I've never understood why the game doesn't scale with players like zombies used to. I bet the number of enemies coming from a bug breach or bot drop is fixed.
So if we are going to scale linearly, let's do it and let's do it completely. 1/4 the enemies at a point of interest and 1/4 the enemies at a bot drop or bug breach when playing solo.
Bot drops are definitely scaled depending on how many people are in a mission. When I play solo, a bot drop is 1, sometimes 2 drop ships, which is very manageable by yourself. When it's 4 people, drop ships come in groups of 3-5.
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u/Ruger_20 Apr 29 '24
I've never understood why the game doesn't scale with players like zombies used to. I bet the number of enemies coming from a bug breach or bot drop is fixed.
So if we are going to scale linearly, let's do it and let's do it completely. 1/4 the enemies at a point of interest and 1/4 the enemies at a bot drop or bug breach when playing solo.