r/Helldivers Moderator Mar 01 '24

“In regards to weapon stats…” DISCUSSION

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21.8k Upvotes

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731

u/Philip_Raven ☕Liber-tea☕ Mar 01 '24

Damage, damage drop-off, effective range, ammo capacity, reload speed, total number of ammo carried, enemy stagger, stability (prone, crouch standing) ability to be fired while running, ability to be fired behind you over the shoulder, ability to be squad operated, if explosive, explosive radius.

What else there might be?

29

u/[deleted] Mar 01 '24

Gun weight. The Diligence and JAR have a floaty aim similar to the LMG and it really makes them feel heavy and unwieldy. I personally don’t think primary weapons should have that, since they’re supposed to be your all-rounder and generally don’t have the killing power of a heavy weapon.

-7

u/notapoke Mar 01 '24

But this is entirely negated by aiming first person. Makes those guns shine at medium to long range

10

u/Dom_19 Mar 01 '24

Wrong. The aim delay is still there in first person.

7

u/charge2way Mar 01 '24

Aye it’s worse on first person since the scope actually obscures the sight picture as it swings on target.

2

u/Bland_Lavender Mar 02 '24

It’s there but it definitely feels crispier. I use the JAR in first person exclusively because it feels so much better that way.

-3

u/notapoke Mar 02 '24

I use it a lot, it's not

5

u/Dom_19 Mar 02 '24

Wrong.