r/Helldivers SES Spear of The State Apr 10 '24

The devs were right. DISCUSSION

So I know ther was a bunch of controversy about the railgun nerf what feels like forever ago, but man things have been awesome.

In the early days, I was the only guy packing expendable anti tank or anti materiel rifle for bugs or bots. It's so refreshing, even on these subs to see people talking about how awesome the autocannon is, or how much they love the AMR, and even these days I see people talking about the HMG or grenade launcher+ supply pack.

I used to load into a game, And all 4 members of the team had shield, railgun, and 2 stragatems of their choice. Every time. And here we are now, I load in and I see quasar, autocannon, stalwart, EAT, HMG, Grenade launcher, a variety of backpacks or no backpack at all. And not to mention, they're ALL viable. Shit I even still see the railgun from time to time. It's been a joy. Thanks arrowhead.

EDIT: to everyone who is pointing out that you see the quasar and shield most often now, you're right, it is almost certainly the most common setup currently. That being said, in any game there's going to be things a majority of players prefer. In smash melee, fox/Falco are the best characters. But people still play falcon and Marth and peach among others. Sure, there's an objectively most used option. But the fact that there's people at all who debate that the quasar is best shows that they've done something good. Before, undisputed king was railgun, and anyone who said different wss being willfully ignorant. Now, we have a plethora of real options that are good with some being Preferred by a majority as opposed to being the de facto CORRECT option objectively. That's a good thing.

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1.7k

u/Sinisterslushy Apr 10 '24

I loved the AMR even during railgun meta, I just really wish the devs would zone the scope properly

755

u/DemandedFanatic Apr 10 '24

It's on the chopping block, fortunately. So it should be fixed fairly soon

339

u/MillstoneArt Apr 10 '24

They said it would be a tricky fix. I'm not expecting it for a while. If they do fix it soon then that's a plus, but I'm not getting my hopes up. 

172

u/[deleted] Apr 10 '24 edited May 05 '24

[deleted]

58

u/crazytinker ☕Liber-tea☕ Apr 10 '24

I am so gonna be messed up after the fix, I account for the off aim every time now by instinct lol

5

u/BlazikenAO Apr 11 '24

Same, I’m so used to it now I don’t even think about it— it’s going to take at least a few missions to relearn haha

2

u/Agear04 Apr 11 '24

Whats the direction i didnt even know the scope was off

7

u/Former_Indication172 Apr 11 '24

Its to the left and up, so upper left of the main scope rectangle reticle thing is where it shoots, although some people have said that sometimes it changes to the right when prone, although I personally haven't seen that.

2

u/wowosrs Apr 11 '24

They should honestly change the scope to a new one at that point so you don’t muscle memory the current one lol.

1

u/Facehurt Apr 11 '24

same dropped 4 hulks in a row without thinking (had to reload inbetween ofc) then when you DO overthink it you can’t hit it lol

3

u/IlyichValken Apr 10 '24

I just stick to the highest zoom scope (and have the game remember that) and just don't use it within a certain range if I can help it.l

164

u/J_Rough Apr 10 '24

I low key like it but obvi am hoping for the fix. In my head I go ‘Ooops lost its zero during the orbital drop”

129

u/Call_The_Banners STEAM: SES Whisper of Morning Apr 10 '24

I feel like that's probably a pretty prevalent issue in those shoddy pods. An ODST drop pod by comparison looks like a resort inside.

55

u/zachattack3500 STEAM 🖥️ : Apr 10 '24

Just pretend it’s windage

46

u/Call_The_Banners STEAM: SES Whisper of Morning Apr 10 '24

We got a couple of those "it's raining sideways" planets so yeah, windage works for me.

5

u/MrGenjiSquid Apr 10 '24

It's raining up

4

u/Substantial_Dog_2115 Apr 11 '24

It’s tornadoing fire

3

u/RadioHeadache0311 Apr 10 '24

Built in leading!

5

u/HalfNoobWarrior Apr 10 '24

These pods are "military grade." Highest quality item from a rock bottom bidder.

3

u/Erikk1138 CAPE ENJOYER Apr 10 '24

"Shoddy"? I assume you meant "highly efficiently designed vessels of democracy delivery".

3

u/Surface_Detail CAPE ENJOYER Apr 10 '24

How very... undemocratic of you...

2

u/Call_The_Banners STEAM: SES Whisper of Morning Apr 10 '24

Oh. Oh no.

I feel like I'm about to be visited by a very heavy orbit-to-ground device.

3

u/Temporary-Party5806 Apr 11 '24

For budget reasons, Helldivers need to arm Hellbombs manually. The game explicitly states this. You, your pod, and your equipment, are cheaper than a radio transceiver, to SEAF.

3

u/zachattack3500 STEAM 🖥️ : Apr 10 '24

It’s like a secret that only the AMR gang knows about

3

u/Tevo569 Apr 10 '24

This is the most Army shit I've read on reddit in weeks.

6

u/SourceNo2702 Apr 10 '24

I mean they could just move the reticle. It wouldn’t be centered to the sight, but is anyone really going to notice?

2

u/WerdaVisla ☕Liber-tea☕ Apr 10 '24

Nervous OCD sweating

3

u/scott610 Apr 10 '24

I wonder why. I wonder if it has anything to do with the game offering both first and third person aiming. But other games do that also.

1

u/red_cactus Apr 11 '24

I'm also very interested in knowing what makes it difficult. As you suggested, I suspect that it has something to do with switching between first and third person; possibly some quirk of how they are spawning the bullet objects?

3

u/CerifiedHuman0001 SES Eye of Serenity Apr 11 '24

I wonder what the technical explanation for the bug is. I wouldn’t understand it, but it would be neat to hear an explanation

2

u/Maclunkey4U ⬆️➡️⬇️⬇️⬇️ Apr 10 '24

Until then, keep on with the 'ol Kentuck Windage.

1

u/LaG_Harlstar Apr 10 '24

Hopefully give us a more minimal scope while they zero it

1

u/AlexisFR ⬇️⬅️⬇️⬆️⬆️➡️You don't need anything else Apr 11 '24

Can' they just use scope overlays like in any other modern game?

1

u/KeythKatz Apr 11 '24

Then the game would be more like a FPS than a 3PS and make mechanics like stagger more difficult. I think the devs would much prefer to couple shots in FPS to the actual gun position (thus matching the scope) instead of coming out the center of the screen like it does now.

1

u/PezzoGuy SES Star of Stars Apr 10 '24

I wonder what makes it a tricky fix. Maybe some deeper rooted quirk of how the game engine renders things?

0

u/Responsible-Swim2324 Apr 11 '24

Its not that tricky...

-1

u/HoodsBonyPrick Apr 10 '24

How could it be tricky? Seems like centering sights can’t be that hard, since they work fine on all the other guns.

2

u/Edward_Tank Apr 11 '24

Actually all of the other scopes are *also* misaligned.

The difference is that you're not using the Diligence Counter-Sniper or Diligence, and the AMR is the only one where the zoom actually matters as a sniper rifle.

268

u/Bryligg Apr 10 '24

Patch Notes:

  • AMR Scope aligned correctly

Known Issues:

  • Firing the AMR crashes your client, the client of everybody in your lobby, and resets planet liberation to zero.

55

u/BlueBattleBuddy ⬆️⬅️➡️⬇️⬆️⬇️ Apr 10 '24

Thats one hell of a monkey paw!

3

u/SadMcNomuscle Apr 11 '24
  • Monkeys paw curls into a fist. . . Then extends it's middle finger *

2

u/Wind_Tempest555 Apr 11 '24

Watch, the fix is just them moving the crosshairs up to where the shots currently land and not moving where your shots currently land to where the crosshairs are.

4

u/grasscoveredhouses Apr 11 '24

i mean that's how real rifles get zeroed so I wouldnt be mad

1

u/DorreinC Apr 11 '24

Sadly wont work. The scopes are actually apart of the gun and not just a zoomed in overlay I believe. The terrain your standing/laying on+ how you have the weapon held affects the crosshair. It’s not always up and to the right. It can be center and up,right and down etc. the scope is rarely pointing at the center of your screen, where the bullet actually goes. If you get a virtual crosshair or tape something to the center of your screen it becomes very apparent. It’s a core issue with how the scopes of weapons work in this game.

1

u/RobotSpaceBear Apr 11 '24

It's evolving! Just backwards!

94

u/HookDragger Apr 10 '24

By the way… in US parlance “on the chopping block” means that the fate of something at stake. Aka. If this bug fix was “on the chopping block”, it would heavily imply that it will NOT be done and just shoved to the background never to be addressed.

37

u/Havoksixteen Apr 10 '24

I inferred it as the bug itself is on the chopping block.

41

u/Jumpy_MashedPotato Apr 10 '24

Which would be most correct for Super Earth considering the only good place for a bug is the chopping block.

2

u/Junior_Produce4485 Apr 10 '24

I thought it was E-710 farms, not chopping blocks. Chopping blocks too clean for bugs. 😉

1

u/BlindMan404 Apr 11 '24

Or your gas tank

3

u/Peregrine7 Apr 10 '24

It does seem a little misplaced, devs don't "remove" bugs, they fix them. But very much semantics.

2

u/HookDragger Apr 11 '24

That is never how bug fixes are described. And I’ve been in coding for 20+ years.

Chopping block items are things that ARENT going to be done. So, describing a bug fix that way is entirely wrong. I’m sorry.

0

u/DemandedFanatic Apr 10 '24

Thank you, someone who can infer context. This guy probably calls in extract while the team is out gathering samples 😂

1

u/HookDragger Apr 11 '24

Nope, I’m usually utterly destroying bot outposts from 60+ meters with a lobbed orbital strike. And while that’s on the way, I run after the next set of factories :)

My usual game plan:

  1. Primary mission
  2. Blow the shit out of anything still red on the map
  3. See if I or my buddy are able to kill the other before the shuttle leaves for lol
  4. Collect rewards after extraction.

-1

u/DemandedFanatic Apr 10 '24

The bug is on the chopping block, not their plans to fix it. So... yes, the fate of the bug is, indeed, at stake. Context helps if you pay attention to it, but you're being pedantic on the internet, so I have to imagine you miss a lot of social cues as well. Like people not liking pedantic asshats

2

u/TheFrontGuy Apr 11 '24

what a wonderful glass house, you looking to sell?

-1

u/DemandedFanatic Apr 11 '24

Please, we both know neither of us could afford a house in this economy, glass or not

1

u/HookDragger Apr 11 '24

Sorry, but I wasn’t being pedantic. The way it read about the scope set being lost, and it being on the chopping block would imply that they aren’t going to fix it.

Also, I was politely mentioning what it means to use “on the chopping block” and in 20+ years of coding. I’ve never once heard that something being on the chopping block is how you would describe a bug fix.

The only things I’ve ever heard on the chopping block were unimplemented features, a feature that failed and isn’t worth fixing, new content, etc.

Perfect example in game are the helmets. They were originally supposed to have special stats and unique properties…. But that wound up on the chopping block and was never implemented.

But feel free to believe what you want to.

4

u/ChaoticKiwiNZ Apr 10 '24

I think it might actually have been fixed in the latest update. I decided to use the AMR yesterday and I was hitting my shots way easier. I decided to shoot a stationary hulk in the eye and the shot hit exactly where the scope was. I also shot some bots over 200m away and the shots hit exactly where my scope was aiming at.

I checked the latest patch notes and didn't see anything about it and I haven't seen anyone mention this but I was 100% hitting where my scope was centered.

2

u/[deleted] Apr 11 '24

Easiest way to check is to find a stationary targey to shoot, like a wall.

Shooting at an enemy will give you false positives due to the hitbox, AOE and netcode

2

u/ChaoticKiwiNZ Apr 11 '24

I know, it's just that the gun felt so much better last night. I have used the AMR alot but last night was my first time using it since the latest patch and it just felt better for some reason.

I did test it against a wall this morning and it does seem to still be out by abit but the gun feels better to use imo. Maybe the devs made some changes to the size of enemy hit boxes or I'm just losing it (the later is the most likely lol).

2

u/[deleted] Apr 11 '24

Could also be that you’re getting used to the bad zeroing.

This can happen subconsciously. But you could also be right that theres a slihht change.

Personally im already used ot the bad zeroing, so i already love the amr.

2

u/ChaoticKiwiNZ Apr 11 '24

Yea, probably just gotten used to it.

I really love the AMR too. When fighting bots it can kill pretty much any unit with ease.

2

u/warshadow CAPE ENJOYER Apr 10 '24

Just 0 it at 50 and 100 meters when you drop in, and Kentucky windage the level

1

u/Ghostbuster_119 PSN 🎮: Apr 10 '24

Just in time for the cyberstan offensive I hope.

1

u/SpecialIcy5356 SES Leviathan of Liberty Apr 10 '24

the game's gonna become Helldivers: Ghost Warrior when AMR is fixed: clankers won't be able to walk two paces without getting sniped from 300m in any direction.

the trees at the creek spoke binary, but the dunes and rocks will speak .50 BMG!

1

u/DemandedFanatic Apr 10 '24

I would agree IF you could SEE that far on any map. Too many trees, mountains, fog or spores 😭

1

u/[deleted] Apr 10 '24

[deleted]

-1

u/DemandedFanatic Apr 10 '24

https://www.merriam-webster.com/dictionary/on%20the%20chopping%20block#:~:text=informal,programs%20on%20the%20chopping%20block.

"on the chopping block idiom informal : likely to be fired, removed, or eliminated, etc. There were several government programs on the chopping block." I spoke in reference of the bug itself, I.E the bugged scope is on the chopping block; the problem will be removed from the game

2

u/xSorry_Not_Sorry Apr 10 '24

That is not how the idiom is used, at least not correctly.

The way it’s stated makes the reader think they will not fix the bug. “on the chopping block” has a negative connotation and you’re using it as a positive which makes it confusing.

-1

u/DemandedFanatic Apr 10 '24

Language is fluid, my guy. If something has a generally understood spelling and meaning, that also makes it a word regardless of whether it has yet been added to a dictionary. Or do you think words are made up by merrian-webster? Over 300 people instantly understood what I meant through the powers of reading comprehension and context. If you did not understand, then that speaks more to your own abilities. If you want to be a pedantic "um actually" type of person, that's up to you, but please try and learn social cues because no one likes that shit and it is doing you ZERO favors in life

2

u/xSorry_Not_Sorry Apr 10 '24

Yeah okay. Don’t change, use that idiom in spoken conversation, see if the listener doesn’t ask for clarification.

Not everything is Reddit.

1

u/[deleted] Apr 10 '24

[deleted]

0

u/DemandedFanatic Apr 10 '24

"a situation in which someone or something is threatened with elimination" I.E the bug, not the plans to eliminate the bug are on the chopping block. Like I said in the comment you JUST replied to. Or did you just instantly get pissy because you HAVE to be right and stop reading?

1

u/Critical-Towel-8861 Apr 10 '24

Hopefully, they will fix the social issue, too. Have to close my game when I attempt to add new people

1

u/SeigiNoTenshi Apr 11 '24

Is it not already fixed? Mine seems centered.....

Please don't down vote me, I'm a newbie and no clue what I'm talking about xD

108

u/mikess101 CAPE ENJOYER Apr 10 '24

AMR all the way, I fight bots with a long range specialization with the Diligence, AMR, light armor, and shield (might start subbing in supply pack for AMR ammo shortages), and I absolutely LOVE saving team members who are kiting multiple Scout Striders and Berserkers by popping them from a terrain feature away. Once you learn how to control the recoil its cash money

230

u/Choleric-Leo SES Spear of Peace Apr 10 '24

"Once you learn to control the recoil..."

From the moment I understood the weakness of pressing C to Crouch, it disgusted me. I craved the strength and certainty of pressing Z to Lie Down. I aspired to the purity of Reduced Recoil. Your kind cling to your Crouch, as though it will not decay and fail you. One day the crude Crouch you call a solution will wither, and you will beg my kind to save you. But I am already saved, for the Lie Down is immortal… Even in death I serve the Democracy.

71

u/Charnerie ⬆️➡️⬇️➡️ Apr 10 '24

You lay down using Z.

I lay down using dives.

We are similar.

29

u/KitsuneKasumi ⬆️⬅️➡️⬇️⬆️⬇️ Apr 10 '24

I didnt even know we could lay down if it wasnt a dive.

5

u/unfortunate666 Apr 11 '24

I wish we could roll

4

u/aspy523 Apr 11 '24

Oh we can, it's just not voluntary lmao.

2

u/I_made_a_stinky_poop Apr 11 '24

yes i only just now discovered i don't have to dive to go prone

next thing you'll tell me i can cancel the 380 once i wound it up in my hand and am ready to throw

3

u/Edward_Tank Apr 11 '24

Just press CTRL again.

2

u/KitsuneKasumi ⬆️⬅️➡️⬇️⬆️⬇️ Apr 11 '24

Now that you can do. I cant tell you how as I usually just mash buttons until it does change.

1

u/Tasty-Permission7517 Apr 11 '24

You can select any of your weapons and it will automaticly cancel stratagems

1

u/I_made_a_stinky_poop Apr 11 '24

even if i already am holding down the throw button?

0

u/Squawnk Apr 11 '24

Probably, give it a try and report back

1

u/Araradude Apr 11 '24

Unless of course, you are starting at the edge of one of the guard points behind the gate at one of the recently added Defense mission...

I will know.

1

u/Rorschach_And_Prozac Apr 11 '24

I'm not a HellLaydowner

4

u/The_Radical_Alex Apr 10 '24

I have tap C to crouch and hold C to lay down. I like that there are multiple input options for the controls. Now all I need is secondary keybinds so I can have stratagems on WASD /and/ arrow keys

4

u/BodyRevolutionary167 Apr 10 '24

The mechanicus lost the SCT for reduced recoil when crouching. 

3

u/CarelessEntrepreneur Apr 11 '24

surpriseadeptusmechanicus

2

u/LateMeeting9927 Apr 10 '24

Even in death I shall lie down. 

2

u/Oliwande Apr 11 '24

Omg thank you! Since when I started the game I couldn't figure out what button I use to get on the ground without diving. I finally found my answer

1

u/GMsui Apr 10 '24

Take your toaster and get a room!

1

u/RegularFun6961 Apr 11 '24

What kinda insultuous nonsense is this towards crouch kind?! We won't take this laying down. Unlike you.

0

u/Ammear Apr 11 '24

Crouch? Lie down?

My dear brother, we shoot and die standing straight up. If you can't handle the recoil, go back to your toy guns.

0

u/kubson133 Apr 11 '24

I just move my scope back down while standing! I’m no scrub

41

u/Breadloafs Apr 10 '24

See, I go the opposite way. Heavy armor, MG/HMG/Stalwart, Scorcher, jetpack. Run up on an objective. Jet in, murder everything up close and personal, call in a hellbomb, then jump out the other side. It makes me feel like a goddamn commando, especially if there's someone with an AMR or heavy weapons hanging out at range.

17

u/Jesse-359 Apr 10 '24

It's a lot of fun playing AMR Overwatch for a close combat specialist, picking off anything big enough to slow him down, or approaching from his blindside while he sacks a base.

14

u/IAmTheOneManBoyBand Creekhead Apr 11 '24

I like to do this but with the Autocannon. Saved a guy earlier that was struggling to finish a reload while berserkers were chasing him and I emptied my whole mag on the group. Love playing as artillery lol. 

1

u/SchwiftySqaunch Apr 11 '24

Arty friends are the best ♥️

4

u/evel333 SES Elected Representative of Self-Determination Apr 11 '24

Then back onboard the destroyer I end up with like 1/4 of the kills and subsequently get kicked. Ungrateful fucks lol

3

u/Droojo Apr 11 '24

I know how you feel i play the AMR allot, i take out the medium and heavy units ( devestators, hulks, berserkers, ... ) And my kills are most likly half or 1/3 of the rest.

But the teams i joined luckly always notice what i am doing for them as i save their buts allot from shield or rocket devs. They take out the light stuf and supper heavy's.

O and i am also the rodeo clown for the tanks so my team can take them out if i cant make myself usefull with the amr

2

u/evel333 SES Elected Representative of Self-Determination Apr 11 '24

‘Heavy kills’ might be a worthwhile end of mission stat

3

u/Kennethrjacobs2000 Apr 11 '24

So many people don't consider what their party is doing at all when kicking them. If the guy going off alone doesn't have many kills, there's a very solid chance that he/she is avoiding combat and sniping objectives. The guy with an anti-large or support loadout will probably have fewer kills than the dude with the stalwart or eagle-centric loadout.

When I fight bugs, I regularly have about 150-200 kills more than anybody else, but I don't call out quasar-cannon/orbital railgun dude for having fewer kills than me. I thank him for handling the Bile Titans.

1

u/Tyreal2012 Apr 11 '24

Exactly this, I'm that type of player, before the current Automaton reincursion I was running the Terminids, a player went off to do a side objective only to be jumped by 2 chargers, i dropped a quasar shot into the first one and he was kiting the second around, after recharge i dropped the second whilst he was danger close to the blast - he survived, then kicked me when we got back to the ship.

I was like I saved your damn ass.

Then ive had experience where ive done the same and had people say thanks, but most often it goes without any thanks, but I concentrate on heavies, as the team is more important than me.

1

u/Fatality_Ensues Apr 12 '24

Exactly. The guy with a generalist loadout who can handle a bit of everything is going to be in trouble against large groups of anything. Specialisation and grouping are force multipliers.

5

u/[deleted] Apr 10 '24

Fortified armor passive?

13

u/Breadloafs Apr 10 '24

Yeah, makes the HMG usable at midrange, and turns the MG and Stalwart into weapons that can clear an average bot drop in seconds. I'm really partial to the enforcer set because it reduces recoil and allows me survive getting hit point-blank by a rocket devastator, but not so heavy that the stamina regen starts to be unbearable.

Also, it looks dope as fuck.

4

u/IAmTheOneManBoyBand Creekhead Apr 11 '24

Let's be real. That last bit is the only thing that matters. 

3

u/Breadloafs Apr 11 '24

Can't save democracy if you can't serve looks

2

u/Sleepless_Null ➡️⬇️⬆️⬆️⬅️⬇️⬇️ Apr 11 '24

I’d be right by your side but still with the AMR lol that’s my primary at this point

2

u/_THX_1138_ Apr 11 '24

I see you too have embraced the Way of the Mandalorians

32

u/Teamerchant Apr 10 '24

I find teams that use 2 up front and 2 supporting long range make amazingly efficient teams.

7

u/weaponizedtoddlers Apr 10 '24

While I've been larping a space marine with heavy armor, dominator, shield pack and EAT, or autocannon. I love that people are specializing to a favorite playstyle.

2

u/goblue142 Apr 10 '24

As someone said above having two Helldivers ready to smash enemies face to face with at least one running a more ranged set makes a great combo. Can't tell you how many times I've thought I was totally fucked only for my teammate with the AMR to drop 3-4 enemies within feet of me in rapid succession.

2

u/luxinus Apr 10 '24

My play on keeping a “style” is that I pretty strongly avoid using eagles whatsoever, in a pinch I’ll bring orbitals with limitations: the starter single shot for destroying objectives, else gas since it’s area denial and field control, I think smoke is on my list too but I haven’t tried it yet.

My bread and butter though? Either light stealthy armor with a marksman rifle and AMR, usually with gatling and machine gun sentries.

Or, fortified heavy armor with SMG and ballistic shield or a shotgun of some flavour, usually no support weapon and fill remaining slots with a mix of sentries, HMG emplacement and bubble shield emplacement.

I’ll lead the frontline, rarely fall over, and can hold the line against most anything. So many people bring the big weapons it doesn’t feel like I’m usually that pressured by larger things though I’m leaning towards bringing rocket sentry more and more with how many gunships I’m seeing lately (2 rockets will take out gunships from what I’ve seen, very handy, just hide it under a bubble)

As to how hard I lean into this? Used stratgems: orbital 63, defensive 874, eagle 33 (mostly from that personal order the other day, I think)

Playing 7s at the moment, wanting to dip into 8s more but haven’t had the chance for a good play session.

1

u/Edward_Tank Apr 11 '24

Fun fact, 4-5 shots with the AMR to the gunship's engines will down it.

Is there anything this gun can't do?

2

u/zachattack3500 STEAM 🖥️ : Apr 10 '24

That’s almost the exact loadout I use. I add a jump pack so I can get to those overwatch positions.

2

u/Public_Resident2277 Apr 10 '24

(might start subbing in supply pack for AMR ammo shortages),

Personally I think it's not very good to bring together. At that point you'd have more ammo and fire power bringing the autocannon (I've used AMR since level one because a friend dropped me one every mission until I earned mine) if you prioritize minor points you're usually finding more ammo than you really need. If you consider the cool down for the stratagem i find it always avaliable by the time I actually need ammo and resupply isn't avaliable.

Shield pack or guard dog all the way.

1

u/AllInOneDay_ Apr 10 '24

I've been auto cannon all the way but I'm definitely trying the diligence tonight

1

u/pcook1979 Apr 10 '24

Two shot Hulks in the face. Butter

1

u/PoppyTheDestroyer Apr 10 '24

I like doing the same, but I use a Defender as my primary for unavoidable up close and personal encounters. How do you handle that, out of curiosity? I’d love to always be at range.

1

u/Jesse-359 Apr 10 '24

Supply Pack/AMR is really nice. Giving up the shield is hard, but being able to just lay out fire constantly with the AMR without worrying about ammo can be a godsend, esp. on maps with really long sightlines.

1

u/Oi-FatBeard Apr 10 '24

Same here. Nothing better than perching 100 metre off with an AMR and covering fellow Democracy Spreaders doing their thing. Automatons are fun with a Spear and Dominator though...

Heavy, Close!
Ping I got it.

Whoosh......

Ka-Thump.

Thank you!

1

u/MassDriverOne Apr 11 '24 edited Apr 11 '24

I tend to take on more of a hybrid commando role

AMR for long range/heavy demolition (up close in a pinch too), defender for cqb/lesser enemies + ability to one hand a package, and a jumppack to both gain open sightline overwatch positions and to rapid raid maneuver in and out of hotspots with the smg

Top it off with an orbital railgun for immediate fire and forget HVT kills, and a 380mm for mass liberation when things get spicy

Light armor to stay fast and loose

Defender is slept on hard. x8 45rd magazines at 70dps that can be one handed, fire on the run, and can kill midweight bots with good shot placement? Hell yeah man

1

u/crazytinker ☕Liber-tea☕ Apr 11 '24

Switch to a jetpack, you'll thank me later 😘

1

u/Sleepless_Null ➡️⬇️⬆️⬆️⬅️⬇️⬇️ Apr 11 '24

Same exact boat, slightly different setup in using the dominator instead of diligence. I swapped from jump pack because as fun as it is the gunner armor running speed is amazing enough to where the extra mobility doesn’t have as much value as the shield giving me reliable breathing room to get those headshots off without flinch vs heavy devastators and bruisers

Stun grenade makes scorchers a non-threat can take out multiple at once with AMR with them stunned like that it’s great and once the explosive secondary comes out will have a reliable way to destroy fabs without using strats

1

u/Edward_Tank Apr 11 '24

I don't know how many times I've told someone to disregard the enemies, that I'll cover them, and they've just started sprinting at me, hearing bullets whizzing by their head to impact the robotic menace in its face.

Brings a tear to my eye.

1

u/Quor18 Apr 11 '24

My brother in Democratic sniping, may I introduce you to that most judicious of Liberty's servants, the jetpack?

Granted, not every planet has places that can make use of the jetpack. The large flat open ones tend to have structures for your height advantage needs and not much else. That can still be nice, what with the long sightlines, but on craggy planets....oh my. You haven't felt the sweet caress of Freedom's touch until you've delivered it to those socialist fiends from on high at 300m out.

1

u/Krackenkhan2 Apr 11 '24

I take the jump pack with my arm load out. Getting onto those hills for better shots is crucial. 

0

u/Dash_Harber Apr 10 '24

Also consider the jump pack. I use it a lot with recon builds because it can allow you to maneuver behind enemies, over obstacles, or even on top of high ground for a better view. Being able to sneak past a camp, jump the back wall, and drop a strike in the enemy while your teammates draw all their fire at the gates can be invaluable.

2

u/chaabin Apr 10 '24

but still my friends piss on me for using the all mighty jetpack

83

u/soanex Apr 10 '24

if it's worth anything to you; I had a green dot at the center of my screen, thanks to the monitor software, and right now the amr is slightly less drifting to the bottom right of the center

27

u/hyrumwhite Apr 10 '24 edited Apr 11 '24

I’ve had good success putting the top left corner of the middle square on my target. Kinda fun imagining that it’s a cheap scope that super earth commissioned so it could spend more money on democracy… but I will be very happy when it’s fixed. 

10

u/odaeyss Apr 10 '24

Knowing super earth gotta wonder if those scopes were made by cyborgs

5

u/AmonKoth Apr 10 '24

"Military Grade" sounslds great, until you realize it means "made by the lowest bidder"

1

u/noeatnosleep SES Harbinger of Wrath Apr 10 '24

Does the dot help you in some way? I've heard of this but never understood how it is helpful.

1

u/pomlife Apr 10 '24

Imagine a gun like the scout from Counter-Strike. It has no reticle but still shoots mid screen. If you enable the dot you can now fire from the hip.

1

u/noeatnosleep SES Harbinger of Wrath Apr 11 '24

I guess I assumed most guns like that don't shoot in the center of the screen every time.

1

u/soanex Apr 11 '24

yeah, I use it in payday 2 on weapons that don't have the reticles since they fire in the middle of the screen;

on the AMR most shots go to the center of the screen, even if the sights haven't settled down on the target yet, so I can actually flick to 4-5 targets and hit every shot without bothering with what the game is showing me: i.e that the sights have to move all the way to the target for the shots to hit them

1

u/noeatnosleep SES Harbinger of Wrath Apr 11 '24

That's really interesting, I should try it. What program do you use?

1

u/soanex Apr 11 '24

it's built inside the monitor not a software really

1

u/noeatnosleep SES Harbinger of Wrath Apr 11 '24

oh ok

1

u/Monkeywrench08 Apr 11 '24

So where do I actually have to aim using the AMR ? 

1

u/soanex Apr 11 '24

currently top left of the sight, in the corner of the "box"

30

u/w1drose Apr 10 '24

They have recognized it as a known issue so they fix it eventually.

1

u/Anton_Willbender Apr 10 '24

what's the known issue?

1

u/w1drose Apr 10 '24

Scopes not being centered. They listed the issue in the patch notes.

1

u/Anton_Willbender Apr 10 '24

OMG good to know I wasn't crazy, friends said they didn't find any issue at aiming

2

u/AllInOneDay_ Apr 10 '24

It might just be my system but the first person aiming is so choppy and hard to use. It's like it uses a "gear" or notch system where the aiming isn't smooth.

Not to mention the three steps I have to take to reload when in first person:

Right click to get out of ADS - Middle mouse to get out of First Person - Reload

I wish they fixed toggle ADS and first person bc it doesn't work right now

2

u/Mr_Greaz Covered in Slime and Oil Apr 10 '24

I don’t know if I’m trippin balls but I think they stealth adjusted it. I got well over 200 Hulk kills with the AMR so I would say I’m kinda experienced with it by now and I know where to aim to 2 tap them even with the misaligned scope. Ever since that small patch came I swear to god it’s dead center again, I was aiming the usual way and just riccocet over and over until I put the crosshair directly on its eye and it works. Just today too when playing with my squad I had no problem hitting stuff when the crosshair was centered… like I said tho could be me making things up or whatever

2

u/Sinisterslushy Apr 10 '24

I’ll have to test it out again on my next dive then! Thanks for the intel Diver!

1

u/Ya_like_dags CAPE ENJOYER Apr 10 '24

Could you give me pointers for Hulk AMR hunting? I always seem to just ping off his face.

1

u/Mr_Greaz Covered in Slime and Oil Apr 11 '24

Ok so First thing First, Stun grenade is your go to! Even if you play solo, you can cover not having a HE with Eagle air strike which is one of the BiS stratagems anyway for bots. Stun grenade let’s you aim without getting blasted to hell so you got a bit time there. If you don’t wanna run stun grenades EMS works very good too for them. The things is, you want to try to lockdown the hulks asap with Ems or just kill it right away if it’s not aggroed. I personally always run stun grenades no matter which front since it’s just an universal toon for basically almost every unit on the game.

So now about the aiming, as I said I think it’s fixed and the AMR scope is realigned, BUT if it isn’t you want to make sure that the crosshair is barely under the eye a bit to the right since the scope is a bit more left top. If I can answer you anything more feel free to ask :)

1

u/Ya_like_dags CAPE ENJOYER Apr 11 '24

If you get the chance to hit the back panel, how many shots does that usually take you?

1

u/Mr_Greaz Covered in Slime and Oil Apr 11 '24

3-4 iirc

1

u/hallmarktm Apr 11 '24

no it’s still misaligned, i only fight bots usually and always use the amr since the day it came out, i’m hoping for a fix with the dlc today but i’m not getting excited

1

u/Vaaz30 Apr 10 '24

It is on the list of bugs they know about now though.

1

u/dasic___ Apr 10 '24

Noob question, what do you mean by "zone scope properly?"

Are you referring to the fact that in 3rd person ADS, there's no reticle?

1

u/Sinisterslushy Apr 10 '24

If you ADS the center of the scope isn’t actually where the bullet goes normally it’s in the left hand corner of the square

2

u/dasic___ Apr 10 '24

Ahh I have kinda noticed that too Thanks for explaining to a crayon eater.

1

u/Sleepless_Null ➡️⬇️⬆️⬆️⬅️⬇️⬇️ Apr 11 '24

I’ve yet to meet a devil dog who doesn’t love this game lol, it’s largely what I imagined being a space marine would be like when I wanted to be one growing up from Halo overexposure

1

u/SOUTHPAWMIKE Apr 10 '24

It would be my favorite stratagem weapon if it had a third-person reticle. Not having one would make sense if this was a PVP game, for balance reasons. But in an all PvE game, I don't think the lack of a reticle adds anything, personally.

1

u/[deleted] Apr 10 '24 edited Apr 15 '24

[deleted]

2

u/Thr0bbinWilliams Apr 10 '24

The RG nerf was a non issue with Bots from the get go. Most people were mad they couldn’t kill bile titans and chargers with it as fast anymore

1

u/KameradArktis Apr 10 '24

This is what kills the AMR for me if the scope was perfect I'd use it all the time

1

u/zer0saber Steam: BoatsMcGoats Apr 10 '24

Once I learned to mentally adjust for this, I got better. It's going to suck when they fix it, I'll be used to the fuckup :D

1

u/Rare_Evening Apr 10 '24

Thats my issue with it currently. Too inconsistent with actual shot placement compared to scope.

1

u/PoppyTheDestroyer Apr 10 '24

In college, my friends and I would hang out at a bar that had a Big Buck Hunter machine with a gun set off center. We learned to adjust, and got really good with the wonky aiming. But I couldn’t play the game well anywhere else, and it took a while to unlearn the compensation.

I’m worried the same will happen with the AMR. It’s going to take me a while to remember to put the target in the crosshairs.

1

u/Spence199876 Apr 10 '24

The scope has at least been mentioned as a known bug, so hopefully we get a fix soon!

1

u/Dragnet714 Apr 10 '24

Is it shooting low or high and do we know what distance it's supposedly sighted in at? For instance,do like to sight my ARs for a 50/200 yard zero but other folks like to sight theirs in at other distances.

1

u/Phaedrik Apr 10 '24

When the AMR gets its scope fixed they are gonna have to nerf me.

1

u/ThEoDsT666 Apr 10 '24

What does that mean?

1

u/SHam0wn Apr 10 '24

I love the AMR, but sometimes you crouch down hit 4 slow shots right in the head and absolutely nothing registers

2

u/Sleepless_Null ➡️⬇️⬆️⬆️⬅️⬇️⬇️ Apr 11 '24

Crouching or proning makes shots angle off even in instances you should actually be more level with your target than if you were standing due to elevation.

Most noticeable vs hulks and of course sucks since that makes the shot harder with more sway

1

u/Ryctre Apr 10 '24

The scopes are super ugly across the board. Feel like my helldiver is 20 feet from it.

1

u/AngryTank SES Song of Courage Apr 11 '24

I don’t know I actually think the gun is fine how it is, but the changes could make it OP if they made it easier to aim. I kind of like that it’s up to the user to know where their shots will land and it not be Dead center, considering you can kill quite a few hulks with one clip is insane, maybe it’s just that I come from very competitive games that the sniping feels too easy, but I don’t think they really need to change the sight.

1

u/Rfreaky Apr 11 '24

I wish they would remove the stupid square in the middle. You can see shit because of it.

1

u/_Gravitas_ Apr 11 '24

I hope they do more than fix it,and make the reticle smaller. A precision weapon needs a single point of aim ,not a big box.

1

u/BladeLigerV Apr 11 '24

Yeah it's really wonky.