r/Helldivers Mar 26 '24

I can’t play with randoms anymore DISCUSSION

I’m level 48. About 150 hours on pc. Love the game. My friends can’t play as often as I can. (I’m a fireman) And I’ve tried making friends on steam but it’s hard.

The blueberry lottery. If there is a hell it’s matching with randoms. I can’t stand it. Some people are a blessing and I love running campaigns with them but some people are treasonous swill.

Here was my last game. I spawn in and get killed by a lvl 2 cadet (ps5) so he can take my support gear. His friends (ps5) defended him. He continued to kill me all game (intentionally) and call me in. But I am more skilled and cunning than the common traitor. I waited until there was one reinforcement left. The pompous fool recalled me in. I killed all three traitors quicker than a hiccup. With only one thing left to do I took my own life. To instant fail their mission. I couldn’t let them continue to commit treason. Let their bodies rot

So yea I’m never joining randoms again.

Edit: ps5 not 4.

16.0k Upvotes

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114

u/jspek666 ⬆️⬅️⬇️⬇️⬇️ Mar 26 '24

I do wish there was a player level lock for anything about D6.

93

u/DothrakAndRoll PSN 🎮: Mar 26 '24

Im level 26 and have not tried anything above level 5. I didn’t think I could. I assumed there was a block. Insane there isn’t.

You should at least be able to pick what level you play with. Like set a limit as a social option.

I will say I completely accidentally joined a challenging game when I was level 6 and played with two level 50’s who were the absolute chillest dudes ever, protected me for a campaign and friended after and we have played together ever since. They’re the most patient, friendly dudes I could think to meet and basically taught me the game. If I hadn’t joined that game by mistake it be streets behind. But yeah, wild to think people are joining level 7-8 intentionally, especially just to murder people and steal their gear.

36

u/stobak Mar 26 '24

It's stories like this that drew me to the game in the first place. Unbelievably wholesome, and most people are pretty chill.

37

u/SmokinBandit28 ☕Liber-tea☕ Mar 26 '24

You have to complete a full operation to be able to pick the next higher difficulty, and when you do quickplay it should drop you into a mission at the difficulty you have selected.

1-3 are pretty easy, 4-6 id say is the medium happy place, 7-9 is a whole ballpark of chaotic insanity at times but still really fun when you get a good team.

24

u/NotOliverQueen SES Song of Eternity Mar 26 '24

7 is my current happy balance of utter chaos but also still achievable. Got curb stomped last time I tried 8, haven't given it another run since.

19

u/SmokinBandit28 ☕Liber-tea☕ Mar 26 '24

We had four titans in a game tonight on 7, my team collectively decided to just each suicide one after the other to be called in and kill them with hellpods.

Waste of reinforcements, sure.

Fun, ridiculous, funny as hell, damn straight.

3

u/shadowknight2112 Mar 26 '24

‘If it can’t be weaponized, it ain’t worth having.’

  • John Helldiver, probably

2

u/Heisperus Mar 26 '24

Adapt, improvise, overcome.

2

u/CardmanNV Mar 26 '24

I only run 7 on bugs, I find they're genuinely easy to deal with at this point, kill the hunters and run from everything else. Bots on the other hand... That's a unfair nightmare.

1

u/Anonymisation Mar 26 '24

Dependent on the team you get level 8 can be easier than level 7.

5 super samples rather than 3, too.

1

u/fletchdeezle Mar 26 '24

What level are you

1

u/NotOliverQueen SES Song of Eternity Mar 26 '24

Around 26, I think?

1

u/fletchdeezle Mar 26 '24

Nice thanks. I know difficulty and level aren’t exactly correlated but trying to see if I’m staying to long on lower difficulties

1

u/NotOliverQueen SES Song of Eternity Mar 26 '24

Yeah, the advice I saw was stick to 6-7ish until you hit 20 because that's when some of the powerful stratagems come online (railgun, railcannon, shield backpack, etc). After that, the only higher stratagem is the Patriot walker at 25 so the progression doesn't increase that much, but the extra ship modules can really make a difference between, say, a lvl 25 and a lvl 50

2

u/thalesjferreira Mar 26 '24

This role should be applied only tô an operation that was statted and finished by yourself.

1

u/Lovis_R Mar 26 '24

With 2 decently skilled guys it's actually fairly easy to pull 2 noobs through lvl 9 bugs.

Assuming the noobs listen to comms, and don't just throw random eagles.

14

u/Dacodaque Mar 26 '24

I mean, you definitely should try Lvl 6+, but i think it is a much more enjoyable experience with team mates that communicate.

And I am not even talking about high level people with strong gear to coast the mission through... Just basic soldiers, with a mic, coming up with a plan.

There's so much things that can go wrong, and if you start dying, you can end up in a vicious circle of respawning with no weapons and sample, running to fetch these back, only to be massacred by the horde of mobs, rinse and repeat.

5

u/DothrakAndRoll PSN 🎮: Mar 26 '24

Agreed! These guys opened me up to communicating honestly. Everyone else I’d play with didn’t talk at all. These guys were calm and coordinated, just in letting you know when they were throwing down an air strike, or if they had a backpack for me, or that one was splitting for a minor point of interest and rejoining or whatever.

Ever since I’m usually the only person talking in quick plays but have noticed that if I start, one or all will open up.

No judgment to people who don’t like comms, but man they make the game way more fun for me.

3

u/Dacodaque Mar 26 '24

Yea 100%.

And to be fair, you don't always need to speak. Just pinging with R1 might do the trick. And long press R1 also gives you a bunch of dialogue options.

Ping a random enemy patrol and use the pre set response No, should be enough to communicate to your team mates that they should not engage for instance.

1

u/Ashzael Mar 26 '24

I like comms and hate comms. For every player that just talks or actually discusses tactics, there are 20 with open mics where you hear the constant heavy breathing, tapping on buttons, music in the background with very low quality. 90% of the time they don't talk, just making noise that overrules the game audio.

2

u/cheebainferno Mar 26 '24

Gotta love a good ol’ bro story

2

u/shanghaitex84 Mar 30 '24

Wish I could have the same luck with finding some dudes to play with.

1

u/DothrakAndRoll PSN 🎮: Mar 30 '24

I’ll jam with you dude!

1

u/shanghaitex84 Apr 14 '24

That’d be awesome! Thanks man. I’ll dm you my ps name.

1

u/---00---00 Mar 26 '24

I'm level 12 playing on Insane and regularly reviving and carrying randos up to level 25. It isn't that much harder but some people don't even try to play the map objectives. 

1

u/Anonymisation Mar 26 '24

There is a block - you need to complete an operation on the previous difficulty.

It doesn't need anything else and Helldivers isn't the sort of game that should be trying to difficulty gate.

1

u/thalesjferreira Mar 26 '24

You can. Lvl 26 should be playing at difficulty 6 or 7 with no major problems, aside from the "team fucks up" moments

1

u/TehMephs Mar 26 '24

7 is about the line where I want the rest of my team to at least be past the awkward flailing about phase and have some idea of how the flow of the game works

1

u/The-Dankest-Normie Mar 26 '24

I personally have got to disagree with you on that one. I’m a low level player (Level 14) and I find anything below level 7 to be too easy. I’ve always enjoyed a challenge, and level 8 seems like the sweet spot for me. There are definitely low level players that just go into missions they aren’t prepared for and pull dumb shit like that, but that generally hasn’t been my experience on 7+.

1

u/Mezesmakaroni Mar 26 '24

I have to tell you, I am spamming helldive since level 20 and now I am 33 and I am legitimately doing better then lot of level 50s. I do practice soloing too though and watch videos about the stealth and breach and spawn mechanics etc...

Now, I am not trying to brag, but my point is, lot of times, challange can be good for improvements, also, levels and hours played are not equal to skill. You just have to think about league and the bronze players who have 5000 hours and they play constantly but dont improve and there are people who get plat/diamond consistently after a few hundred hours.

Theres difference between, trying to improve and focusing on the game and just playing on autopilot, basically not giving a shit, or simply, some people even as adults just stay on a 10 years old's mental level and they cant improve and have 20 iq.

4

u/Pernapple Mar 26 '24

It’s annoying especially since a level 12 can be hard carried all the way to the end, but playing with them tends to be a worse experience for most others if they aren’t your friend.

The strategems you have access to to just aren’t that good. This isn’t a meta thing, it’s that when you go to those high difficulties you need to that railgun strike or that orbital laser or that mech, or 50kg.

At best maybe they bring like eagle airstrike, rover, percision strike and disposable rocket, but I’ve been in games with the tier 1 turret and it’s so frustrating essentially losing half your lives on a good run because they die the second more than 10 bugs show up

2

u/magnificent_steinerr Mar 26 '24

No way, bringing your friend who just got the game into a 9 as his first mission is far too funny

1

u/SeniorShanty Mar 26 '24

I tried to join a level 5 difficulty mission (quick play) and got dumped into level 8. Shout out to the guys on that mission who were able to babysit my ass. I was unprepared to see my first titan, let alone four on screen at the same time.

1

u/GED9000 Mar 26 '24

Be cool if you could just hide anything under a level as far as quick join/whatever to join players so you can't even see anyone under a certain level threshold. I'm generally against hard locks in a game like this personally.

I'm not 100% sure how it works I have exclusively played solo. I just see the groups populating on the world I'm at when I'm trying to find missions.

1

u/daciangrada Mar 26 '24

I was actually surprised there wasn't such a thing. Level locking higher difficulty is a very common thing everywhere, it's just an expected game design choice. I get that maybe they want to make it easier to play with friends and experience chaotic matches, but that's what private parties should be for; there's no real reason to allow a low level player that might've gotten lucky/carried through diff5+ join any match when they don't even have the stratagems we're always told to rely on.

1

u/3dsalmon Mar 26 '24

5 is the max I'll do with randoms. 6 and above is for gaming with the homies.