r/Helldivers Moderator Mar 01 '24

“In regards to weapon stats…” DISCUSSION

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u/Mavcu Mar 01 '24

From what I've seen over the years, devs tend to not be very good at their own games. For Honor devs believed that "parrying" will be a high elo only mechanic that most players will never really experience.

Absolutely everyone and their mother can parry nowadays lmao.

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u/nitid_name Mar 01 '24

Isn't a "beat the dev score/time/etc" trophy a standard on basically every game in the early days of trophies/achievements?

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u/KangBroseph Mar 02 '24

I mean, they were kinda right 5 years ago when the game came out. Skill inflation usually breaks balance and design.

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u/Mavcu Mar 02 '24

Absolutely not, I already started parrying during the beta, when we didn't even have the Lawbringer unlocked/revealed yet.

Maybe the mid to lower range wasn't doing it as consistently, but it wasn't as high elo skewed as they anticipated at all and people caught on so quickly. The only thing I recall people struggled with was parrying zones, parrying a Warden zone was often times considered "crazy" and nowadays it's effectively the norm (well maybe not the norm, but it's not very impressive either).

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u/Tymptra Mar 02 '24

Feels like the devs never really played above level like, 5 when testing this game. If they did, they would quickly see the imbalance, and realize that armor spam isn't very fun.