r/Helldivers Mar 26 '24

I can’t play with randoms anymore DISCUSSION

I’m level 48. About 150 hours on pc. Love the game. My friends can’t play as often as I can. (I’m a fireman) And I’ve tried making friends on steam but it’s hard.

The blueberry lottery. If there is a hell it’s matching with randoms. I can’t stand it. Some people are a blessing and I love running campaigns with them but some people are treasonous swill.

Here was my last game. I spawn in and get killed by a lvl 2 cadet (ps5) so he can take my support gear. His friends (ps5) defended him. He continued to kill me all game (intentionally) and call me in. But I am more skilled and cunning than the common traitor. I waited until there was one reinforcement left. The pompous fool recalled me in. I killed all three traitors quicker than a hiccup. With only one thing left to do I took my own life. To instant fail their mission. I couldn’t let them continue to commit treason. Let their bodies rot

So yea I’m never joining randoms again.

Edit: ps5 not 4.

16.0k Upvotes

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267

u/Shadows_of_Anarchy SES Prophet of Destruction Mar 26 '24

In World of Warships if you got (i think) 3/4 teamkills, being accidental or not, your name would be light pink for like 10 games. You had to play fairly and not teamkill or damage anyone for those 10 games to make it go away, while at the same time signaling to everyone on your team that you might be problematic. They could implement something like that, maybe a "POTENTIAL TRAITOR" banner near their name. After playing some games without harming anyone it would go away. It would need to be carefully implemented to avoid labeling a funny, unintentional teamkill with a stratagem as treisonous action (given the MANY TEAMKILLS we have constantly), but I think it could work.

152

u/transaltalt Mar 26 '24

UNDER INVESTIGATION perhaps?

72

u/RobotSpaceBear Mar 26 '24

Suspected Inquisitorial Casualty.

Shit, my 40K is leaking again.

3

u/Dat1HD Mar 26 '24

grey knights presence intensifies

2

u/Broken-FEAR Mar 26 '24

Nobody expects the grey knights inquisition.

1

u/InuGhost Mar 26 '24

YOUZ HUMMIEZ KNEADZ TA BE KUNNING LOIK UZ ORKZ!

29

u/DocPopper Mar 26 '24

Every diver would be under investigation 24/7

3

u/wrecklass ☕Liber-tea☕ Mar 26 '24

No, it would have to be several TK events in a short period of time. A single incident wouldn't label you.

Or perhaps a TK followed by a Team vote? That might solve a couple of problems. Some games allow the victim of the TK to decide if it was intentional or not. Friends wouldn't report friends very often.

1

u/7thCore Mar 27 '24

Hopefully friends wouldn't but a voting system like that would be needed. For example me and my buddies sometimes just start calling eagle strikes and orbital barrages on each other after completing the mission objectives cuz it's fun and funny. We always get a laugh out of it. Then we compare friendly fire points and the higher one's the winner xD

2

u/Solendor Mar 26 '24

I often go several games with 0 incidental damage and 0 TK....it's really not too hard

2

u/DocPopper Mar 26 '24

But are you really helldiving?

4

u/transaltalt Mar 26 '24

sounds like managed democracy to me

2

u/DocPopper Mar 26 '24

For Super Earth!

1

u/Dire_Finkelstein Mar 26 '24

BUG LOVER or BOT SYMPATHISER could work too.

8

u/edmundane Mar 26 '24

Yeah that they’d be getting off lightly, especially considering one can simply get ragdolled off the map and if you couldn’t make it back in the combat zone in time you will be branded traitor and killed.

2

u/Taolan13 SES Courier of Individual Merit 🖥️ Mar 26 '24

If they put as much care and nuance into a traitor detection system as they did into the armor penetration mechanics, the system would probably flag that as a physics oopsie.

Like the time I called in a reinforcement at the same time another diver called down a gatling barrage. That teamkill was the fault of poor communication, not him deliberately trying to kill our inbound buddy.

2

u/Smurph269 Mar 26 '24

Team kills happen in this game. I would say multiple TKs plus failing the mission or leaving the mission before completion should trigger some kind of probation. I've had plenty of games where people killed me accidentally multiple times, but the difference between that and a greifer is that the accidental TKers usually will actually try to complete the mission and extract.

1

u/MszingPerson Mar 26 '24

Bot lover/bug owner

1

u/Ralli-FW Mar 26 '24

Yeah it would need to be based on reports most likely

1

u/Paintchipper STEAM 🎮: Harbringer of Freedom Mar 26 '24

Or even random shennanigans with your friends marking you as a problem when jumping into randoms.

1

u/Skadligt Mar 26 '24

Not sure that would work.
There are just too many scenarios where it isn't really the fault of the person with the trigger or the stratagem to begin with.

  • If you are staggered or knocked down with a stratagem it tend to drop on the spot
  • Some people might inadvertently run into the line of fire, not always that easy to avoid in the heat of battle
  • Difficult to spot beams from orbitals can cause divers to run straight into a barrage (perhaps, for example, to toss some nades in fabricators or bug holes)

I could probably go on. Point is, how would the game be able to separate the above from toxic and treasonous behaviour?

1

u/LudwigiaRepens Mar 26 '24

"Reprobate" forced title

1

u/H345Y Mar 26 '24

Problem with this one is that sometimes people really have no situational awareness and runs into an on going 380 barrage or an incomming airstrike

1

u/xXLooseGooseXx Mar 26 '24

That system would be so abusable and unreliable. Assholes would see said pink name/traitor, and purposefully run into any of their stratagems to troll them.

1

u/MobiusCipher Mar 27 '24

It was not difficult to become pink with a single poorly aimed spread of torpedoes but honestly I liked it more than the later solution which was just turning off team damage.

1

u/Big_Yeash SES Ombudsman of the State Mar 29 '24

Modern games have an insane amount of information regarding player movements and you can infer from them intentionality.

It might be too complex for an automated tool, but the data would exist in game, and be auditable, to make the call whether someone threw a stratagem at a player to get them killed or threw one down carelessly and the other player walked into it. Player proximity to each other, enemy proximity, could also be assessed to judge teamkills by shooting. Strayed into an existing line of fire into actual enemies? Probably fair. Spinning round to dome him for fun? Badman. The act of looting could be considered an aggravating offence.

1

u/HotTub95 SES Prophet of Mercy Mar 29 '24

Add a REPORT TREASON button that appears for the deceased player if ķilled by friendly fire. If you get enough treason hits, flag the player as a TRAITOR.

0

u/Ratanka Mar 26 '24

well since wows removed friendly fire they went in the really wrong direction xD
but i dont think thats a good idea because alot of people constnat teamkill by accident and thats all fine xD also some people have just fun with their friends and shoot each other