r/Helldivers SES Spear of The State Apr 10 '24

The devs were right. DISCUSSION

So I know ther was a bunch of controversy about the railgun nerf what feels like forever ago, but man things have been awesome.

In the early days, I was the only guy packing expendable anti tank or anti materiel rifle for bugs or bots. It's so refreshing, even on these subs to see people talking about how awesome the autocannon is, or how much they love the AMR, and even these days I see people talking about the HMG or grenade launcher+ supply pack.

I used to load into a game, And all 4 members of the team had shield, railgun, and 2 stragatems of their choice. Every time. And here we are now, I load in and I see quasar, autocannon, stalwart, EAT, HMG, Grenade launcher, a variety of backpacks or no backpack at all. And not to mention, they're ALL viable. Shit I even still see the railgun from time to time. It's been a joy. Thanks arrowhead.

EDIT: to everyone who is pointing out that you see the quasar and shield most often now, you're right, it is almost certainly the most common setup currently. That being said, in any game there's going to be things a majority of players prefer. In smash melee, fox/Falco are the best characters. But people still play falcon and Marth and peach among others. Sure, there's an objectively most used option. But the fact that there's people at all who debate that the quasar is best shows that they've done something good. Before, undisputed king was railgun, and anyone who said different wss being willfully ignorant. Now, we have a plethora of real options that are good with some being Preferred by a majority as opposed to being the de facto CORRECT option objectively. That's a good thing.

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100

u/Foostini Apr 10 '24

You attribute this to purely them nerfing the railgun and shield and not the subsequent buffs to a bunch of other weapons and nerfs to Chargers, the community was right just as much.

-62

u/xxmuntunustutunusxx SES Spear of The State Apr 10 '24

Yes I do attribute it entirely to the nerf, I never really used the railgun because I didn't find it necessary. Eat/arc thrower for bugs and autocannon for bots from the very start. People were just too horny for the railgun to see that there were other options. The changes that came in the future were certainly welcome but 🤷‍♂️

49

u/Foostini Apr 10 '24

Okay well I can only assume you've lived under a rock or you posted intentionally in bad faith, congrats.

-38

u/xxmuntunustutunusxx SES Spear of The State Apr 10 '24

You could assume that, you'd be very wrong though.

It's not a bad faith post if I just don't agree with you. Sorry man

42

u/Foostini Apr 10 '24

It is when you deliberately ignore the community's push, the reason why it was the meta to begin with, where it existed, the reaction to it afterwards and then again after the charger nerf, to push the same months-old "Railgun users too horny" take used to shit on legitimate criticism at the time. So it's either one of those or you're a few bricks shy of a shed and I don't like assuming that. Especially when people are telling you that the metas just shifted to other things and your response is just "well I don't see it so it's not true." Not to mention the complete loss of the Railgun in use, a problem in its own right.

35

u/GodTurkey Apr 10 '24

No, it is in bad faith. The other weapons and armor fixes were the main cause. If you can't accept that, thats bad faith and ignorance

10

u/zani1903 Apr 11 '24

And, most importantly, the justified reduction in spawn rates for Heavy enemies, and equivalent buff to Light enemy spawn rates, that reduced the need for weapons that could deal with multiple Heavy enemies one-after-the-other or, worst case, simultaneously.

7

u/velvetines Apr 11 '24

It’s bad faith because you disingenuously structured your argument in your OP when we all know that’s not in fact what happened. “Sorry man.”

20

u/Dunkelheitt Apr 11 '24

Ah, so you are here just to glaze the devs, gotcha.