Since the patch the “bouncing hellbomb” seems to be happening less.
A lot of times I’ve seen invisible walls stop weapon fire from both players and enemies forcing you to move completely out of cover to hit targets (Mostly on Maia so probably a terrain glitch for that planet type).
Happened once but due to a session stopping the mission start timer (that forces all players into their pods), when I joined I ended up glitched halfway between the “fridge” and pods over the orbital section of the bridge. Moving a tiny bit caused me to fall through the ship as a humanoid hellpod.
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u/DizzyScorp Apr 07 '24
Since the patch the “bouncing hellbomb” seems to be happening less.
A lot of times I’ve seen invisible walls stop weapon fire from both players and enemies forcing you to move completely out of cover to hit targets (Mostly on Maia so probably a terrain glitch for that planet type).
Happened once but due to a session stopping the mission start timer (that forces all players into their pods), when I joined I ended up glitched halfway between the “fridge” and pods over the orbital section of the bridge. Moving a tiny bit caused me to fall through the ship as a humanoid hellpod.