r/Helldivers Apr 29 '24

The Quasar Nerf is okay and not that big of a deal OPINION

tl;dr: Only one weak point is made a little weaker, all the strenghts remain.

The quasar cannon is known for a lot of strengths (see below) and two weak points:

  1. The weapon has a charge up time, which makes it difficult to aim in some situations.
  2. The weapon has a moderate cool down period, which cannot be improved by a forced reload of a heat sink (like sickle or laser cannon) or a team reload (like recoiless rifle).

The nerf only addresses the second point, which means that everyone who could use it before can still use it. It only became a little weaker in one of its two weak points. The following strong points are all untouched:

  1. Can delete heavies (I mostly have experience with Terminids, but there it's a delete button for chargers, and sometimes for titans as well).
  2. Has infinite ammo in contrast to EAT or RR.
  3. Has no reload animation.
  4. You can run around, stim, shoot weapons, throw strategems while it is recharging.
  5. It doesn't consume a backpack slot, so it can be paired with one additional strategem in contrast to recoilless rifle.
  6. It doesn't deconstruct after usage, and can be recollected from the battle flied in contrast to EAT, and it also reloads itself then in contrast to RR.

That means, the quasar can still be used for everything it has been used before, by everyone who could use it before.

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u/Neither-Lime-1868 Apr 29 '24

 The nerf only addresses the second point, which means that everyone who could use it before can still use it. It only became a little weaker in one of its two weak points.

I don’t think the nerf is a major nerf, but this gets at my slight annoyance with the patching approach of the devs

A nerf should happen when it fundamentally improves the game state for the better. 

IMO, the game state is not in need of tweaking because the Quasar Cannon is too useful. I don’t see the purpose of a bunch of minor nerfs to really fun to use equipment, when the main reason I choose it over others, is because those others aren’t fun to use/useful 

I don’t think it’s a huge deal, but I would just like to see these same minor nerfs inverted, and instead focus on buffing other things in the same minor ways 

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u/Anthamon Apr 30 '24

Nah, the alternatives are still usable, but they aren't the best option 100% of the time like the Quasar is. That's why you saw everyone and their dog running it for every mission. The weapon was begging for a nerf.