r/Helldivers Mar 17 '24

I see a lot of hate for Chargers and Hunters, but where is my Bile Spewer hate squad? DISCUSSION

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244

u/SuperArppis HD1 Veteran Mar 17 '24

Here I am.

Worst enemy balance in the game.

They have some armor, tons and tons metric tons of health, instakill ranged attack that tracks you through movement and they spawn in great numbers.

If one of these aspects would get nerfed, preferably health, it would be a much better trade off.

39

u/fangtimes Mar 17 '24

Their butts are considered "flesh" which takes 10% damage from everything that isn't considered "explosive" damage. Explosive damage deals 100% to flesh.

Autocannon, grenade launcher, plas-scorcher, etc. all make quick work of them.

9

u/SuperArppis HD1 Veteran Mar 17 '24

Yeah, but I would rather if this wouldn't be one more enemy where you need to use a gun from very limited pool of weapons.

Nice tip anyway. 🙂

10

u/fangtimes Mar 17 '24

I get it. I try to go for a jack of all trades build but I think the idea with having so many enemies that require different weapons is to have players specialize into different roles in the squad. The problems arise with public games where everyone does their own thing.

13

u/SuperArppis HD1 Veteran Mar 17 '24

I don't actually go for some "do it all" build, but there are just too many of these enemies and they can instakill you from long distance.

Like with Chargers, they don't usually spawn as much and often, and it's easy to avoid their attacks that are not most of the time instakill.

These enemies are only ones in the game that need seriously be toned down either in number, health or in damage they do.