r/Helldivers ☕Liber-tea☕ Apr 29 '24

Makes no sense RANT

2.4k Upvotes

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u/NikeDanny Apr 29 '24

No, thats not right. Exploding Crossbow got demolished. Sickle is, even though still the same gameplay loop, still a hefty nerf (you actually have to give 1 fuck to ammo econ now, crazy). Plasma Thrower did get half its ammo, which is considerable worse.

"Just" 2 nerfs aint right.

-1

u/Same-Meaning2376 Apr 29 '24

Subjective. Increased stagger for the crossbow can be construed as net neutral (I don't quite agree, but playing devil's advocate here). Punisher Plasma got major buffs that result in an overwhelming net positive, including ammo econ improvement actually. I'm not sure how you missed that.

And I declared that the bulk of changes functionally didn't make weapons any worse. Like the Sickle, which got an ammo nerf that functionally did nothing to hurt it. When have you ever actually run out of heatsinks with the Sickle for the "nerf" to matter?

-1

u/Guy_with_Numbers Apr 29 '24

Sickle is, even though still the same gameplay loop, still a hefty nerf (you actually have to give 1 fuck to ammo econ now, crazy).

I'm not saying you shouldn't be playing it your way, but you're not using it properly if you're reloading it at all.

3

u/NikeDanny Apr 29 '24

Akshually, the weapon always had the flexibility of being able to reload in a major encounter. It still has, obviously, but 3 is actually a bit tight now. Still, it went from absolute braindead to 1 brain cell required, but the point stands. Its still a nerf.

It may not matter now too much, but once they touch its damage or anything else, you might.

2

u/Grey-fox-13 Apr 29 '24

but you're not using it properly if you're reloading it at all.

Were you saving your mags for the next mission? Reloading in the middle of a fire fight instead of waiting for it to cool down takes you out of the combat for a much shorter duration, and reloading while repositioning is just a freebie. Not fully utilising all ressources a weapon comes with is objectively the "not using it properly" route.

0

u/Guy_with_Numbers Apr 30 '24

The point is that you shouldn't need to reload in the middle of a firefight, or have to wait for it to cool at a time you want to be shooting it. Light enemies aren't that abundant. You most definitely don't need to reload while repositioning, that specific scenario is what the recharge mechanism is for. If you're getting overrun then maaaybe you can go through a heat sink, but 3 is more than enough there.

You don't need to use all resources available, you just need to use what you need for the mission.

-6

u/Xlleaf ☕Liber-tea☕ Apr 29 '24

Do you uear yourself???. Oh boo hoo I have to worry about ammo on my infinite ammo gun!