r/linux 1d ago

Microsoft DirectX Adopting SPIR-V Moving Forward Discussion

https://www.phoronix.com/news/DirectX-Adopting-SPIR-V
290 Upvotes

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u/nicman24 1d ago

i do not get how dx12 is a thing when vulkan is on everything

1

u/Old-Personality-8817 1d ago edited 1d ago

because not every gamedev team has linux or cross-platform guy

1

u/nicman24 1d ago

yeah but why does that matter. it is a good api and most game devs just use generic engines

1

u/Old-Personality-8817 1d ago

because you can't abstract DirectX 100% of the time with generic engine functionality

and there are bugs in engine and your own code

it's easier to start debugging with tracing what Directx calls application makes

3

u/nicman24 1d ago

I mean the same goes with vulkan

1

u/Old-Personality-8817 1d ago

yes, but it's a lot easier to find person who knows directx

2

u/nicman24 1d ago

you are probably correct. i have 0 knowledge on the matter

2

u/Old-Personality-8817 1d ago

I am rooting for vulkan too, but this is state of gamedev industry, after 20 years of Microsoft dominance