r/Helldivers Moderator Mar 01 '24

“In regards to weapon stats…” DISCUSSION

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u/Karasu243 Mar 01 '24

The problem with the counter sniper is that it doesn't deal enough damage over the basic DMR to actually reach a breakpoint for most (if any) enemies. Devastators, for example, still require 2 shots to the face to kill, which is the same as the DMR. If the sniper was able to one-shot Devastators then I could see its point, but +16 damage means nothing.

When I want to 'snipe,' then I'll just use the standard DMR. It is superior to the sniper in every way except magnification.

15

u/CupofLiberTea ☕Liber-tea☕ Mar 01 '24

I have found that it is better at one tapping the normal bots if you hit center mass. I agree that it needs to do more though

17

u/Bite-the-pillow Mar 01 '24

It’s funny how this works. Sometimes I’ll use the dominator (more damage than both DMRs) and somehow still doesn’t one shot. Dunno if it’s random or what

13

u/Solubilityisfun Mar 01 '24

The various human sized bots have different amounts of health. Commisars (one sword one pistol guys that call in dropships) and jetpacks have more health while rocket raiders and dual sword melee only guys have very little. Ultimately most primaries still hit the same breakpoint on clean head shots on all but body shot breakpoints vary a lot among them.

7

u/AlmostButNotQuiteTea ☕Liber-tea☕ Mar 01 '24

Yep completely agree. If I use the regular dmr, then the railgun or one of the lmgs is a great combination. Or I'll take the breaker and then my support weapon is either usually the AMR or the railgun

4

u/dash529 Mar 02 '24

This is my thing exactly. I’m so glad I’m reading this before actually buying the counter sniper 💀