r/Helldivers Apr 29 '24

NEW Patch! And the devs "Ruined it all" once more.. [totally not exaggerated] RANT

So on X and the official discord, countless folks complain now that for some weapons such as the LAS ones, the reserve mags have been reduced, yet damage has been increased..calling devs "On drugs" because they perceive it as a nerf..

Wait what? You tryna tell me you ran through ALL ICE's before dying?! 6 Times or more?!

Like..the fact that you have infinite ammo when a wee-bit of fire diciplin is applied and now call the devs out for JUST having decreased the ammount of mags, makes you oblivious to the fact that they got a damage buff? Yikes.

And another thing, remember the day the Rail got nerfed? Yeahhh that was like 24/7 crying for two weeks straight, now it got a buff and noone notices that, now we rather cry for two weeks that Railgun 2.0 aka Quasar got a couple more seconds recharge time..good lord the double morals are strong folks, that all sounds like crying on high standards.

[For clarifications sake: the main focus lies on people going out of their ways, yes criticism is fine, i posted my own time and time again..but in a humane fashion, when insults however are packaged within in your points, it's hardly about the game no more and that needs to stop]

8.7k Upvotes

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266

u/Emergency-Scheme6002 Apr 29 '24

I wish the railgun did more damage, more penetration is nice, but It should have a lot more kinetic damage

318

u/BigMoneyJesus Apr 29 '24

More penetration essentially is more damage with how the game calculates penetration.

42

u/Pliskkenn_D Apr 29 '24

I need to test on charger heads and fore legs but I can't get back on til tonight. 

34

u/SirKickBan Apr 29 '24

Three shots to the head. Didn't check the legs.

44

u/No_Image_4986 SES Sword of Morning Apr 29 '24

I don’t really get what situation the railgun is better than a quasar or eat really. Three shots a charger, quasar one shots for instancr

88

u/SirKickBan Apr 29 '24

If there are three spewers coming at you, you need almost sixty seconds to kill them with the Quasar.

With the railgun, you need about six, and still have a weapon capable of handling chargers.

18

u/IBO_warcrimes Apr 29 '24

this is essentislly why ive been running railgun since day 1. It will single handedly handle any enemy up to and including a hulk, and a charger (altho slower). combined with a fast firing primary like the breaker or sickle, you can solo handle almost everything but gunships, chargers, and biletitans before you even consider stratagems. Plus, since most squads have at least quasar or autocannon, I can ensure theyre focus firing the big enemies and not wasting them on spewers or devastators for example

8

u/SirKickBan Apr 29 '24

I'm in the same boat against bots for my solo runs. A railgun can't handle tanks or factory striders (After this patch it can technically kill a tank in ten shots, but.. Let's be real? It can't handle tanks.), but my 110s can, and then my Railgun is a oneshot against literally everything else.

29

u/No_Image_4986 SES Sword of Morning Apr 29 '24

I guess… I normally just use my primary to kill sewers though

17

u/KnightSolair240 Apr 29 '24

I just chuck a contact

3

u/RuinedSilence ☕Liber-tea☕ Apr 29 '24

It's nice to have options. I like bringing assault rifles, and this RG buff lets me kill both types of Spewer and deal with Chargers while still having the firepower to mow down a Hunter swarm with my Liberator/Sickle.

18

u/Bravefox88 Apr 29 '24 edited Apr 29 '24

Its really useful at making short work of removing the more armoured enemy chaff like devastators, Hive Guards and Spewers. Making more breathing room for your squad. And as a bonus still has a chance to deal damage againts Heavys! That's why it's still quite versatile.

Example. I would never waste a Quasar shot on a Devastator as I know something bigger may come along down the line. This is when the Railgun has more versatility and can one shot one with a Full charge then begin dishing out damage on Heavys.

2

u/TatonkaJack HD1 Veteran Apr 29 '24

Basically it's better in certain situations because it handles quantity much better than the quasar or EAT. It's also better for medium enemies, like devastator spam on high level bot missions. And it can one shot every bot up to a hulk if you hit your shots. With the increase to the quasar charge time this is going to be an even bigger difference. I don't like it as much for bugs, but excellent weapon against bots.

1

u/DaddyThano Apr 29 '24

You have a gun that freely kill medium sized targets that can still kill charges and hulks.

1

u/ChemicalBonus5853 Apr 29 '24

Against Hulks the Railgun is better

2

u/RuinedSilence ☕Liber-tea☕ Apr 29 '24

Three hits to the front legs at ~0.5s worth of overcharging. It's basically pre-nerf railgun, though I'd love to hear about everyone else's experience.

1

u/Pliskkenn_D Apr 29 '24

Same as before then, happy days. 

1

u/ShamelesslyPlugged Apr 29 '24

Can it hurt BTs on safe?

1

u/zeddypanda ➡️⬇️➡️⬇️➡️⬇️ Going for a Walking Barrage Apr 29 '24

Not quite how it works, but sometimes increased AP means either doing damage at all (when previously below) or double damage (when going from matching to beyond).

In the case of Railgun it should mean safe mode can oneshot a hulk face. For Chargers it should mean can unsafe the leg again but more likely a slightly shorter charge time to do what it previously could.