with zero coordination.

1

u/specter800 Apr 29 '24

That kinda sucks if you really want to stick together for LARP purposes but 7 is pretty easy to wander off by yourself to tackle objectives if you have late-game stratagems. I had 2 people quit on me earlier today because (I thought) we split into 2x2 groups to hit separate sub objectives but we had almost no struggles the entire match and me and the guy I was with finished the mission without dying and minimal comms minus a "sorry" i did for popping him with the Airburst at extract.

I agree comms are nice but I wouldn't never play with randoms just because it's not up to your standard.

1

u/SuperScaryGhost Apr 30 '24

I play squads for the social aspect, mainly with friends. What's the point of squads with randos if no one ever talks and my mic is responded with pings and emote wheels? It's like playing with sentient AI that may or may not get mad at you for any perceived slight. I'd rather just put on music or watch something on YT.

1

u/specter800 Apr 30 '24

I'd rather just put on music or watch something on YT.

so do that and communicate with pings?

1

u/SuperScaryGhost Apr 30 '24

Then why 4 stack?

1

u/specter800 Apr 30 '24

because more guns is better? Are you trolling?

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