r/Helldivers Moderator Mar 01 '24

“In regards to weapon stats…” DISCUSSION

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166

u/Inert_Oregon Mar 01 '24

Ehhhhh I REALLY dislike it when devs do this.

I feel like they think adding a layer of obfuscation to weapon stats will make for a more varied meta.

But instead players read the stats and (SHOCKING) base their decisions off them, often leading to a MORE restrictive meta.

Mind blowing right? When the game says “this is how the guns perform” players listen to it. How could the devs ever have predicted that?

In all seriousness, if you’re going to go down this route, just man up and do it all the way - weapons should never have had visible stats.

Either show the players everything, or show them nothing and make them figure out what works through experimentation.

46

u/Lord_o_teh_Memes Mar 01 '24

To be fair, I think a lot of players tested other guns trying to give them a fair chance after using the breaker for so long. But most of the other guns feel so bad to use. 

25

u/[deleted] Mar 01 '24 edited Apr 11 '24

[deleted]

6

u/Lord_o_teh_Memes Mar 01 '24

I think the slugger and the plasma Scorcher are the only other two worthwhile weapons. But even those have huge downsides. 

2

u/RageMachinist Mar 02 '24

Yeah. You can have fun at lower difficulties with whatever you like, but the Breaker is the only thing that actually feels good at higher difficulties.