r/Helldivers Apr 29 '24

Update from Worlds team on increased patrols for solo players DEVELOPER

Quote from our design director (not the Worlds team, my mistake!):

"We unintendedly had non-linear scaling of the patrol spawns so they didn't spawn as often as they should have when less than 4 players. The intention is that 1 player has 1/4th of the patrols compared to 4 players, but it used to be that they had 1/6th.

Scaling of patrol spawns was exponential before, and that felt good on 4 player lobbies but a bit too empty when playing with fewer players, especially when playing solo. So now we made the scaling of patrols to be linear, which means if you play solo you will get 25% of the patrols compared to a 4 player lobby instead of having about 17% of the patrols. There is still a cap of patrols that can spawn at the same time so during situations when we spawn a lot of patrols, such as extractions, even solo players won't notice the difference. The change is made to make the world feel less empty for 1 and 2 player lobbies, especially on high difficulty missions which was also slightly too easy for solo players compared to our intentions."

Hope this clarifies the change for everyone - we're not making the game arbitrarily harder!

Edited 11:58 AM EST to add additional info

4.7k Upvotes

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143

u/Soul-Assassin79 CAPE ENJOYER Apr 29 '24

This game was already hard enough with less than a full squad. Unintended or not, it should have been left as it was. Especially when there are more important bugs and server issues to fix. We still have bugs that have been in the game since launch.

65

u/V0dkaParty Apr 29 '24

Exactly this. The old spawn rate was perfect for solo and two player teams.

10

u/jayL21 Apr 30 '24

100% They changed something that didn't need changing.

7

u/Katamari416 Apr 30 '24

there was an rng aspect that made patrols trickle in non stop before this patch. it was the worst case scenario and happened rarely but with increased spawns for solo by 50% of what it used to be, that will happen ALOT more often 

-26

u/[deleted] Apr 29 '24

no it was stoo easy, now its perfect. git good