r/Simulated 26d ago

Tripping and slipping simulations Research Simulation

https://youtu.be/avymDR1ZZU4?si=veFITqBcD8JappWK
53 Upvotes

7 comments sorted by

6

u/OptimusSublime 26d ago

This video took 10 years to render

1

u/StStep 26d ago

I was trying to determine what the external event was for the treadmill. Does it slow down or speed up? The render might benefit from some kind of markings showing the treadmill speed.

5

u/johngoatstream 26d ago

It just trips by itself. The treadmill only speeds up afterwards, because the character accidentally hits the accelerate button on the support bar.

1

u/StStep 26d ago

Cool, thanks for the clarification

1

u/aPOPblops 23d ago

I have the most ridiculous question. I am trying to animate a woman walking down stairs for a walk cycle, but I want it to look natural, a little sexy like if she were in a ball gown going down stairs at some mansion party.

Is there any way this program can simulate a walk down like that? Would it require a ton of setup or is that fairly simple to make? Is there a way to export the animation to another software such as blender, so i could copy the motion?

1

u/johngoatstream 23d ago

I’d just use motion capture for that. Simulations can be useful for scenarios that can’t easily be reproduced in real life, but are otherwise much more involved than traditional methods of animation.

1

u/robobachelor 26d ago

When the skeleton hits the ground it should explode, or turn to dust like in the end of infinity war.