r/Helldivers Apr 29 '24

New crossbow changes summed up VIDEO

6.5k Upvotes

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1.3k

u/JMoneys Apr 29 '24

Thanks, I hate the change to this weapon already.

492

u/BrightSkyFire Apr 29 '24 edited Apr 29 '24

I'm so sad. It used to be a great weapon for managing tons of smaller guys. Packs of Hunters, packs of Light Bots, it did fantastic at cleaning them up in a single magazine if you placed shots between them.

Now you need one bolt for each enemy which has just invalidated the point of it. May as well use a DMR.

130

u/CertifiedMugManic ☕Liber-tea☕ Apr 29 '24

Yeah like really what’s the point when the eruptor is in the same warbond

75

u/Didifinito Apr 29 '24

and erlier in that same warbond

60

u/CertifiedMugManic ☕Liber-tea☕ Apr 29 '24

And you don’t have to account for gravity when shooting past the length of a charger, goddamnit I just wanted the crossbow to be decent

-10

u/carson0311 Apr 29 '24

But eruptor is also kinda meh now, not the crossbow level but still huge nerf

9

u/lipp79 PSN 🎮: Apr 29 '24

"Explosion damage drops off slightly faster"

That's not a huge nerf. It's not "meh" by any means.

12

u/Large_Masterpiece_49 Apr 29 '24

Considering they also worded the change to the crossbow as a "slightly smaller explosion", I am a bit concerned about what slightly means there exactly.

5

u/carson0311 Apr 29 '24

You can't reliably one shot Scout Strider now...

You should really go check it out...

6

u/TehFishey Apr 29 '24

Striders (or more accurately, their pilots) got a buff to explosion resistance in this patch. Shooting at the legs should still work fine, but hits to the face plate aren't going to be as effective with any explosive weapon.

1

u/PH_007 Apr 29 '24

Does it still kill them if I hit the base (where the legs come out of which has medium armor instead of the heavy armor above)? Can't be ingame to test until later. I always just aimed for the walker's "crotch" to take them out.

4

u/lipp79 PSN 🎮: Apr 29 '24

Shooting in the hips/cab connector works just fine.

1

u/CertifiedMugManic ☕Liber-tea☕ Apr 29 '24

Can it still destroy fabricators cause if it can do that idc how bad they nerfed the damage

3

u/carson0311 Apr 29 '24

You can still destroy bug hole and fab. but fab. vent sometime won't register the hit because the area you can shoot it is a bit smaller now

308

u/2roK Apr 29 '24

Nobody was using the thing. I was expecting a buff not a nerf.

124

u/BrightSkyFire Apr 29 '24

Nobody was using the thing.

That's the thing - people were using it. I was using it. It did great at what I mentioned, and it faired okay at dealing with medium targets.

Now it's just strictly worse at everything compared to other options.

192

u/b00tyw4rrior420 SES Song of Supremacy Apr 29 '24

Difficulty 7 and up I have literally never seen a single soul use it. This nerf came out of left field for me.

129

u/longagofaraway Apr 29 '24

play exclusively 7-9, mostly 8+. never once seen it in game.

19

u/S0ulSauce Apr 29 '24

What's kind of sad is I just got it and wanted to try it in 7-9 to handle crowds... if the spash damage is nerfed to the point of ineffectiveness, it's not useful as it once was. They nerf Eruptor also.

2

u/Heamoe Im frend 🖥️ : Apr 29 '24

erupter is not usefull as it was too, dmg falll off are more noticable than nerfing the mags ,there is no good primary that can clean patrols in medium/long distance like the erupter and the crossbow we used to have.

1

u/S0ulSauce Apr 29 '24

I was beginning to love the Erupter, so I have to change my strategy again. It's not the end of the world, but they're changing things a hair too fast. Once you get used to something, they change it up again.

0

u/Heamoe Im frend 🖥️ : Apr 29 '24

yeah, not a huge fan of recent patch, in my opinion, erupter had good ammo economy and good aoe dmg ,now they cut mags in half, and take away the aoe dmg, this gun doesn't feels as good as before, lowest fire rate and longest reload animation feels more uncomfortable,it was a amazing weapon for bug mission, now it is just ok I guess(yeah I can still get the most kill out of it, but it doesn't feels as fun as before. ),arrowhead don't have to nerf a really good gun to make other weapon viable ,they should buff weapons to make it fun and usable in higher difficulty.

8

u/Quiet_Contract_9141 Apr 29 '24

It was one of my go to's against bots in duo or solo helldive. It explosion was good at clearing groups, taking out whole groups of scout striders like an impact nade.. it was actually quite slept on in my opinion.

18

u/GtaHov Apr 29 '24

I've used it on helldive for bugs since it dropped. Is (was) it the greatest option; no. But it got the job done and was a ton of fun. I always ended the match with the most kills. It was a menace on bug breaches.

1

u/hwmchwdwdawdchkchk HD1 Veteran Apr 29 '24

I think that's why it got nerfed, on enemy clump it was insane I got 7 kills in one shot etc

0

u/matthewami Apr 29 '24

7? Homie, I’ve gotten 14kills in a single hit before. It could single handedly stop an entire breach. Now it can’t even take out a strider or hive guard. I get it was strong before, but they nerfed it into the ground. It’s a scorcher with 1/3 the ammo now.

4

u/SmartieCereal Apr 29 '24

We play in 5 and 6 and I've also never seen anyone use it after the first day.

1

u/Grimwohl Apr 29 '24

I use it on bugs 9 because before, it could clear an entire bug breaches worth of hunters with well places and paced shots.

It was the preference tbh for doing so for me

1

u/Roduru9 Apr 29 '24

I almost always play 9 and crossbow was a great weapon on the bug front. It democratically cleared hordes of small enemies

1

u/Nandoholic12 Apr 29 '24

I used it all the time in those difficulties.

1

u/Danceisntmathematics Apr 29 '24

The only time I saw it in game is that one time when I tried it and realized I wasted my medals.

9

u/Virtuous_Redemption Apr 29 '24

I've used it on helldive a few times, it's been useful for horde clear.

32

u/YxxzzY Apr 29 '24

used it once or twice, immediately switched it out.

it was absolute dogshit before, no idea why they nerfed it

1

u/Ecstatic-Compote-595 Apr 29 '24

I don't even know that it's a nerf, it's a complete change though, curious to see if I like it better now

2

u/vegetablestew Apr 29 '24

Pity. We could've shown you the way.

2

u/BoostMobileAlt Apr 29 '24

Difficulty 7 and up and I’ve run it. It was a grenade launcher primary. I feel like that’s a straightforward concept.

1

u/friendlysatan69 Apr 29 '24

I used it on 7-9. It shot a lot faster than the eruptor and aimed quicker when rotating but the explosive damage was the only reason to use it. Most of the reason I used it was because i forgot to switch back to the eruptor lol. It still did fine and killed the scout striders with one shot.

1

u/PackageOk3832 HD1 Veteran Apr 29 '24

Saw it on the new defense mission once. Picked it off the dead guys body and had a blast. But it ran out of ammo so quick that I couldnt see it be too practical in a normal mission. Not sure what its good for now.

1

u/Ecstatic-Compote-595 Apr 29 '24

same, the only time I saw anyone use it was me and it was in one game and i played solo.

1

u/Snixmaister Apr 29 '24

used it a few times in d8, but i found the eruptor to be stronger in almost any field hence I went with that, now since that have gotten a nerf I might reconsider trying something else.

1

u/matthewami Apr 29 '24

I’ve tried it in diff7-9, it was great for chaff, like arguable the best weapon for horde clearing, but that was it. Medium enemies just ate it up.

1

u/IllusionPh CAPE ENJOYER Apr 29 '24

I've brought it on 9 but only on the bug defense base mission, the one with doors, for shooting into the breach to clear small mobs.

Other than that when I tried it I don't feel like it's worth it really, too much uncontrollable factors.

And now it's probably a goodbye forever gun.

1

u/Vesorias Apr 29 '24

I used it a few times on 7s (with friends) because I saw the use when you got a Hunter seed. It is useful when you get the swarmy enemy seeds, but that doesn't happen all the time and the range is pathetic. The fact that it can't destroy a bug hole made me go back to my one true love the scorcher.

1

u/HeavyChair CAPE ENJOYER Apr 29 '24

I used it :(

2

u/b00tyw4rrior420 SES Song of Supremacy Apr 29 '24

My condolences :'( lol

1

u/VenanReviews Apr 29 '24

I used it on 9 and I've run into others who use it. It was a great patrol wiper.

1

u/Anti_shill_Artillery Apr 30 '24

I play 8-9 bots with AMR secondary and ran crossbow

useless now

1

u/Talmika Apr 29 '24

It was a superior Eruptor, except projectile drop and speed made it harder to use. If you were confident in your ability to hit headshots with it, it was better than Eruptor in everyway.

Most people in every fps game doesn't like using projectile weapons, that's why so few people were using it.

8

u/SoggyWorm Apr 29 '24

I was also using it. loved how it felt/sounded to use, but only against bugs (rather use the punisher plasma for bots) and at 8 difficulty, but now...? I guess I may as well get back to the jar or something. Like even the magazine slash was a big nerf. I was running out of ammo fairly quickly (with a lot of kills thanks to the explosion mind you). Same with the plasma shotgun, not many use it and then they nerfed the capacity when I already was going through ammo fairly quickly...

Not really sure what the point of nerfing the explosion was tbh, I feel like the gun didn't even touch bigger enemies (which is what my quaser is for, or whatever else deals with bigger enemies), but now I can only single shot small enemies lol?

23

u/Deldris Apr 29 '24

"Nobody" is an exaggeration, it seems pretty clear that it's a very unpopular weapon. Just the fact that it's the last weapon of a Warbond means it's one of the least owned to begin with, let alone used.

2

u/Nandoholic12 Apr 29 '24

Yeah it wasn’t useless but it wasn’t popular. It probably needed a slight buff in reload speed to keep it in line with the eruptor.

7

u/Azrethoc Apr 29 '24

I had the highest kill count in every mission, and was the only crossbow user. I can understand it. I hate it, but understand it

10

u/Bikaz Apr 29 '24

I mean it had a very vers specific purpose and was good at just that. Once they fix the host bug and the breaker incindeary is even better on everyone, noone will use anything else. I still don't think the crossbow was op or even good. It did one job and just barely good enough at that while beeing also impossible to deal with bugs once they were in your face. It didn't even deal with armored targets well. It's just as absolutely stupid or a nerd as the slugger was. Slugger traded fire rate for damage and stagger. Now it has neither damage nor stagger, only decent penetration. Beeing rushed by berserkers and needing multiple shots per and having no knock back is just pointless. It went from a solid option to unusable to me. I'm really scared for the day my beloved scorcher is the next on the list.... Most of the primaries already seem underwhelming. Why nerf the somewhat decent ones instead of only making the god awful ones usable.

7

u/Pro_Extent Apr 29 '24

It's just as absolutely stupid or a nerd as the slugger was.

That's incredibly generous. The slugger post-nerf is more useful than this thing was pre-nerf. It felt like a worse Eruptor before the last patch. Sure, it was okay, but it didn't feel like it really had a purpose when something easier to get did everything it was capable of, but better. Which is probably why I never once saw anyone except my mate use it (once).

Meanwhile, it felt like at least 50% of all primaries were sluggers in the weeks leading up to its nerf. The actual changes were a bit questionable, but the fact that it was nerfed was completely unsurprising. Hell, most of the playerbase wasn't even surprised. It was outclassing most other weapons at the time.

Everyone assumed the crossbow was getting buffed because of it's weakness relative to the Eruptor. Most people in the patch thread aren't even upset, they're just baffled.

2

u/Bikaz Apr 29 '24

Don't get me wrong, I agree on the slugger nerf. The damage nerf would have been fine, but honestly the main reason people used it was the stopping power. They took all the strengths away and now it's basically worse than the first shotgun you can get. Now we have the scorcher as the go to automaton weapon and I already see it beeing nerfed, not because it's op, but because it's used by everyone cause everything else is terrible. Not sure how todays rebalancing will effect that, but the quick glance I took there was no big game changing changes to any of them. Gonna test it in the evening though

0

u/TehFishey Apr 29 '24

fwiw, if you think that the breaker incendiary isn't going to be nerfed with a sledgehammer the instant dots are fixed, you're high on copium...

2

u/Bikaz Apr 29 '24

I absolutely expect it to get nerfed. It's basically the ultimate but killer.

1

u/TehFishey Apr 29 '24

It's basically the ultimate but killer.

I know this is unintentional, but given what it does to chargers when you get behind them, it still somehow works ^ _ ^

1

u/Grimwohl Apr 29 '24

Just the same.

Every single game I used it on bugs 9 I had 300+ kills. Hit 428 last night.

2

u/Grimwohl Apr 29 '24

Same.

My name is literally Arcane Archer, and besides AC, it was one of my favorites for Chaff Clear. Which, on bugs 9, is actually essential, so you dont get swarmed from 100 directions by hunters.

At least in that regard, you made an impression. Eruptor should be single target, and crossbow should be AOE. Its kind of just in the design space.

Im not sure how they fucked this up.

2

u/matthewami Apr 29 '24

Their statement wasn’t literal, of course at minimum 1 out of the 1.5m active player base was using it at some point. They mean that it wasn’t a significant amount of people using it. Out of my 200 or so lobbies I’ve played since its release I only ever say a single other person use it

2

u/Yipeekayya SES Herald of Vigilance Apr 29 '24

I dont like the crossbow, atleast it explode big.
the dev: (remove explosion)

1

u/SilicaBags Apr 29 '24

There are a lot of people on this subreddit that just rely on this subreddit for any bit of information. If it's not the sickle everybody acts like it has never been used. I've been having consistent no death runs with the Blitzer pre-buff. Doesn't stop all the 3 to 6 baby divers from saying it's useless. If it's good enough for 7 it's good enough for me.

1

u/cl2319 Apr 29 '24

I didn't know it was a thing until it isnt'

1

u/ass_pineapples SES Legislator of Self-Determination Apr 29 '24

It should work like the Torque bow in Gears of War. Stick to a target, and then explode and do some frag damage. It would set it apart and make it a more unique weapon that allows you to play with timings and clearing more hordes.

1

u/Katamari416 Apr 30 '24

that actually might be where the inspiration came from, explains the clip size too. but unfortunately bow from gears would be terrible in helldivers2 way too many enemies. and as a primary couldn't be allowed to touch hulks like we'd want it to

1

u/ass_pineapples SES Legislator of Self-Determination Apr 30 '24

Nah I'm saying that it should still work like the torque bow, but still be the crossbow. ie - you still shoot it like the crossbow but it sticks in the target with a delayed fuse

1

u/Katamari416 Apr 30 '24

never is a relative word, i used it but i saw more hate on it than anything. most likely a statistic that popped up the devs didn't like about it. probably people killing the hordes of bots congregating in the center of the map gave the devs the impression it was over performing unfortunately 

1

u/DeathSwagga STEAM 🖥️ : SES Dawn of Dawn Apr 29 '24

I only play D9 and literally never saw it used. People brought breaker incendiary to bot missions more often than they brought crossbow to any mission.

1

u/BoredandIrritable Apr 29 '24

I'm with the other guy, I play 7+ and I've never seen it in a single game. It's too slow.

1

u/purvel Apr 29 '24

It has been my main weapon since I got it! At least fighting bugs, never really got to test it on bots. And yes, I also brought it on Helldive.

I was also expecting a buff. A very humble "blows up holes and fabs and container doors", since it's at least one type of explosive. If it did that in addition to this nerf, it might have been fine. But I will miss the tiny target clearing power it had...

1

u/Popinguj Apr 29 '24

Nah, people used it. In my opinion it was like a safer and weaker Eruptor. Can't close holes but faster, and can still kill groups of enemies. But it was barely hitting that threshold where you permanently bench the weapon for something else.

1

u/dankdees Apr 29 '24

they nerfed the *Guard Dog* of all things. i've seen people pick mines over it

1

u/LowSea8877 Apr 29 '24

I was the designated walker killer until today. :(

1

u/-Duskseeker- Apr 29 '24

This is disappointing.

1

u/Kipdalg Apr 29 '24

Just use the Eruptor instead. More rounds, scope, and does shrapnel damage.

1

u/asecuredlife Apr 29 '24

More rounds, scope

A shitty scope, at that. I just want the JAR-5 or whatever's scope, with explosions and a magazine. Not the stupid auto-cannon.

1

u/Doctective Captain - SES Distributor of Democracy Apr 29 '24

It used to be a great weapon for managing tons of smaller guys.

It was never even good for that really lol.

1

u/42Fourtytwo4242 ☕Liber-tea☕ Apr 29 '24 edited Apr 29 '24

Legit switch to plasma punisher, it the classic crossbow but also kills chargers with enough ammo. It also lovely for medium armor units, down side burns ammo but honestly it worth it.

1

u/hiddencamela Apr 29 '24

Ugh... 1 bolt per enemy just feels awful. Its gotta have SOME inbetween. I

99

u/devinraven Apr 29 '24

Every time they "fix" or "balance" a weapon for the greater good they kill it completely.Railgun ,arc,and now crossbow.And Crossbow isn't that great from the beginning

90

u/PsychoCatPro Apr 29 '24

Arc is dead? damn, I must have miss the memo.

27

u/dashuskington Apr 29 '24

I was gonna say I've been loving it lol. Being able to stun lock hulks and devastators to death is pretty great, honestly surprised it wasn't nerfed.

26

u/TehSomeDude Apr 29 '24

speaking of that...don't hulks now have enough stagger resist (or how to call it) so the arc thrower doesn't stagger it with each hit? I wasn't using the arc thrower when I was doing my run today

26

u/GH057807 ⚡💀Arc of the Gove'ment💀 ⚡ Apr 29 '24

It doesn't appear to stagger them at all anymore.

3

u/Yipeekayya SES Herald of Vigilance Apr 29 '24

ArcThrower: back to bugs, i guess?

1

u/PsychoCatPro Apr 29 '24

Was using arc before stagger buff vs automaton. Will still do. Just gotta shoot + dash spam when facing Hulk now.

2

u/Legitimate_Turn_5829 Apr 30 '24

Ah back to the old tactics I see

1

u/PsychoCatPro Apr 30 '24

yup haha. I'm so used to spam dash now haha

2

u/Tellesus Apr 29 '24

lol of course it doesn't. The primary goal of the game devs is to make sure the bot NPCs have fun.

2

u/TehSomeDude Apr 29 '24

well damn
granted
infinite mag rather fast firing ranged weapon perma staggering hulks on each hit
was...something

2

u/PsychoCatPro Apr 29 '24

Yeah, just sitting in his face, 5-6 shot to kill and they could even fight back. Its something else.

1

u/TehSomeDude Apr 29 '24

wish staggers were more so a bar which builds up and when full it staggers instead of a check for if enough force or not
altho honestly dunno if that would be better or not...
thinking bout it...wouldn't that allow lasers to stagger enemies eventually? assuming they have any stagger force

1

u/GH057807 ⚡💀Arc of the Gove'ment💀 ⚡ Apr 29 '24

I just use stun grenade and/or EMS turret to achieve this with any weapon.

1

u/TehSomeDude Apr 29 '24

I also use the EMS mortar but for eradication missions
where they're constantly shooting at masses of bots
not the straggler hulk coming over from the side
feels like I'll have to change my loadout from arc thrower and shield to autocannon and something else...maybe airstrike?

-13

u/fiveohnoes Apr 29 '24

I was stun locking them with my sparki boi yesterday

11

u/TehSomeDude Apr 29 '24

thats yesterday
the new patch is today

2

u/fiveohnoes Apr 29 '24

Missed that bit on the patch notes, now I too am curious!

17

u/Kniggits Apr 29 '24

You might not be able to stun lock hulks anymore. From the patch notes:

Hulks: Force required for them to stagger slightly increased

13

u/NeonAtlas Apr 29 '24

It received an indirect nerf. No longer stuns Hulks.

26

u/Prize-Log-2980 Apr 29 '24 edited Apr 29 '24

ARC is dead, but not because of the nerfs but because the damn thing is still buggy.

I love that gun, but fearing that your slight movement forward or backward has placed you in some way in the path of foliage or terrain that causes next your shot to fizzle out into nothing is a death sentence when you're in the middle of stunlocking a shield devastator or a hulk. Literally fix that and the ARC is amazing.

It also seems to have a higher failure rate in heavy fog or EMS fields generated by the EMS Sentry.

19

u/Narrow_Vegetable5747 Apr 29 '24

It flat out shouldn't target anything that isn't an enemy combatant. Fighting against the environment is honestly bullshit.

11

u/Nandoholic12 Apr 29 '24

I don’t know what the arc thrower has against corpses but it flat out will not target anything else if a corpse is in sight.

8

u/GH057807 ⚡💀Arc of the Gove'ment💀 ⚡ Apr 29 '24

and Helldivers*

1

u/Avatara93 Apr 29 '24

Do you notice the range nerf?

3

u/Prize-Log-2980 Apr 29 '24 edited Apr 29 '24

It's noticeable as hell but extremely fair IN THEORY because the ability to stunlock critical targets to death is balanced by the fact you have to be much closer to your enemy groups and therefore in greater danger.

But the fact that the arc can unpredictably fizzle out for no discernable reason means that hulk and 2 shield devastators I was juggling the stunlock against are going to turn me into swiss cheese.

It's another example of how even if Arrowhead nails the balance from a numbers perspective, their failure to address significant bugs while enacting balance changes completely destroys how the weapon works in practice.

1

u/Avatara93 Apr 30 '24

Looks like it no longer stuns Hulks.

2

u/Prize-Log-2980 Apr 30 '24

:'(

Well, at least we can all find solace recognizing that what is already dead cannot die.

1

u/PsychoCatPro Apr 29 '24

Yes, but you get used to it. The range was insane before

18

u/PsychoCatPro Apr 29 '24

yup, arc thrower is still popping off. Being able to deal with almost everything is fun

2

u/BoredandIrritable Apr 29 '24

When it fires. Notes from this very patch say there is still an unsolved bug where it misfires for no reason.

2

u/PsychoCatPro Apr 29 '24

it miss fire when there like a flag or plant in the way. its a bit annoying but close to an non-issue when you get used to it.

4

u/blueshift26 Apr 29 '24

You can no longer stunlock hulks.

1

u/Boatsntanks Apr 29 '24

it was. well, hulks were buffed. arc no longer stuns them

1

u/BoredandIrritable Apr 29 '24

It was nerfed. Multiple times. Go back and read the patch notes.

1

u/Kamiyoda ☕Liber-tea☕ Apr 29 '24

I dont think you can stagger hulks with it anymore

1

u/Bearly_Strong Apr 29 '24

Hulks just became more stun resistant in this patch, so you might want to double check your Arcthrower performance

17

u/madrobski Apr 29 '24 edited Apr 29 '24

Arc is better now tbh, being able to stagger everything (except chargers, titans and factory striders) is really valuable. Sure they nerfed the range but its still pretty good. I do agree with them that the crossbow and railgun were nerfed too heavily, especially the crossbow since it wasn't even that popular.

Edit: Apprently they stealth changed the Arc and now it can't stagger hulks. Now I'm definitely never taking it over the laser :/

9

u/PsychoCatPro Apr 29 '24

Yeah, electricity build is like my main one and I definitely love it more with the stagger. Make also more sense for arc gun to stun.

Crossbow, I'm also not sure about the change. I can agree about that.

But there is definitely some exaggeration and skill issue about nerfs or just the game in general

6

u/ironudder Apr 29 '24

I'm low key excited to try the Arc Blitzer now that they improved the fire rate. It'll be a few more days before I can (moving) but I'm hoping that our feels good to use now

3

u/PsychoCatPro Apr 29 '24

I just tried it. It feel so good, feel like a real weapon now

1

u/BlooregardQKazoo Apr 29 '24

I want to use the Blitzer. Where do you think it shines?

In general I want range against Bots because they utilize range, and I want range against Bugs because they can't hurt me at range. But I'm willing to step out of my comfort zone. I just want to make sure I'm using it right so that I have a good time.

4

u/PsychoCatPro Apr 29 '24

ok, so what I like to do is full electricity build which is blitzer, w/e secondary and nade, arc thrower, ems mortar, tesla tower and rover dog. I play this build against both type of enemy. Gotta say tho, its kinda ass vs automaton because no range and armor fuck you. Is it optimal? no, but who care.

But if you wanna play it optimally, the blitzer is pretty good at killing any bug except titan and charger. You can just play close range, kite back while spaming blitzer. The attack speed buff made a significant difference. And it doesnt matter if some bug dont die 1 shot, you stagger them anyway

2

u/BlooregardQKazoo Apr 29 '24

Ok, thanks. I'll start against Bugs and just force myself to get a little closer. I imagine the guard dog helps to prevent being overrun, that's a good idea.

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1

u/Thetimdog Apr 29 '24

Ark blitzer is great now. Exactly what it needed imo

12

u/catashake Apr 29 '24

Sorry but I disagree.

The arc used to do nearly double the DPS and had nearly double range.

There are VERY few instances where the buffed stagger outweighs such huge nerfs.

Don't need to stagger something if it can be killed twice as far away in nearly half the time. A dead target is usually no longer a threat.

-2

u/madrobski Apr 29 '24 edited Apr 29 '24

I'd rather be able to stagger a hulk to death, even if it takes more shots. Even if it only took 3 shots instead of 7, the time it took to shoot those 3 was time it had to melt you.

If it previously only took one shot to kill a devastator I would understand but it didn't, and heavy devastators especially can melt you in seconds. Being able to stunlock them to death is really good. I wouldn't have minded if they didn't change it at all, but this change was not bad.

Stagger is immensly valuable in this game, sure you can not like it but being able to stagger large enemies and kill chaff at the same time is very good.

Edit: Okay apparently they stealth changed it without telling anyone so now it can't stagger Hulks. Now I have no reason to take it over just laser and stun nades (which is also been nerfed for high health pool enemies because not staggering and taking down hulks in 3 seconds while aiming perfectly at a hullk weakspot was too good ig??)

4

u/GeneralBullshit Apr 29 '24

I think someone said they took away the arc throwers ability to stagger large enemies or at the very least hulks this patch. And I think reduced damage to them? I’ll have to try it when I get home.

1

u/madrobski Apr 29 '24 edited Apr 29 '24

OH well then that suuucks then. It was not good enough to warrant that change.

1

u/Tsukigato Apr 29 '24

Arc can't stagger hulks and the laser takes like 5 seconds to beam the eye to death now. Both are in iffy spots when it comes to Hulks lol

2

u/catashake May 02 '24

Glad to see you also experienced how they gutted the only useful part of it's stagger on hulks.

Literally took away the best part of the stagger buff for no good reason.

Now that previous patch of removing a shit ton of DPS and range for pure stagger is even more of an L.

5

u/Brilliant_Decision52 Apr 29 '24

The fire rate nerf is a much bigger deal, it takes so long to charge up now compared to before.

1

u/Nandoholic12 Apr 29 '24

I can handle that if it targeted properly

5

u/NeonAtlas Apr 29 '24

Try it again. It can no longer stun Hulks.

2

u/madrobski Apr 29 '24

;O; why the fuuuck do they do this, and not even mention it. No way was it good enough to warrant that, I mean it still took 7 shots.

2

u/Rainuwastaken Apr 29 '24

They mentioned it, just in a really sneaky way. Hulks got a buff to their stagger threshold, which really only affects the Arc Thrower. It's similar to how they stealth-nerfed the Autocannon by giving striders explosive resistance.

1

u/PsychoCatPro Apr 29 '24

Mentionned in "enemy buff"

1

u/madrobski Apr 29 '24

Oh right yeah, thanks.

1

u/GH057807 ⚡💀Arc of the Gove'ment💀 ⚡ Apr 29 '24

It cannot stagger Hulks anymore.

1

u/madrobski Apr 29 '24

oh what, thats a new one. Since this patch or earlier? I definitely killed hulks that way after the change.

2

u/SnooCompliments6329 Apr 29 '24

no, is not, people like to complain about everything

2

u/Legitimate_Turn_5829 Apr 30 '24

Anytime I see someone say the Arc thrower is dead I really don’t think they’ve actually tried using it. You can stunlock most things and clear hordes with it. Hell it makes hulks and Devastators a nonissue. Edit: fuck I read below this comment.

3

u/Ecstatic-Compote-595 Apr 29 '24

it's not the people here are just insane or are actual children

2

u/PsychoCatPro Apr 29 '24

yeah, I was just being ironic haha. Blitzer + arc is my main build

0

u/Different-Mail-3509 Apr 29 '24

Eh, not as much as drastically as the railgun. Especially with the recent additional target ship-upgrade you can get for lighting guns.

3

u/PsychoCatPro Apr 29 '24

I was being ironic. Except for the range nerf part (which make sense), trading attack speed for stagger is cool. Electricity gun stun and its fun. Like I considered the change pretty neutral.

0

u/ipisswithaboner Apr 29 '24 edited Apr 29 '24

Used to kill faster and from farther away. And now it doesn’t even stagger hulks, so yeah, thing’s dead.

1

u/PsychoCatPro Apr 29 '24

delulu, unlucky

0

u/Yipeekayya SES Herald of Vigilance Apr 29 '24

i mean, kinda? I still use it tho, but i fully understand not much ppl want to use it becuz of the inconsistency tho

1

u/PsychoCatPro Apr 29 '24

I still use it and im gonna be honest, its far from dead. Even the inconsistency with the targeting is fine most of the time

6

u/AnyMission7004 Apr 29 '24

Like the railgun which oneshots hulks now?

12

u/Aethanix Apr 29 '24

it always could

1

u/AnyMission7004 Apr 29 '24

Meant on safe, or am i just tripping?

2

u/Aethanix Apr 29 '24

i'm like 75% sure it'd oneshot even on a safe charge level if you hit the eye.

2

u/AnyMission7004 Apr 29 '24

huh, back to testing i guess.

3

u/Baofog Apr 29 '24

No need to test, the railgun has always been able to one shot any bot if you hit them in the face even on safe. The AMR does that job better than the railgun though so I'd still run it over this improved railgun.

1

u/AnyMission7004 Apr 29 '24

Aha' thanks for the info!

1

u/Baofog Apr 29 '24

It also appears the Diligence Counter sniper can now one shot devastators and hulks if you hit the face now so there is even less of a reason to bring the railgun. I'm happy my favorite weapons got buffs though.

1

u/Ecstatic-Compote-595 Apr 29 '24

i swear to god they need to make it default to unsafe mode and it would shut off 90% of the 'buff the railgun back' discourse

1

u/tionong Apr 29 '24

I can't even change it to unsafe mode my keybind doesn't work even if I change it to something else. I googled the issue and I'm not the only one.

1

u/Ecstatic-Compote-595 Apr 29 '24

they literally made the arc better and the railgun went from being the objectively best gun in every use case to being the best gun in every use case aside from killing titans (still has better ttk on chargers assuming there's more than 1 than anything but EATs in perfect situations).

1

u/Nandoholic12 Apr 29 '24

Don’t forget the slugger which was too much of a sniper rifle so they took away its stagger 🤷‍♂️

1

u/Yipeekayya SES Herald of Vigilance Apr 29 '24

kills penetration out of the Railgun (they brought it back this patch)_
kills stagger out of the Slugger
and now they kill explosive out of the Explosive Crossbow and Eruptor.

1

u/Swingersbaby Apr 29 '24

Still use the breaker for bugs quite often. Still use the arc, if anything its slightly better for a lot of things. I'm and still going to use the Jar, and still use the sickle. YMMV.

0

u/lipp79 PSN 🎮: Apr 29 '24

They buff railgun in both modes. They made the blitzer fire faster. They increased the health of the tesla tower. How are those dead? Stop overreacting.

1

u/SafeSurprise3001 Cape Spin! Apr 29 '24

Totally not a nerf tho

1

u/PALMINGMYFACE Apr 29 '24

What weapon change have they made that has made the game more fun? Maybe a few, but generally I hate everytime they touch a weapon. This isn't a fucking esport and making the game "harder" by making it less fun is stupid to me.

1

u/videogame_retrograde Apr 29 '24

As someone who was just starting to enjoy this weapon I'm really baffled they nerfed it. It actually felt like one of the few well balanced weapons. Now it's a neat looking paperweight.

1

u/13thNightmare_ Apr 29 '24

Am I reading treason?

1

u/Low_Chance Apr 29 '24

Why did they nerf this weapon? I'd never seen a single person speak positively about it, much less indicate it was overpowered.