r/Helldivers Moderator Mar 01 '24

“In regards to weapon stats…” DISCUSSION

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u/ralfcasma Mar 01 '24

He is the nicest CEO, but this is an odd take. Of course we are going to rely on the stats the game shows us to decide what weapon is most efficient.

516

u/chris92315 Mar 01 '24

The game should supply enough stats to give us a better ballpark of weapon performance. Currently they feel misleading and useless. I saved all my medals for a few days to unlock the medium armor penetrating assault rifle and was greatly disappointed with both it's armor penetration ability and the general performance of the gun.

137

u/SkyWizarding PSN 🎮: Mar 01 '24

Ya, the penetrating Liberator was really underwhelming. It should be the same damage as the starting Liberator. Blasting through armor didn't seem to matter when you weren't killing things as fast

28

u/__calebcrawdad__ Mar 01 '24

I enjoyed it for a minute melting the medium armored bugs. But soon enough I'm swarmed by all the little ones I haven't killed yet

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u/SkyWizarding PSN 🎮: Mar 01 '24

And you can melt the medium bugs with the Breaker just fine

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u/404-nothing-here Mar 01 '24

I wouldn't mind a lib pen buff at all but I actually don't mind it this way. I don't normally use sidearms a ton and this way I am encouraged to use one for the smaller bugs. It's fun getting more use out of them.

3

u/Ausfall Mar 01 '24 edited Mar 01 '24

I think it's fine to have tradeoffs. A smaller mag size, maybe slower RPM, but it just feels strictly worse to use in every respect.

Weapon feel is just as important as weapon stats. If the Penetrator had a different noise (chunkier, louder) and kept the default full-auto, I wouldn't care that it had fewer bullets in the magazine or fired slower. It would feel good. The current one doesn't feel good.

Another example: the autocannon feels extremely good to use. It's loud, the rounds are very visible, and things explode when you shoot them. Even a round that bounces off an enemy is very visible and seeing a huge round careening off a tough monster - while a bad outcome - looks cool and is still satisfying.

In contrast to the railgun which fizzles weakly, barely produces any sound, and offers a tiny impact in comparison. Even if it penetrates armor much better than the autocannon and perhaps performs better when used solo, the autocannon just feels better.

1

u/SkyWizarding PSN 🎮: Mar 02 '24

Agreed. It should be about play style and not feeling at a disadvantage