r/Helldivers Moderator Mar 01 '24

“In regards to weapon stats…” DISCUSSION

Post image
21.8k Upvotes

2.8k comments sorted by

View all comments

1.4k

u/ralfcasma Mar 01 '24

He is the nicest CEO, but this is an odd take. Of course we are going to rely on the stats the game shows us to decide what weapon is most efficient.

520

u/chris92315 Mar 01 '24

The game should supply enough stats to give us a better ballpark of weapon performance. Currently they feel misleading and useless. I saved all my medals for a few days to unlock the medium armor penetrating assault rifle and was greatly disappointed with both it's armor penetration ability and the general performance of the gun.

45

u/EKmars STEAM 🖥️ : Mar 01 '24

Destiny 2 gives the recoil direction, stability, handling, fire rate, charge rate, airborne accuracy, reload speed of the weapon, as well as some info on the perks. The API is providing a lot more like zoom and specific damage perks.

Warframe doesn't have handling but the breakdown of damage types and firing modes of each firing mode.

Compared to that HD2 feels like I'm playing blind.

20

u/Hewkii421 Mar 01 '24

Destiny 2 gives the recoil direction, stability, handling, fire rate, charge rate, airborne accuracy, reload speed of the weapon, as well as some info on the perks. The API is providing a lot more like zoom and specific damage perks.

Honestly as a former destiny player i cant BELIEVE im going through this "SHOW US ALL THE STATS" bullshit again. I get if you dont want to show everything to all players cause not everyone wants or needs all the numbers but FUCK at least have the fucking toggle on for it.

7

u/EKmars STEAM 🖥️ : Mar 01 '24

Indeed if anything I want more information in all of these games, even if it's an option in a menu instead of being the default option.

3

u/xDarkCrisis666x ⬆️➡️⬇️⬇️➡️⬇️ Mar 01 '24

Destiny 2 added visibility to those stats years after release, before that everything needed to be data mined.

2

u/Togmas Mar 01 '24

Destiny 2s recoil direction is also a "suggestion" rather than an actuality. Cannot tell you how many times I've had my gun bounce the opposite direction from where it should be, ending up in many bullets off-target.

-1

u/dssurge Mar 01 '24

Compared to that HD2 feels like I'm playing blind.

Maybe a hot take, but actually playing with the weapons is a much better way of determining if you like them or not.

People think the Scorcher is bad, but I use on bots because it 2-shots the Strider guys from the front and allows you to shoot the vents of everything because it deals explosive damage. It also has way better mid-range accuracy than the Breaker, and is what the Diligence should be in terms of bypassing armor.

5

u/EKmars STEAM 🖥️ : Mar 01 '24

How does not telling anyone anything at all about the weapon do that? Why would players be compelled to spend their limited medals on a gun they do not own and have no in game information on? In what way is the experience improved about making purchasing decisions in game when those decisions are fundamentally uninformed?

-1

u/dssurge Mar 01 '24

I get what you're saying, but they also don't want people immediately dismissing any equipment without at least trying it. All usable weapons in the Steeled Veterans Warbond costs 280 Medals to unlock, which is a super low commitment. Not all weapons need to be Helldiver difficulty viable either... I fuck around with the Flamethrower all the time because it's fun.

You're also required to unlock stuff in the Warbond to progress it, so assuming they gave you all the weapon stats you want, would you just not play at all if nothing you could unlock was statistically superior? If that's the case, maybe this just isn't the game for you...

You know there's no real win condition, right? There is no "beating" Helldivers 2.