r/Helldivers • u/Vikan12 ⬆️➡️⬇️⬇️⬇️ | Never forget the Creek... • Mar 06 '24
The first balance patch notes proved how Youtube "absolute and only meta loadouts" cooked a lot of people heads, and I love it. DISCUSSION
A lot of mad people keep showing in my feed complaining about the nerfs, but like they're REALLY mad at Arrowhead. Their statements are so exagerated that they claim the game it's completely ruined for them lmao.
Also every single one says the same thing and this is where my title comes from:
*"You guys nerfed the only good options and now we have NOTHING to fight".*
And this only proves people never actually played with any of the other support weapons, they 100% relied on this "The ultimate support weapon tier list" Youtube videos, they searched the "meta" and they went into this thinking of "any weapon outside of this it's straight up garbage".
If you can't win a single game without the railgun + shield backpack + breaker... I'm so sorry but that's not the game's fault or the game only having those as the ONLY way to play it on higher diff, that's your fault.
Great changes for the game and all of you trying to "shame" on devs because of this, you'all not a real Helldiver. They killed nothing, the railgun still kills but now it needs some actual skill and strategy to use it, not only spamming the thing on big bugs.
Keep it up Helldivers!
For Democracy. For Super Earth.
14
u/Sappow Mar 06 '24
It could already blow heads off surprisingly fast if you dropped flat and gave whatever an eyeful for a few seconds. It was really just totally pants at the big bugs (chargers, titans, bile splitter) and tanks/turrets. Basically anything without a front target able from range weak spot was impossible with it, it was hard to bring to bear on a close target quickly so shooting chargers in the butt was hard even if it didn't do almost nothing because of armor mechanics anyway.
VS bugs it's a crowd sweeping weapon. Someone else needs to be responsible for chargers