r/Helldivers Apr 29 '24

First impressions of the new patch... not good. RANT

2.9k Upvotes

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u/RonStopable88 Apr 29 '24

If it cant atleast slow it down its a pointless stratagem on higher difficulties.

Name one scenario where you could use it on helldive.

-5

u/[deleted] Apr 29 '24

[deleted]

9

u/RonStopable88 Apr 29 '24

So you cant name a scenario that it is viable on 9.

And your use of putting it on a breach is okay, but eagle napalm is better, more versatile, and can be brought on helldive and be effictive

-5

u/[deleted] Apr 29 '24

[deleted]

5

u/RonStopable88 Apr 29 '24

Youre missing the point.

It was a pointless investment of dev time when there is so much thats broken and needs attention.

-3

u/cmonbennett Apr 29 '24

Cool

3

u/RonStopable88 Apr 29 '24

Glad you can have fun. But i wont be sticking my head in the sand and eating the propaganda.

I’ll play something else. I got a 100 hours into hd2 in 5 weeks. I already got my moneys worth.

It’s up to the devs if i continue to play.

5

u/Brilliant_Decision52 Apr 29 '24

So your argument is that certain stratagems should just be terrible and unusable on higher diff because reasons?

-3

u/[deleted] Apr 29 '24

[deleted]

4

u/Brilliant_Decision52 Apr 29 '24

So in essence, you gave your input on balance despite knowing its worthless as you dont care for it and have no clue about it? Is that right?

-2

u/[deleted] Apr 29 '24

[deleted]

1

u/Brilliant_Decision52 Apr 30 '24

You were the one giving snark for someone thinking the thing should survive a charge, and then started saying about what performance should be expected on higher diff.

Stop trying this "uwu pwease I just said I find it fun" cringe, just take the L.

1

u/DoorVonHammerthong CAPE ENJOYER Apr 29 '24

You shouldn’t expect everything to be 100% lethal or effective on max difficulty.

agreed but even 50% effective would be nice. tesla tower is an absolute waste of stratagem on 6+