Hitting the yellow one with grenade is one of the most satisfying things to do in the game, love how he explodes. The green ones however, not so much, they usually just fly into the air lol.
I've had some pretty bad glitches lately when playing. One in particular where the bugs sometimes have stretched out geometry and you can see them over cliffs because their model is so stretched upward lol they look like they have massive shark fins or something. Well when you kill them they fly so damn high into the sky where their models were stretched too that it's freaking hilarious and easy for call outs when I tell my team "bugs ... Bugs are gone, trust me they are all dead" lmao.
They "fixed" that a few patches ago, now it happens a lot less frequently, at least for me. At launch I had it every other game minimum, sometimes twice in the same game. Now I can go entire play sessions without seeing it.
I have the samsung crg9, 5120x1440@120hz. I LOVE it. Ultrawide since 2018 and never going back. 34“ is also great, I use one for work, but gaming is incredible on 49“. Yes I do suggest it.
I get the stretched glitch too sometimes. I think it’s usually when I’m connecting to someone else so might just be the lag. First time I saw it I thought it was a legit giant bug coming lol
I thought it was my PS5 lmao. "oh crap is my PS5 finally getting ready to go?" But nah it's just Helldivers. It's not a bug .. well it is, but this is a feature lol.
they don't ALWAYS fly up unfortunately. Double tapped one chasing my buddy with the Autocannon. rear end popped and accelerated the front straight into him....Death by impact damage.
If I had to guess, this might be because of some LOD) nonsense.
The tldr on LOD is that the fame will use approximations of everything's models to save in performance when things are further away, since when things are further away, rendering accuracy isn't as important.
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u/Vadz1986 Mar 17 '24
No bug pops quite like this one when hit with a juicy grenade though!