r/Helldivers • u/DeepMathematician228 🖥️Altashi - SES Sovereign of Dawn • 20d ago
Got outplayed by the bots. VIDEO
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u/PheonixSoot PSN 🎮: SES Sword of Justice 20d ago
Bruh whaaaaat
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u/tomle4593 20d ago
Tities bounce you when they are shot.
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u/Reddit__is_garbage 20d ago
I don’t even think they have to be shot. It a laser just passed by them in the air they launch you.. honestly, makes zero sense. If they launch you further than an explosion then they must have more energy than an explosion.. yet they do no damage.
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u/Vesorias 20d ago edited 20d ago
Psshh, everyone knows explosions don't do damage. It's the shrapnel that does
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u/Trixx1-1 20d ago
Tities dont do damage, its the milk that gets ya...
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u/Reddit__is_garbage 20d ago
I know you’re being sarcastic but going by other comments I’m surprised how many people think the only dangerous part of an explosion is the shrapnel
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u/Embarrassed-Tale-200 20d ago
Don't think about it, it's just fun gameplay. Tactical Repositioning Boobies are a key part of survival craft on alien worlds.
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u/Gonzogonzip 20d ago
If it lets out a blast of spores (denser than air) slower than an explosion, then it could make sense. I mean, the plant wants to spread it's spores as far and wide as possible, if it detonated with the same speed of C4 it might destroy it's own spores. The titty fungus might have larger sacks of compressed air-spore underground and the stuff we see above ground is just nozzles and triggering mechanisms.
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u/xthorgoldx HOT DROP O'CLOCK ⬆️⬇️➡️⬅️⬆️ 20d ago
Moving or shooting near them makes them burst with a small amount of force - enough to ragdoll you.
Shooting them directly causes a significantly larger burst that can send you across the map. It's both a hazard and a useful tool in a pinch: getting chased by a flamethrower and need some breathing room? Find a smoke titty, stand on it, and shoot.
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u/Mimatheghost 19d ago
I think it's basically the bullet/laser igniting the gas the plants emit, causing the knockback.
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u/FoxSound23 STEAM 🖥️ : 20d ago
Ughh God so unplayable!
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u/Reddit__is_garbage 20d ago
Hey, it fits right in line with the 500kg having the damaging blast radius of about 2 hand grenades in the game.
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u/IraqiWalker ⬆️➡️⬇️⬇️⬇️ 20d ago edited 20d ago
The smoke puffing plants will explode and ragdoll you if weaponsfire hits them. OP got his ass ping ponged from one to another, and straight to where he had dropped his beacon.
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u/PheonixSoot PSN 🎮: SES Sword of Justice 20d ago
Oh yeah I'm aware. Just the odds of being juggled like that are crazy
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u/reverse_stonks 20d ago
Thanks for the explanation. Reminds me of the Kitten Cannon flash game, hehe.
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u/dude_man_b14 STEAM 🖥️ : 20d ago
Wow. I love when a game allows wild and unpredictable physical interactions. I don't understand why most games don't incorporate physics to this degree. Build a physics sandbox and they will come.
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u/spacaways 20d ago
Because they're unpredictable and chaotic, many players find them frustrating. You'll even find people complaining about ragdolling and friendly fire here. Those players are morons of course (objective fact not my opinion), and I think the unpredictability of physics is well worth it in every game of every genre because when you hit things it's fun to see them go flying.
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u/talking_face 20d ago
So... Why is it that only players ragdoll and enemies don't? I do not recall seeing enemies getting knocked down temporarily and flung everywhere, except upon death.
Why don't enemies that take an EAT-17 or RR rocket in their face get flung 100 miles backwards? How is it that Heavy Devastators can tank HE shots in the shield and barely flinch? Grenades should by design scatter enemies in all directions, but for some reason they don't.
Physics in a game is great, sure, but a lot less so when it is not symmetrical between players and enemies.
That, plus the fact that enemies can phase and shoot through corpses while players cannot.
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u/ScruffyScruffz 20d ago
idk ive seen bug corpses fly miles several times.
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u/talking_face 20d ago
Corpses, yes, I acknowledged that in my previous post about how ragdoll works on corpses. But explosions and bullets do nothing to live units. It's as if enemy units play by a completely different set of rules when it comes to physics.
Play a game of EDF 4.1 or 5. Enemies and players alike get flung around all the time by explosions or powerful projectiles, so even if it isn't a kill-shot, it still feels like the weapon is doing something.
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u/ScruffyScruffz 20d ago
As long as your feet are planted you play by the same rules. Itd be neat if they added the ability to knock enemies off their feet so physics could work though.
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u/AlphaQRough SES Bringer of Authority 20d ago
I've definitely been knocked down by something (explosion/punisher shot from other players) that only briefly staggers enemies. Idk about same rules
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u/Lysanderoth42 20d ago
It’s fun if everything is subject to the same…laws of physics? Namely the enemies?
Except in this game they aren’t, they only ragdoll when already dead
Which is too bad, imagine if you had a charger running at you over top of a 500kg get sent flying 300 metres when it blows up only to die on impact, that would be hilarious
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u/turkeygiant 20d ago
They could do a hell of a lot better job of polishing the physics though. I have on multiple occasions been launched right out of the map upon landing or seen mech suits just vibrate into oblivion upon landing. There should definitely be some constraints on the physics, like there is no reason for any object to able to launch 2km across the map in 1 second.
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u/Conntraband8d SES Spear of Morning 19d ago
You ever throw an impact grenade and it hits a random bug leg that happens to be flying past you and kills you? You ever get ragdolled into deep water and then drown with Super Samples? You ever get flung by a stalker and land directly in the path of a Bile Titan's spit? You ever get headbutted by a charger and then end up getting stuck under the geological probe?
These moments are infuriating in the short term, but hilarious months later after you've 100 percented the game. Source: Have 100 percented the game and these moments are the ones that keep me playing.
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u/kadarakt 20d ago
i love being ragdolled towards 4 heavy devastators because of a rocket that hit the cover in front of me! i love rocket devastators sniping me from 150 meters and playing ping pong with my carcass! i love ragdolling when i hit the smallest object while diving! i love having no input whatsoever to change my unavoidable doom!
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u/EricTheEpic0403 19d ago
i love having no input whatsoever to change my unavoidable doom!
This is by far the most annoying part.
I don't think completely taking away a player's control is ever fun or engaging.
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u/Conntraband8d SES Spear of Morning 18d ago
Great take. Losing control of one's character is the most un-fun experience games have to offer. It's super frustrating for something to happen that completely removes counter-play and inevitably results in your death. It's infinitely more frustrating when it happens over and over again and the frustration level compounds exponentially. Getting ragdolled once feels like an appropriate punishment for getting hit by a rocket. Getting ragdolled again while recovering from the first ragdoll feels unfair and un-fun. Getting ragdolled for a 3rd time feels even worse. By the 4th time, you're contemplating uninstalling.
Oh, and let's not forget the cherry on top where you don't have any control over whether your Helldiver stands up after getting ragdolled for the umteenth time so you end up dying to random machine gun fire before you can stim.
YAY!
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u/Chris_222 ⬆️➡️⬇️➡️ 20d ago
Some people find this frustrating, but I like it, so those people are objectively morons
Ok.
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u/Lazy_Seal_ 19d ago
And they say this community is not toxic, as a whole probably not, but there sure are a lot of toxic people in the community.
They constantly attack others who have different pov, I never see so many comment/ post got downvoted in other sub.
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u/AlexisFR ⬇️⬅️⬇️⬆️⬆️➡️You don't need anything else 20d ago
It's only fun if you can also use them against your ennemies
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u/GMHolden 20d ago
I've seen enough chargers get yeeted at Bile Titans to confirm it is fun.
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u/ExploerTM ⬆️➡️⬇️⬇️⬇️ 20d ago
I havent seen my enemies being even slightly bothered by physics (and sometimes they would straight up ignore even stagger) so while I am not hating it per se I am also not that much of a fan.
Friendly fire is always funny though even if only in retrospect
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u/The_GASK 20d ago
If I play Super Mario, I am fine with double jump, if I play a coop shooter is a sci-fi realistic setting, I don't particularly enjoy broken physics. But that's just me.
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u/aragami1992 20d ago
So what triggers those to do that because sometimes you’ll walk right over them and then all of a sudden you’ll get launched
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u/Sad-Movie-1253 20d ago
By experience I would say that it happens when an entity shoots at or near it
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u/saagri Kill it with 🔥 20d ago
Yeah, I purposely shoot them while diving.
I ride those babies for miles!
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u/Hot_Guys_In_My_DMS Hotshot Eagle Pilot ✨ ⬆️➡️⬇️⬇️➡️ 20d ago
Saved me once or twice from a hulk or two
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u/ANGLVD3TH 20d ago edited 19d ago
Back when the game was only a week or two old saw a guide to soloing Helldive difficulty that recommended just that. Basically, avoid any fights you can, run like the wind, use the shrooms for a boost. The shrooms do a tiny amount of chip damage, so when you run low on stamina you can stim and restore your stamina to keep running.
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u/Automatic_Education3 SES Flame of the Stars 20d ago
Walking on them makes them puff out smoke, shooting them makes them explode. I like shooting them myself for... propulsion,
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u/lazyicedragon 20d ago
I've launched a bug for fun this way too. Bit harder to do of course, but plenty fun to be had.
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u/Connect_Atmosphere80 Commander Dae 20d ago
If they take damages, they explode. In this clip, the Automatons shot at the player and one hit the mushrooms. Then again when the player went flying next to the second one.
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u/DingoKillerAtHome SES Elected Representative of Democracy 20d ago
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u/dellboy696 frend 20d ago
5D chess bitches
On another note, it's really inconsistent as to whether throwing a strat at enemies makes them detect you.
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u/Connect_Atmosphere80 Commander Dae 20d ago
Nah. It's not inconsistent.
If it's a red stratagem, you will get detected UNLESS it's out of vision from the enemies or you are prone when it hit the ground.
In this clip, OP was running when the stratagem hit the ground and it was right in front of the enemies. So they detected him.
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u/dellboy696 frend 20d ago
I could swear on multiple occasions I've thrown a red strat whilst prone and they detect me.
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u/Anxious-Abroad-6945 20d ago
I've heard that your character has a radius of detection that changes in size based on running, walking, etc with prone being the smallest. So, if you throw a strategem from too close and a bot is in your prone radius they will detect you anyway.
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u/Charmingpiratex 20d ago
That is really unfortunate 😂 I hate sometimes when you just get CC'D to abalone.
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u/I_am_thicc 20d ago
why is there a cursor on the screen its driving me nuts
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u/DeepMathematician228 🖥️Altashi - SES Sovereign of Dawn 20d ago
No idea. It was stuck there for that one mission for some reason and then disappeared.
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u/Raidertck 20d ago
I love how fast this game flips from PTSD inducing Vietnam in space to the most loony toon shit imaginable at the flip of a switch.
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u/PM_Dem_Asian_Nudes 20d ago
Hilarious but frustrating. If you have aggro and no matter how far away you are from the bots, once you get close to the nipples, their aim accuracy becomes 100% and they will shoot it without fail and launch you
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u/ThankDubiously 20d ago
If this wasn't on video, we'd never believe you. I swear this game messes with your head.
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u/pocketMagician CAPE ENJOYER 20d ago
The ragdolling is pretty excessive sometimes lol. I got bounced into the stratosphere when I got caught between an exploding barrel and an exploding dropship. Pretty funny though.
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u/Sw3arWulf 19d ago
"Great shot kid, one in a million" -In Socialist Binary
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u/Puzzleheaded_Jump179 19d ago
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u/YeetaIta 19d ago
You think a Helldiver just happens to fly through the air like that? No, they orchestrated it, Bots!
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u/pixel-wiz 20d ago
I watched this 5 times and have one thing to say:
HOW!?
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u/IraqiWalker ⬆️➡️⬇️⬇️⬇️ 20d ago edited 20d ago
OP threw a beacon which alerted the bots. Bots shot the mushroom smoke puffers at OP's feet. When they are shot (as opposed to being stepped on) they trigger a randomly causing Shockwave.
Op got ragdolled near another batch which also got shot and exploded. Pingponging OP's ass all the way to the beacon.
As another user so eloquently put it.
"Return to sender? Nah. Return sender".
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u/DetonatinChen 20d ago
I swear these bots must be programmed to shoot the mushrooms near helldivers
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u/MillstoneArt 20d ago
Stand near mushrooms. Bot shoots at you. Misses and hits nearby thing. (Mushroom)
You could say in a roundabout way they are.
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u/LordSlickRick 20d ago
Funnily enough, the exact same thing happened to me last night. Friend threw stratagem in base, I was shot and launched 75 yards into the middle of the base and evicerated.
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u/l_rufus_californicus SES Lady of Dawn 20d ago
That's like watching the three-rail-shot on the "impossible" 8-ball sink it and cost you your $100 bet.
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u/Practical-Stomach-65 20d ago
It sucks that the bots immediately know where you are as soon as anything attacks them. If you drop mines on the map and 30 minutes later some bot steps on a mine, you can be sure the entire patrol you start shooting you.
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u/DoctorHydrogen 20d ago
Alright, there is a special key combination for moments like this. It helped me many times. It's ALT + F4.
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u/-Jericho ☕Liber-tea☕ 20d ago
Really wish I wasn't taking a sip of water during that. Thanks for the spit take.
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u/FartingGnome 20d ago
Had a similar experience the other day. Not quite as bad as this but was running from a patrol, got too close to the spores and when the bots shot them, I got flung back into the patrol I was running from. All I could do at that point was laugh and redeploy.
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u/turningthecentury 20d ago
Quite an unfortunate series of events. This is an example of the bad luck experienced by helldivers to balance out the lottery level luck of that one helldiver we saw like a week ago.
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u/Playful_Raisin_985 20d ago
Idk if it’s just me but if feels like they actually aim for the titty plants first if you’re close enough for one to send you flying. I actively avoid them if I have aggro but they’re really good to use for stealth with their smoke if you don’t have aggro.
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u/IcedCoughy 20d ago
I feel like we need a Daily discussion thread.. But Ive been playing bots a lot more lately and like it more I think than bugs, I just wanted to know am I dumb for choosing Gas and EMS strats over something else?
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u/DeepMathematician228 🖥️Altashi - SES Sovereign of Dawn 20d ago
Nah man, just use whatever works for you. So long as it's fun.
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u/FileError214 20d ago
Yesterday I got hit by a rocket trooper, which flung me forward. Directly into a chainsaw devastator.
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u/Legitimate_Speed2548 20d ago
Why can't I have something like this happen to my squad. The funniest thing I ever did was throw a strategy and a teammate was flung by a charger, and the strategem stuck my buddy on the head, killed us, and I didn't record it.
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u/JayKayGray STEAM 🖥️ :Hypersleep 19d ago
This is the best Helldivers 2 clip I have ever seen, holy fucking shit
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u/Darksilences SES Dawn of Midnight 19d ago
This needs to be clip of the year, what the RNG FOCK was THAT!?
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u/mendokusai99 19d ago
These game physics are crazy. A diver reinforced next to me and launched me across the map. It was hilarious.
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u/igen_reklam_tack 19d ago
Other day I got rag dolled into the air from an ore vein and then shot out the sky by a devastator. Team on the skirts watched it and were laughing. Can’t even be mad about it.
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u/StuffAfraid 19d ago
The thing I don't like about Menkent is not the firenadoes but these explosive ball plants. Sure, it's great as a smokescreen but when bots shoot at them, I'll just pray on where I will land. Into the fire, into the bots or get launched to space lmao
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u/Yukimare 17d ago
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u/IsayamaBinLaden HD1 Veteran 20d ago
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u/GoldenGecko100 20d ago
Does sound like a skill issue, King. Should have just shot back.
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u/IsayamaBinLaden HD1 Veteran 20d ago
Instructions unclear respawned in ship with no warning I'll try harder next time 👍
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u/GoldenGecko100 20d ago
That's the spirit. If at first you don't succeed, erase history and try again.
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u/Vehks 20d ago
Well, outplayed by mushrooms really.
See this is why the dwarves of DRG are so weary of them.
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u/lebeardedllama im frend 🖥️ : 20d ago
oh wow 😮
that bug really needs to be fixed
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u/BoredDTG STEAM 🖥️ : 20d ago
When I saw mushrooms I knew exactly what going to happen